| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-11-24 | Fix context menu of first node in a new scene | sersoong | 1 | -1/+1 | |
| 2017-11-24 | Allow to specify multiple resolution Android icons | Ruslan Mustakov | 1 | -15/+42 | |
| 2017-11-23 | Rename two-parameter arc-tangent function to atan in shader language, as it ↵ | Ferenc Arn | 1 | -1/+1 | |
| is in GLSL. Fixes #13214. | |||||
| 2017-11-23 | Fixed not be able to unfold the last line | Paulb23 | 1 | -1/+1 | |
| 2017-11-23 | reduce static memory usage | dragmz | 1 | -1/+1 | |
| fixes #13217 | |||||
| 2017-11-23 | Removed shape margin | AndreaCatania | 2 | -3/+4 | |
| 2017-11-23 | Improved update for remote scene tree and remote object. | geequlim | 2 | -14/+16 | |
| 2017-11-23 | Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull ↵ | Sofox | 1 | -6/+10 | |
| request #12421 | |||||
| 2017-11-23 | Space override scratching when body is add to world | AndreaCatania | 1 | -0/+1 | |
| Fixes #13182 | |||||
| 2017-11-22 | Changed and added to the documentation for RemoteTransform and RemoteTransform2D | TwistedTwigleg | 2 | -14/+40 | |
| 2017-11-22 | Modified low processor sleep to 8000 and made it customizable (should be ↵ | Juan Linietsky | 3 | -1/+18 | |
| customizable for editor too) | |||||
| 2017-11-22 | change default propagation value | Juan Linietsky | 1 | -2/+2 | |
| 2017-11-22 | Add editor setting to allow keep show local scene tree while debugger start. | geequlim | 4 | -5/+23 | |
| Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval. | |||||
| 2017-11-22 | i18n: Add support for Serbin (Cyrillic) locale | Rémi Verschelde | 1 | -0/+2 | |
| [ci skip] | |||||
| 2017-11-22 | i18n: Sync translation templates with current source | Rémi Verschelde | 37 | -7071/+15975 | |
| [ci skip] | |||||
| 2017-11-22 | i18n: Sync translations with Weblate | Rémi Verschelde | 17 | -2099/+9201 | |
| Adds Serbian (Cyrillic) translation. | |||||
| 2017-11-22 | Make tween able to be used as before (without the need for ":...") | Bojidar Marinov | 2 | -7/+12 | |
| Fixes #13174 | |||||
| 2017-11-22 | Fix combatibility with older .scn files | Bojidar Marinov | 2 | -3/+9 | |
| 2017-11-21 | Node.duplicate(): instanced node's descendants' properties now update | Will Nations | 1 | -21/+43 | |
| w/ original's runtime values. | |||||
| 2017-11-21 | Mono: Use PascalCase in core types. | Andreas Haas | 13 | -483/+483 | |
| 2017-11-21 | code folding scrolling fixes | ianb96 | 1 | -18/+29 | |
| 2017-11-21 | Removed type_mask and fixed some variable name | AndreaCatania | 17 | -247/+123 | |
| 2017-11-21 | Fixed the Remote tab not complying with the "Draw Relationship Lines" setting. | Michael Alexsander Silva Dias | 1 | -0/+9 | |
| 2017-11-21 | Properly implement Basis constructor using Vector3 of Euler angles | Rémi Verschelde | 2 | -12/+9 | |
| Fixes #13104. | |||||
| 2017-11-21 | Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generation | Emmanuel Leblond | 1 | -10/+18 | |
| 2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | 23 | -241/+411 | |
| Performance is around the same as using pure set() through GDScript. | |||||
| 2017-11-21 | Add explicit exception model flag for Visual C++ | Matthias Hoelzl | 1 | -0/+2 | |
| 2017-11-21 | Set gravity on change body mode | AndreaCatania | 1 | -0/+2 | |
| Fixes #13140 | |||||
| 2017-11-21 | Fixes List<T>::insert_before/after | Will Nations | 1 | -0/+4 | |
| 2017-11-21 | Proper GDNative export on Android | Ruslan Mustakov | 3 | -51/+97 | |
| 2017-11-21 | Add Color.lightened and Color.darkened (like LESS.css or SASS) | Kyle Van Berendonck | 3 | -0/+48 | |
| 2017-11-21 | Revert this change, we need to export symbols on the library side | Bastiaan Olij | 1 | -1/+1 | |
| 2017-11-21 | Fix invalid scroll | Chaosus | 1 | -1/+4 | |
| 2017-11-21 | Return and repair file logging | Ruslan Mustakov | 19 | -81/+60 | |
| And make it configurable, too. | |||||
| 2017-11-21 | Preserve duplicate signal flags | Chaosus | 1 | -1/+1 | |
| 2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | 21 | -132/+548 | |
| 2017-11-21 | Add bsearch and bsearch_custom to Array | poke1024 | 7 | -0/+110 | |
| 2017-11-21 | Fix loop of scene tabs updates | Rémi Verschelde | 1 | -1/+2 | |
| It was a regression of f8e8b7d1a231bb5e54abd3c7ed26a76fcb8a89cd, thanks to @dragmz for finding it. | |||||
| 2017-11-21 | Remove the "." from file manage dialog (open scene, open file, ...) | Dmitry Koteroff | 2 | -2/+8 | |
| Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name. | |||||
| 2017-11-20 | Add extra link tags for editor help | George Marques | 1 | -13/+32 | |
| Now [member], [enum], and [signal] tags give links to their respective definitions. | |||||
| 2017-11-20 | Fix extra separator in filesystem dock right click menu | MillionOstrich | 1 | -3/+3 | |
| Re-order add_separator calls to stop adding an extra separator if no item was selected. It is possible for no items to be selected by right clicking the ".." item. | |||||
| 2017-11-20 | Fixed not being able to use the "Open a Directory" dialog with the "Default ↵ | Michael Alexsander Silva Dias | 1 | -1/+1 | |
| Export Path" setting. | |||||
| 2017-11-21 | Added "Show in Explorer" besides "New Folder" to popup which appear when ↵ | Dmitry Koteroff | 1 | -5/+6 | |
| clicked anywhere on the files list (when no files under mouse cursor) Small fix | |||||
| 2017-11-20 | Bump version to 3.0-beta a.k.a. *feature freeze* | Rémi Verschelde | 1 | -1/+1 | |
| *Feature freeze* means that from now on, no new features will be considered for Godot 3.0, unless explicitely decided by core developers. New pull requests implementing additional features will be automatically set for the 3.1 milestone, and will only be considered for merging once the 3.0 version goes stable and the *master* branch reopens for feature development. Existing PRs made before the freeze will still be reviewed and potentially be merged, if the features that they implement are deemed important enough or don't risk to introduce issues. Otherwise, PRs should now focus on: - Fixing bugs - Enhancing existing 3.0 features | |||||
| 2017-11-20 | Fix size mismatch in _compress_etc | MillionOstrich | 1 | -6/+8 | |
| Use j for inner loop | |||||
| 2017-11-20 | Add cartesian to polar conversion functions | pablotato | 7 | -22/+132 | |
| 2017-11-20 | Allow to extends constant variable | sanikoyes | 2 | -9/+51 | |
| 2017-11-20 | Fix file extensions persisting in file dialog after export | Robbie Cooper | 2 | -0/+8 | |
| This caused issues if one decided to export many formats in a row. The new file extension would be appended to the previous one. Now, the filename is retained without its extension for successive exports. Fixes #7291 | |||||
| 2017-11-20 | Add simple spacebar panning setting for 2D editor | Ricardo Maes | 2 | -1/+12 | |
| 2017-11-20 | Implement per-instance custom bounding box | Marc Gilleron | 5 | -4/+59 | |
| # Conflicts: # servers/visual/visual_server_scene.h | |||||
