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2017-10-08[GDnative] Add string_name apiEmmanuel Leblond6-0/+228
2017-10-07Minor fixes to KinematicBody and KinematicBody2DBenjamin Larsson2-8/+8
2017-10-07[DOCS] Add descriptions to members of Camera2Dbrunosxs1-0/+12
2017-10-07Edit move_and_slide, it does a bit more than I first thought.Benjamin Larsson2-2/+18
2017-10-07Fixed an error in get_floor_velocity() docsBenjamin Larsson1-1/+1
2017-10-07Fix dot separated assembly names confused with file extensionsIgnacio Etcheverry2-5/+3
2017-10-07[DOCS] BackBufferCopy: Document membersDio1-4/+6
2017-10-07Small changes to KinematicBody2D docs.Benjamin Larsson1-5/+6
2017-10-07Update KinematicBody2D docs.Benjamin Larsson1-4/+17
2017-10-07Store GDNative API in array instead of dictionarysheepandshepherd2-672/+1334
2017-10-07[DOCS] Camera documentationmhilbrunner1-4/+27
2017-10-07Added Documentation for Sprite3D, AnimatedSprite3D and SpriteBase3D etc.Grosskopf5-14/+48
2017-10-07[DOCS] Write TextureButton, review and finish TextureProgressNathan2-16/+39
2017-10-07Fix python 3 build in osx-specific platformN0hbdy1-1/+1
2017-10-07Fix sizeof wrong typeIgnacio Etcheverry1-1/+1
2017-10-07Fix assembly load hooksIgnacio Etcheverry4-54/+85
2017-10-07Quote MSBuild arguments. Fixes #11892Ignacio Etcheverry2-1/+5
2017-10-07Mono: Make sure editor thread is attached on script reloadIgnacio Etcheverry1-0/+25
2017-10-06EditorSettings: remove duplicate set_favorite_dirsPoommetee Ketson1-2/+0
2017-10-06Fix LINK/UNLINK console spam with navmeshesBartłomiej T. Listwon1-4/+0
2017-10-06Made a few tweaks to the interfaceBastiaanOlij17-113/+538
2017-10-05get parent class fields when updating a CSharpScript's exportsCarter Anderson1-22/+31
2017-10-05Fix mono enabled builds (broken by 3d87b70).Ferenc Arn2-4/+4
2017-10-05Make sure to obey hidpi to off by default, as present in project settings. Se...Juan Linietsky2-1/+4
2017-10-05Fix crash when a custom theme can't be loadedMarcelo Fernandez1-1/+6
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky19-48/+81
2017-10-05Add GridMap::get_used_cells. Fixes #11857.feature/gridmap-used-cellsJ08nY2-0/+17
2017-10-05Add NIL_IS_VARIANT usage to few definitionsRuslan Mustakov3-3/+3
2017-10-05Fix logging of long strings via RotatedFileLoggerRuslan Mustakov1-1/+4
2017-10-05Uninitialized local and domain finalize fixesIgnacio Etcheverry1-1/+6
2017-10-05Add C# script to csproj when attaching it to an objectIgnacio Etcheverry3-18/+50
2017-10-05Add alternative search locations for msbuildIgnacio Etcheverry2-8/+54
2017-10-04Fix Python 3 buildMatthias Hoelzl3-12/+35
2017-10-04Match file dialog drive with the current folder.Daniel J. Ramirez1-0/+1
2017-10-04[DOCS] Adds RegExMatch doc and RegEx fix typoJerome670002-8/+12
2017-10-04Restored normal bias as default bias in GIProbeJuan Linietsky1-2/+2
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov14-3/+114
2017-10-04Fix GIProbe light visibilityHiroshi Ogawa2-3/+8
2017-10-04Add function set_stream_position to VideoPlayerTerah3-0/+17
2017-10-04[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...Emmanuel Leblond1-0/+2
2017-10-03[GDNative] added API struct wrapper generatorKarroffel4-54/+71
2017-10-03Fixes the pre drag rect not drawn correctlyGilles Roudiere2-5/+10
2017-10-03Avoid failed viewport when size is too smal, fixes #9891Juan Linietsky1-5/+5
2017-10-03fixed the OS.has_feature() API, and added support for 32 and 64.Juan Linietsky9-4/+38
2017-10-03doc_status.py: Add -e (--empty) option to hide items with nothing left to domhilbrunner1-0/+15
2017-10-03Fixed a bug where ssl would force validation even though you told it not to.Nathan Warden1-1/+1
2017-10-03[GDnative] add api version field to godot_gdnative_api_structEmmanuel Leblond1-2/+5
2017-10-03Various clean ups and cosmetic changes in scene.glsl.Ferenc Arn1-73/+74
2017-10-03Updated some documentation for the OS class.Nathan Warden1-0/+7
2017-10-03Document some of the VisualScript classes.Bojidar Marinov16-3/+210