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2017-08-06Use vertex distance instead of z, fixes #9108Juan Linietsky1-1/+1
2017-08-06Added a .gdignore check to ignore specific folders. Closes #8461Juan Linietsky1-0/+4
2017-08-06Added missing binding to ImageTexture, closes #8371Juan Linietsky1-1/+1
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov18-33/+33
Closes #7695
2017-08-06keep default exported script values unless overriden, closes #8127Juan Linietsky5-1/+39
2017-08-06Fix is_class check typo in ObjectDB::cleanupRuslan Mustakov1-1/+1
2017-08-05few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky3-2/+3
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-06ClassDB: Adds get_property_index methodIgnacio Etcheverry2-0/+23
2017-08-06[GDNative] fixed double variant callKarroffel1-1/+0
This bug got discovered thanks to clang!
2017-08-05Made bool constructor explicit in Variant to avoid bugs, fixes #7843Juan Linietsky5-10/+20
2017-08-05Renames properties and methods to avoid ambiguitiesIgnacio Etcheverry3-4/+4
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05emit signal properly when frame has changed in autoplay, fixes #7730Juan Linietsky1-0/+1
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky2-4/+4
2017-08-05Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵Juan Linietsky4-0/+70
closes #7615
2017-08-05renamed node path, closes #5691Juan Linietsky6-5/+5
2017-08-04Dont call nativescript callbacks if lib is not initializedRuslan Mustakov3-10/+17
2017-08-04[GDNative] fixed a bug with ambiguous include pathsKarroffel1-1/+2
fixes #10071. The problem is that the json.h file includes the local variant.h instead of the "absolute" core/variant.h
2017-08-03Full GLTF 2.0 Specification support! cheers!Juan Linietsky2-11/+584
2017-08-03TileMap: Fix infinite loop when trying to bucket-delete empty tiles.Andreas Haas1-0/+2
Right-clicking when the bucket tool is enabled means "erase all instances of this tile". So it doesn't make sense to try doing this for empty tiles :P Fixes #10065
2017-08-03Fix scons failing when not building sourcesMarcelo Fernandez1-2/+3
2017-08-03Added ARVRAnchor support and a few small enhancementsBastiaanOlij5-8/+184
2017-08-03Forward frame call to GDNative librariesRuslan Mustakov3-44/+32
2017-08-02Added get_used_cells_by_id method 3.0Hassan A2-0/+16
2017-08-02ItemList: Remove redundant Vector2 initializations.Andreas Haas1-4/+4
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky10-38/+2040
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02Revert "Tweak command-line arguments to make them more UNIX-like"Juan Linietsky4-104/+104
2017-08-02ScriptEditor: ctrl+click can open scenes/resources.Andreas Haas2-1/+28
Closes #9654
2017-08-02[GDNative/NativeScript] fix -rdynamic and removed _init callKarroffel2-13/+6
The _init call was buggy anyway and in the end shouldn't be a thing that's called via ClassDB, it should be something that's language specific, so we leave this out for the bindings. In the commit 66a7763 the SCsub file for GDNative was changed to use a cloned environment, that bricked -rdynamic which needs to be passed down to the linker, which didn't happen with the new env.
2017-08-02Docs: fix method/type renames, fill some blanksPoommetee Ketson1-15/+18
2017-08-02Tweak command-line arguments to make them more UNIX-likeHugo Locurcio4-104/+104
Also improves the command-line help text readability.
2017-08-02remove meaningless print line from editor consoleIndah Sylvia1-1/+0
2017-08-02[GDNative] better header include pathsKarroffel39-113/+137
The old include paths caused some problems on some compilers, for example including "string.h" was ambiguous.
2017-08-01Fix AudioServer::finish not getting called while quittingMarcelo Fernandez2-1/+3
2017-08-02Tree: fix index error with expanded columnPoommetee Ketson1-1/+0
2017-08-02MenuButton: defer grab_click_focus until button_upPoommetee Ketson1-1/+1
2017-08-01made delete next and prev consistent to other editors,issue 6546Paulb231-52/+52
2017-07-31Fix possible division by zero crashes on the wav importerMarcelo Fernandez1-2/+2
2017-08-01Fix equality when assignment intendedPedro J. Estébanez1-1/+1
2017-08-01Use atomics for memory use trackingPedro J. Estébanez2-25/+27
Plus: - An allocation is counted only after checking its success. - Max usage is updated after growing reallocs as well. - Drop unused header. - Changed the 0xFFF.. at get_mem_available() to -1 with a comment telling it's the same, but more universal.
2017-08-01Make memory monitors query the right countersPedro J. Estébanez1-2/+2
2017-08-01Improve cleanup of physics constraintsPedro J. Estébanez6-13/+37
Don't abort the loop when one is already released Remove warning on already-released constraint Clean up area's contraints as well Clear the constraint data as well Do the cleanup as soon as the space changes
2017-07-31Some theme and usability improvementsDaniel J. Ramirez7-52/+78
Fixed create script editor dialog not changing extension Options menu for inspector element is bigger
2017-07-31SpatialEditor: fix transform dialogPoommetee Ketson1-22/+26
2017-07-31Bind some useful methods in SurfaceTool to GDScriptAndrii Doroshenko (Xrayez)1-4/+15
These include: * generate_tangents() * add_to_format() * create_from() * append_from() Reordered and grouped the bindings to match the header for improved readability. Removed commented out `generate_flat_normals()` method which wasn't present in the header. Fixes #9946
2017-07-31Fix property type expose of Control.stretch_ratio.Geequlim2-2/+2
Fix set integer value from inspector to round instead of floor.
2017-07-30Style: Apply clang-format on all filesRémi Verschelde45-58/+57
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30Revert "PropertyEditor: display "Off" if property is false"Rémi Verschelde1-2/+1
This reverts commit 5adb94e72694fd4c4b80be85b3adf9a4a7d6c45b. It was actually not a bug, see discussion on #9898.
2017-07-30Fix mutex initialisation in OS X Audio DriverMarcelo Fernandez2-26/+28
2017-07-30[NativeScript] fix signals from base class not being accessibleKarroffel1-3/+7
https://github.com/GodotNativeTools/cpp_bindings/issues/26
2017-07-30update gradle-android buildtool for masterISylvox5-12/+24