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2015-12-28- added 'onready' keyword to gdscript. Defers initialization of member variab...reduz7-8/+78
2015-12-28Fix proper ordering of project settings properties, also fixes inability to c...reduz3-6/+9
2015-12-28PhysicsBody2D and descendants documented.Ovnuniarchos1-22/+68
2015-12-28-Added proper code completion for singletonsreduz2-1/+65
2015-12-28Ability to set autoloads as singleton global variablesreduz7-12/+137
2015-12-28-added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo...reduz3-34/+70
2015-12-28-fixed rich text label fill alignment, always works nowreduz1-13/+22
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde42-236/+234
2015-12-28Fix wrong getters in ShaderGraphRémi Verschelde1-6/+6
2015-12-28Remove bogus argument in body_get_nodeRémi Verschelde4-5/+3
2015-12-28Remove bogus argument in sample_get_descriptionRémi Verschelde6-7/+5
2015-12-28Style fix for rounded_values methods in RangeRémi Verschelde2-15/+18
2015-12-27Sync doc with current sourceRémi Verschelde1-21/+462
2015-12-26fixes crash/deadlock when video is paused and unpaused, might affect audio sy...Ariel Manzur1-0/+1
2015-12-26small optimization improvement to rich text label tablesreduz1-4/+14
2015-12-26Added reload icon to FileDialog's default themeIgnacio Etcheverry4-2/+11
2015-12-26-Added table support to RichTextLabelreduz4-159/+467
2015-12-26Fix joystick hotplugging on windows, using right indices nowHondres1-8/+16
2015-12-24Colorize Rect2 and NodePath in script editorhondres1-0/+2
2015-12-23upgrade .travis.ymlMarqin1-11/+45
2015-12-23removed -ffast-math on ios, compiler bug?Ariel Manzur1-7/+7
2015-12-23redundant TAB removedmrezai1-1/+1
2015-12-23Fix ios libpng link errormrezai1-4/+5
2015-12-22New area space override modes documented. Also, PhysicsBody2D, Area2D, and Co...Ovnuniarchos1-15/+114
2015-12-22threadsAriel Manzur2-1/+8
2015-12-22missing?Ariel Manzur1-0/+7
2015-12-22testing patch for aligned reads by webp in javascriptAriel Manzur3-0/+17
2015-12-21Check pkg-config for libudev and enable gamepad code only if found. Linux onl...hondres5-12/+18
2015-12-21threadAriel Manzur1-2/+1
2015-12-21-another approach to solving the deadlock problem :|Juan Linietsky3-27/+20
2015-12-21-fixed build system to use pkg-config for evdevJuan Linietsky2-3/+8
2015-12-21-different attempt to avod deadlock problemJuan Linietsky3-11/+23
2015-12-21too early to rename threadAriel Manzur1-1/+2
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky8-22/+56
2015-12-21audio threadsAriel Manzur1-3/+7
2015-12-21Fix libpng link errors on androidmrezai3-2/+236
2015-12-20windows resource version thingAriel Manzur1-2/+2
2015-12-20this failed on mingw on linux (but not on msvc) with 2 problems:Ariel Manzur1-3/+3
2015-12-20this failed in msvc, didn't in linux and mingwAriel Manzur2-5/+2
2015-12-20fix debouncing in axis buttonsAriel Manzur1-1/+6
2015-12-19Update to libpng 1.5.26Rémi Verschelde24-2594/+1776
2015-12-18Use tabs instead of spaces for new gamepad codehondres6-1000/+1000
2015-12-18thread can't rename itself on initialization :(Ariel Manzur1-2/+3
2015-12-18naming the audio thread from within itselfAriel Manzur1-2/+2
2015-12-18thread renaming by core_bindAriel Manzur1-3/+7
2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur3-1/+20
2015-12-18Better gamepad supporthondres15-531/+1715
2015-12-17thread set nameAriel Manzur7-1/+35
2015-12-16-fix function calls in animationtree, closes #2789Juan Linietsky1-1/+1
2015-12-16compile thingAriel Manzur1-1/+1