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2015-04-08-Better Collada now keeps mesh names properly from blender, makes the "overwr...Juan Linietsky2-11/+29
2015-04-08fixed re-import of scene when new nodes are added, fixes #1620Juan Linietsky2-5/+14
2015-04-07-fix resolver erase query to avoid running out of slots, fixes #1621Juan Linietsky1-1/+1
2015-04-07fix crash when deleting shader from material, fixes #1631Juan Linietsky1-1/+1
2015-04-07fixed shader graph length node, fixes #1632Juan Linietsky1-1/+1
2015-04-07added assert to disassembly, fixes #1641Juan Linietsky1-0/+8
2015-04-07-Concatenating arrays keeps the shared property if any of the arrays is share...Juan Linietsky4-3/+6
2015-04-06Added a PVRTC encoder for iOSJuan Linietsky25-16/+1648
2015-04-06fix printraw to make it actually print rawyg2f1-1/+1
2015-04-04Fixes the accelerometerMartho421-3/+18
2015-04-03set screen parameter names for gdscripthurikhan1-5/+5
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky2-1/+5
2015-04-03Better fixFranklin Sobrinho1-0/+5
2015-04-03Bullet shower demo crashed because of dynamic casting in the code for object ...TheoXD1-1/+1
2015-04-03Changes to LightJuan Linietsky20-61/+181
2015-04-02fix_issue_#1594Franklin Sobrinho1-2/+0
2015-04-02wrong function, changing..Juan Linietsky2-2/+2
2015-04-02javascript build fixJuan Linietsky2-0/+7
2015-04-02Beta1 Attempt #1Juan Linietsky8-8/+66
2015-04-02merging okam changesJuan Linietsky9-31/+84
2015-04-02fullscreen thingAriel m2-20/+168
2015-04-01solved color depth issues on osxJuan Linietsky1-1/+1
2015-04-01fix shadow attenuationJuan Linietsky1-2/+1
2015-04-01add scons extra suffix optionyg2f1-0/+4
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky4-268/+32
2015-03-31read depth fixesJuan Linietsky4-7/+73
2015-03-31Fixed crash when trying to add keypoints and deleting them while holding mous...mostafahassan1-1/+1
2015-03-31(Fix) script will not be able to extend itselfmostafahassan1-1/+1
2015-03-31New node will be added to root node if nothing is selectedmostafahassan1-4/+5
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky4-22/+37
2015-03-28Update object.hUsernameIsAReservedWord1-1/+1
2015-03-28add : bool Object.is_queued_for_deletion()yg2f3-1/+11
2015-03-26makes_editorhelp_uses_editor_settings_bg_coloryg2f1-1/+3
2015-03-25fixes to shader to get most new demos working on mobilereduz2-6/+6
2015-03-25fixes_3d_spot_attenuationyg2f2-2/+2
2015-03-25Add seed/get_inst function for GDScriptsanikoyes2-0/+36
2015-03-25add missing WM_RBUTTONDBLCLK messagesanikoyes1-1/+8
2015-03-25Sort sample lists by name(more readable)sanikoyes2-0/+2
2015-03-242D normal mapping and lighting simple demosJuan Linietsky14-0/+12
2015-03-24Re-sort Area array during integration stepFabio Alessandrelli1-0/+1
2015-03-24Implement combine mode for areaFabio Alessandrelli1-13/+18
2015-03-24Use Vector for storing areasFabio Alessandrelli2-5/+13
2015-03-23fixed build error on OSX from new WM codesteve2-0/+6
2015-03-23fixed iphone build with new window manamenet changessteve2-0/+7
2015-03-23window managements functions workJuan Linietsky2-19/+102
2015-03-23oops, fucntion was there twiceJuan Linietsky1-3/+0
2015-03-23small android fixJuan Linietsky1-1/+1
2015-03-23crash bug solved, fixes #1560Juan Linietsky1-1/+1
2015-03-23android fixes, please testJuan Linietsky9-3/+59
2015-03-23Camel casing being capitalized only happens in the inspector now.Nathan Warden3-1/+23