| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-04-09 | Fix custom cursor when it's hidden | Guilherme Felipe | 3 | -2/+15 | |
| [Linux] Ensures that the custom cursor will be used when changing to MOUSE_MODE_VISIBLE. Fix #3086 [Windows] Fix cursor flickering when MOUSE_MODE_HIDDEN. [Mac] Fix possible cursor flicker when MOUSE_MODE_HIDDEN. | |||||
| 2018-04-09 | Made print_tree_pretty() function which displays scene tree graphically | Geoffrey | 3 | -5/+44 | |
| 2018-04-09 | Add new transform tutorial to appropriate classes | Poommetee Ketson | 3 | -0/+3 | |
| 2018-04-09 | Fixed area overlap cleaning | Andrea Catania | 3 | -16/+14 | |
| 2018-04-09 | Resolves Inccorect Quaternion Conversion | Crazy-P | 1 | -1/+1 | |
| Fixes https://github.com/godotengine/godot/issues/18025 | |||||
| 2018-04-09 | Fix RigidBody's configuration warning for Z axis | Alexander Alekseev | 1 | -1/+1 | |
| 2018-04-08 | Drag to rearrange Tabs and TabContainer | ianb96 | 6 | -4/+347 | |
| 2018-04-08 | [DOCS] SceneTree | Max Hilbrunner | 1 | -3/+47 | |
| 2018-04-08 | expose Tileset TileMode to GDScript | Alexander Holland | 2 | -0/+7 | |
| 2018-04-08 | Fix #18058 regression | Chaosus | 1 | -1/+6 | |
| 2018-04-08 | Fixed bug #17929. Inconsistent sort in file manager. | Mintormo | 1 | -0/+1 | |
| This commit fix a bug #17929 (https://github.com/godotengine/godot/issues/17929) in file manager. I'm just added sorting of files list in method FileSystemDock::_update_files. | |||||
| 2018-04-07 | Removed strange custom world2d in CanvasLayer, been there since always and ↵ | Juan Linietsky | 4 | -27/+30 | |
| not sure why. Fixes #17524, fixes #17523. | |||||
| 2018-04-07 | Allows to map an action to all devices. | Nibodhika | 4 | -19/+47 | |
| This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942 | |||||
| 2018-04-07 | Document condition to avoid mistakes (like #17690) | Juan Linietsky | 1 | -0/+6 | |
| 2018-04-07 | Fixed color regions and added local color region cache | Paulb23 | 3 | -54/+55 | |
| 2018-04-07 | Improve popup menus usability | Pedro J. Estébanez | 8 | -33/+63 | |
| It seems that popups were intended to "grab" the mouse click that triggered them, but their intent was being lost. This commit does the necessary changes to let it happen and updates items that were trying to get advantage of it, because the semantics of `Control::grab_click_focus()` have changed a bit. Namely, it must be called **before** showing the modal. This allows to popup a menu and activate an item in it in a single click-point-release cycle, instead of having to click once to open the menu and once more to pick an item. This ability is extended even to context menus activated with the RMB (or any other mouse button, for that matter). The editor benefits from this in the context menu of the tree dock, which has been patched to opt-in for this feature. This improves UX a bit by saving unnecessary clicks. From now on, `PopupMenu` always grabs the click and also invalidates the first button release unless the mouse has moved (that's what `set_invalidate_click_until_motion()` was doing and now it's removed), so there is no longer the need of doing both things at every point a pop-up menu is shown. | |||||
| 2018-04-07 | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fix skeleton import from glTF | Pedro J. Estébanez | 1 | -5/+10 | |
| For some glTF files, the order of bones in the skeleton array wasn't matching the joints array in the meshes. Fixes #17808. | |||||
| 2018-04-06 | Update AUTHORS and DONORS list | Rémi Verschelde | 2 | -14/+33 | |
| New contributor added to AUTHORS: @robfram Thanks to all contributors and donors! :) [ci skip] | |||||
| 2018-04-06 | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fixed signal input variable name | Andrea Catania | 1 | -1/+1 | |
| 2018-04-06 | Fixed physics server area cleaning | Andrea Catania | 3 | -8/+8 | |
| 2018-04-06 | [NativeScript] replace error macros by simple returns | karroffel | 1 | -4/+2 | |
| 2018-04-05 | Fix buggy percent-encoding | Pedro J. Estébanez | 1 | -4/+4 | |
| Fixes #17875. | |||||
| 2018-04-05 | Remove size restriction for mouse cursor | Guilherme Felipe | 3 | -15/+12 | |
| 2018-04-05 | Fix segfault on x11 | n4nn31355 | 1 | -1/+1 | |
| 2018-04-05 | [NativeScript] added global type tag system | karroffel | 5 | -24/+64 | |
| 2018-04-04 | Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter | Paulb23 | 3 | -8/+8 | |
| 2018-04-04 | Explicitly print an error when --export fails. | Pieter-Jan Briers | 1 | -5/+9 | |
| Previously this would not explicitly say the export failed. Sure you might see another error somewhere, but that's not very reliable/obvious. | |||||
| 2018-04-04 | Update transform buttons in tile editor while using T, A, S shortcuts (fixes ↵ | Alexander Alekseev | 1 | -0/+3 | |
| #17962) | |||||
| 2018-04-04 | [GDNative] enable saving GDNativeLibrary as sub resource | karroffel | 2 | -3/+96 | |
| 2018-04-04 | [GDNative] easier GDNativeLib handling | karroffel | 2 | -67/+77 | |
| 2018-04-04 | Corrected physics query max result checking | Andrea Catania | 1 | -3/+10 | |
| 2018-04-04 | Fixed kinematic sliding on trimesh | Andrea Catania | 3 | -11/+5 | |
| 2018-04-04 | Add functionality to move selected tiles in tile map editor | Martin Rieke | 2 | -2/+55 | |
| This change adds a new entry "Move Selection" to the "Tile Map" menu in the tile map editor. It allows the user to easily move as set of selected tiles. | |||||
| 2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | 7 | -12/+75 | |
| 2018-04-03 | Fix Collada material roughness import function 4 | Dmitriy Romanov | 1 | -1/+1 | |
| Made import conversion linear. | |||||
| 2018-04-03 | Websocket client SSL support | Fabio Alessandrelli | 3 | -1/+39 | |
| 2018-04-03 | Generalize SSL cert reading from file | Fabio Alessandrelli | 4 | -23/+35 | |
| 2018-04-03 | MbedTLS PR 1453 (fix UWP build) | Fabio Alessandrelli | 4 | -9/+173 | |
| The patch seems to be ready for merge upstream | |||||
| 2018-04-03 | Small patch to change mbedtls _WIN32_WINNT | Fabio Alessandrelli | 2 | -2/+7 | |
| 2018-04-03 | Update mbedTLS to version 2.8.0 | Fabio Alessandrelli | 44 | -391/+853 | |
| 2018-04-03 | Always verify peer certificate in lws. | Fabio Alessandrelli | 4 | -10/+109 | |
| Behavior is defined by SSL flags passed via the context. Simplified port of the patch submitted and accepted in lws master branch (PR 1215) | |||||
| 2018-04-03 | mbedtls: client: stop spinning on handshake fail | Fabio Alessandrelli | 1 | -2/+6 | |
| Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to 2.4.2 | |||||
| 2018-04-03 | Fix lws MinGW compilation | Fabio Alessandrelli | 1 | -5/+1 | |
| Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream. This is fixed upstream and will be included in the next release | |||||
| 2018-04-03 | Bump libwebsockets to version 2.4.2 | Fabio Alessandrelli | 18 | -66/+143 | |
| 2018-04-03 | fix bone scale/rotation in AnimationPlayers | karroffel | 2 | -2/+2 | |
| fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended. | |||||
| 2018-04-03 | [DOCS] Tweaks and fixes for (Interpolated)Camera | Mel Collins | 2 | -14/+14 | |
| 2018-04-03 | Trigger IO error only after exhausting attempts | Tom Dobbelaere | 1 | -4/+7 | |
| 2018-04-03 | [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we ↵ | Alexander Alekseev | 1 | -6/+6 | |
| most probably should keep C#6 yet | |||||
