| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-11-19 | Fix the class docs for the rst-syntax errors. | Martin Capitanio | 10 | -10/+11 | |
| - Generate a correkt rst-syntax for the [/code] inline markup. (http://www.sphinx-doc.org/en/1.6.5/rest.html#inline-markup) - Fix xml souce bugs for the sphinx's rst syntax werrors: class_area.rst:319: WARNING: Inline literal start-string without end-string. class_area2d.rst:287: WARNING: Inline literal start-string without end-string. class_audioserver.rst:287: WARNING: Inline literal start-string without end-string. class_control.rst:509: WARNING: Inline literal start-string without end-string. class_image.rst:422: WARNING: Inline literal start-string without end-string. class_image.rst:434: WARNING: Inline literal start-string without end-string. class_inputevent.rst:74: WARNING: Inline literal start-string without end-string. class_inputeventaction.rst:45: WARNING: Inline literal start-string without end-string. class_inputmap.rst:47: WARNING: Inline literal start-string without end-string. class_kinematicbody.rst:80: WARNING: Inline interpreted text or phrase reference start-string without end-string. class_kinematicbody2d.rst:80: WARNING: Inline interpreted text or phrase reference start-string without end-string. class_line2d.rst:182: WARNING: Inline literal start-string without end-string. class_thread.rst:51: WARNING: Inline literal start-string without end-string. class_treeitem.rst:160: WARNING: Inline literal start-string without end-string. | |||||
| 2017-11-19 | Added null check in Bullet cast_motion API | AndreaCatania | 1 | -10/+12 | |
| 2017-11-19 | Fixed gravity scale | AndreaCatania | 1 | -1/+2 | |
| 2017-11-19 | Removed dynamic_cast from Bullet Server | AndreaCatania | 1 | -14/+18 | |
| 2017-11-19 | Fixed kinematic movement on concave shape | AndreaCatania | 4 | -64/+146 | |
| 2017-11-19 | Restore post_import function | volzhs | 1 | -1/+1 | |
| 2017-11-19 | Change HTML5 start-up API | Leon Krause | 5 | -94/+137 | |
| Rename engine.start() to startGame(), new start() takes string arguments handed directly to main(). Rename Engine.loadEngine() to load(). Add setLocale(), setResizeCanvasOnStart(), setExecutableName() and preloadFile(). | |||||
| 2017-11-19 | Fix duplication of signals | Pedro J. Estébanez | 2 | -4/+22 | |
| - Partially revert 6496b53549aca7b1be57c3be55815f32a4842201, adding a comment about why duplications of signals must happen as a second phase. - Add fallback logic for connections to nodes not in the duplicated hierarchy. - Remove redundant call to `Node::_duplicate_signals()`. Fixes #12951. | |||||
| 2017-11-19 | Fixed issue with animation keys that are on frame 0 being difficult to click | BenH | 1 | -1/+1 | |
| 2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | 31 | -498/+285 | |
| 2017-11-19 | fix set_current_tab: Indexp_current=-1 out of size | Omar Al Halabi | 1 | -1/+1 | |
| 2017-11-19 | Add currency code to iOS product details response | Evgeny Zuev | 1 | -0/+3 | |
| 2017-11-19 | Added a label to the Dock Positioner. | Michael Alexsander Silva Dias | 1 | -1/+6 | |
| 2017-11-18 | change expand_to_len property to add on nonzero...also rename to | kbake | 1 | -1/+2 | |
| expand_to_text_length and shift window on expand to see all text | |||||
| 2017-11-18 | Mono: Fix compiler error with Variant::operator AABB() | Ignacio Etcheverry | 2 | -2/+2 | |
| 2017-11-18 | Suppress progress messages in Visual Studio output pane | Matthias Hoelzl | 1 | -3/+3 | |
| 2017-11-18 | Fixed issue where some of the animation editor buttons were difficult to ↵ | BenH | 1 | -6/+5 | |
| click, mainly the add key button. This was due to an error in the offsets | |||||
| 2017-11-18 | Remove asm.js support from HTML5 platform | Leon Krause | 7 | -148/+25 | |
| Since WebGL 2.0 is required, requiring WebAssembly support as well has little impact on compatibility. | |||||
| 2017-11-18 | Facilitate exposing platform-exclusive interfaces to all platforms | Leon Krause | 12 | -35/+211 | |
| This makes the interfaces available, without implementation, in other platforms and the editor, which facilitates documenting platform-exclusive classes. Platform-exclusive APIs must be set up in platform/<platform>/api/api.cpp. Provide noop method-implementations where necessary. Also setup and document the HTML5 platform's JavaScript singleton. | |||||
| 2017-11-18 | Fix class docs, improve error handling of the rst generator. | Martin Capitanio | 2 | -4/+8 | |
| The rst-generator gives you now a hint what's going on: Bad reference: 'method.RegEx.search_all' in file: ../modules/regex/doc_classes/RegExMatch.xml grep 'method.RegEx.search_all' ../modules/regex/doc_classes/RegExMatch.xml Contains the results of a single regex match returned by [method RegEx.search] and [method.RegEx.search_all]. It can be used to find the position and range of the match and its capturing groups, and it can extract its sub-string for you. | |||||
| 2017-11-17 | change low cpu delay to 1 usec, should make editor smoother and not really use | Juan Linietsky | 1 | -1/+2 | |
| a lot more cpu. Fixes #11030 | |||||
| 2017-11-17 | Editor: Drop files to copy to project. | Andreas Haas | 1 | -5/+12 | |
| 2017-11-17 | Avoid spamming the console for editor settings initial sets. | Daniel J. Ramirez | 1 | -1/+2 | |
| 2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | 138 | -1194/+1203 | |
| Fixes #12973. | |||||
| 2017-11-17 | Make resources edited by plugins be sent as reference | George Marques | 1 | -1/+5 | |
| This ensures that a plugin can save a resource using the ResourceSaver. | |||||
| 2017-11-16 | Updated some icons. | Daniel J. Ramirez | 2 | -5/+2 | |
| 2017-11-17 | Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, ↵ | andrzej.buczynski | 1 | -0/+1 | |
| issue #11416 | |||||
| 2017-11-16 | Add a print handler for the editor output panel | George Marques | 2 | -0/+14 | |
| 2017-11-16 | Add print_error function, akin to print_line | George Marques | 6 | -6/+25 | |
| 2017-11-16 | Enabling relationship lines in the Scene Tree enables them in the Create New ↵ | Michael Alexsander Silva Dias | 1 | -0/+9 | |
| Node dialog as well. | |||||
| 2017-11-16 | Fixed scene tree updating when undoing root node creation, issue 6125 | Paulb23 | 1 | -0/+1 | |
| 2017-11-16 | [GDNative] fix wrapper code generation | Karroffel | 1 | -5/+38 | |
| 2017-11-16 | Fix current scene run when scene saved | Chaosus | 1 | -1/+1 | |
| 2017-11-17 | Added modules' doc files to make_doc_header | Zher Huei Lee | 1 | -2/+12 | |
| They were somehow never included. This fixes that. | |||||
| 2017-11-16 | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | 19 | -1327/+1330 | |
| 2017-11-16 | Cleanup of Visual Studio project generation (#12929) | Roy Berube | 1 | -3/+6 | |
| Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project. | |||||
| 2017-11-16 | Added 'convcol' flag for importing meshes as convex collision and completed code | Saracen | 1 | -19/+68 | |
| for parsing collision flags to mesh data. | |||||
| 2017-11-16 | Add manual overrides for focus_next and focus_previous on controls similar ↵ | Saracen | 3 | -3/+108 | |
| to what can already be done with focus neighbours. | |||||
| 2017-11-15 | Add support for remote debug in scene tree. | Juan Linietsky | 2 | -0/+70 | |
| 2017-11-15 | Fix energy not affecting emissive texture in GI baker. | Ferenc Arn | 2 | -22/+18 | |
| Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534. | |||||
| 2017-11-15 | Fix HTML5 HTTPClient includes | Leon Krause | 1 | -0/+2 | |
| 2017-11-15 | Remove obsolete ButtonArray theming | Rémi Verschelde | 1 | -33/+0 | |
| ButtonArrays have been removed in 3.0. [ci skip] | |||||
| 2017-11-15 | Allow underscores in GDScript numeric literals | Bojidar Marinov | 2 | -4/+8 | |
| Closes #12928 | |||||
| 2017-11-15 | doc: Sync classref with current source | Rémi Verschelde | 13 | -27/+261 | |
| 2017-11-15 | Improve code style of generated headers | Rémi Verschelde | 4 | -34/+25 | |
| 2017-11-15 | doc: Make all module docs self-contained | Rémi Verschelde | 84 | -68/+142 | |
| 2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | 17 | -33/+33 | |
| Spaces in filenames are evil. | |||||
| 2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | 475 | -475/+475 | |
| It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||||
| 2017-11-15 | Create API to add and remove VisualScript custom nodes | George Marques | 7 | -0/+135 | |
| This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category. | |||||
| 2017-11-15 | [GDNative] export plugin | Karroffel | 2 | -6/+129 | |
