| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-04-08 | Fix #18058 regression | Chaosus | 1 | -1/+6 | |
| 2018-04-07 | Removed strange custom world2d in CanvasLayer, been there since always and ↵ | Juan Linietsky | 4 | -27/+30 | |
| not sure why. Fixes #17524, fixes #17523. | |||||
| 2018-04-07 | Allows to map an action to all devices. | Nibodhika | 4 | -19/+47 | |
| This is accomplished by setting a special value (-1) to the device variable in the InputEvent that's being used to compare with the one received from the OS. This special value is invalid for a regular input, so it should be safe. Implements #17942 | |||||
| 2018-04-07 | Document condition to avoid mistakes (like #17690) | Juan Linietsky | 1 | -0/+6 | |
| 2018-04-07 | Improve popup menus usability | Pedro J. Estébanez | 8 | -33/+63 | |
| It seems that popups were intended to "grab" the mouse click that triggered them, but their intent was being lost. This commit does the necessary changes to let it happen and updates items that were trying to get advantage of it, because the semantics of `Control::grab_click_focus()` have changed a bit. Namely, it must be called **before** showing the modal. This allows to popup a menu and activate an item in it in a single click-point-release cycle, instead of having to click once to open the menu and once more to pick an item. This ability is extended even to context menus activated with the RMB (or any other mouse button, for that matter). The editor benefits from this in the context menu of the tree dock, which has been patched to opt-in for this feature. This improves UX a bit by saving unnecessary clicks. From now on, `PopupMenu` always grabs the click and also invalidates the first button release unless the mouse has moved (that's what `set_invalidate_click_until_motion()` was doing and now it's removed), so there is no longer the need of doing both things at every point a pop-up menu is shown. | |||||
| 2018-04-07 | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fix skeleton import from glTF | Pedro J. Estébanez | 1 | -5/+10 | |
| For some glTF files, the order of bones in the skeleton array wasn't matching the joints array in the meshes. Fixes #17808. | |||||
| 2018-04-06 | Update AUTHORS and DONORS list | Rémi Verschelde | 2 | -14/+33 | |
| New contributor added to AUTHORS: @robfram Thanks to all contributors and donors! :) [ci skip] | |||||
| 2018-04-06 | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | 1 | -1/+1 | |
| 2018-04-06 | Fixed signal input variable name | Andrea Catania | 1 | -1/+1 | |
| 2018-04-06 | Fixed physics server area cleaning | Andrea Catania | 3 | -8/+8 | |
| 2018-04-06 | [NativeScript] replace error macros by simple returns | karroffel | 1 | -4/+2 | |
| 2018-04-05 | Fix buggy percent-encoding | Pedro J. Estébanez | 1 | -4/+4 | |
| Fixes #17875. | |||||
| 2018-04-05 | Remove size restriction for mouse cursor | Guilherme Felipe | 3 | -15/+12 | |
| 2018-04-05 | Fix segfault on x11 | n4nn31355 | 1 | -1/+1 | |
| 2018-04-05 | [NativeScript] added global type tag system | karroffel | 5 | -24/+64 | |
| 2018-04-04 | Renamed GDSyntaxHighlighter to GDScriptSyntaxHighlighter | Paulb23 | 3 | -8/+8 | |
| 2018-04-04 | Explicitly print an error when --export fails. | Pieter-Jan Briers | 1 | -5/+9 | |
| Previously this would not explicitly say the export failed. Sure you might see another error somewhere, but that's not very reliable/obvious. | |||||
| 2018-04-04 | Update transform buttons in tile editor while using T, A, S shortcuts (fixes ↵ | Alexander Alekseev | 1 | -0/+3 | |
| #17962) | |||||
| 2018-04-04 | [GDNative] enable saving GDNativeLibrary as sub resource | karroffel | 2 | -3/+96 | |
| 2018-04-04 | [GDNative] easier GDNativeLib handling | karroffel | 2 | -67/+77 | |
| 2018-04-04 | Corrected physics query max result checking | Andrea Catania | 1 | -3/+10 | |
| 2018-04-04 | Fixed kinematic sliding on trimesh | Andrea Catania | 3 | -11/+5 | |
| 2018-04-04 | Add functionality to move selected tiles in tile map editor | Martin Rieke | 2 | -2/+55 | |
| This change adds a new entry "Move Selection" to the "Tile Map" menu in the tile map editor. It allows the user to easily move as set of selected tiles. | |||||
| 2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang | 7 | -12/+75 | |
| 2018-04-03 | Fix Collada material roughness import function 4 | Dmitriy Romanov | 1 | -1/+1 | |
| Made import conversion linear. | |||||
| 2018-04-03 | Websocket client SSL support | Fabio Alessandrelli | 3 | -1/+39 | |
| 2018-04-03 | Generalize SSL cert reading from file | Fabio Alessandrelli | 4 | -23/+35 | |
| 2018-04-03 | MbedTLS PR 1453 (fix UWP build) | Fabio Alessandrelli | 4 | -9/+173 | |
| The patch seems to be ready for merge upstream | |||||
| 2018-04-03 | Small patch to change mbedtls _WIN32_WINNT | Fabio Alessandrelli | 2 | -2/+7 | |
| 2018-04-03 | Update mbedTLS to version 2.8.0 | Fabio Alessandrelli | 44 | -391/+853 | |
| 2018-04-03 | Always verify peer certificate in lws. | Fabio Alessandrelli | 4 | -10/+109 | |
| Behavior is defined by SSL flags passed via the context. Simplified port of the patch submitted and accepted in lws master branch (PR 1215) | |||||
| 2018-04-03 | mbedtls: client: stop spinning on handshake fail | Fabio Alessandrelli | 1 | -2/+6 | |
| Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to 2.4.2 | |||||
| 2018-04-03 | Fix lws MinGW compilation | Fabio Alessandrelli | 1 | -5/+1 | |
| Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream. This is fixed upstream and will be included in the next release | |||||
| 2018-04-03 | Bump libwebsockets to version 2.4.2 | Fabio Alessandrelli | 18 | -66/+143 | |
| 2018-04-03 | fix bone scale/rotation in AnimationPlayers | karroffel | 2 | -2/+2 | |
| fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended. | |||||
| 2018-04-03 | [DOCS] Tweaks and fixes for (Interpolated)Camera | Mel Collins | 2 | -14/+14 | |
| 2018-04-03 | Trigger IO error only after exhausting attempts | Tom Dobbelaere | 1 | -4/+7 | |
| 2018-04-03 | [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we ↵ | Alexander Alekseev | 1 | -6/+6 | |
| most probably should keep C#6 yet | |||||
| 2018-04-02 | Removed unneeded sort from SpriteFramesEditor plugin | Wilson E. Alvarez | 1 | -2/+0 | |
| 2018-04-02 | Comment out some debugging messages when playing Theora files | Wilson E. Alvarez | 1 | -8/+12 | |
| 2018-04-02 | Abstracted the syntax highlighter from text edit | Paulb23 | 11 | -272/+828 | |
| 2018-04-02 | Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to ↵ | Alexander Alekseev | 1 | -2/+2 | |
| exit without releasing the 'shapeInterface' pointer. | |||||
| 2018-04-01 | Added signal to VideoPlayer to notify when the video finished playing | Wilson E. Alvarez | 1 | -6/+9 | |
| 2018-04-01 | add tint for under, progress and over and tint group | bosak | 2 | -30/+63 | |
| 2018-04-01 | Mesh: fix crash when creating mesh outline from QuadMesh | Poommetee Ketson | 2 | -0/+6 | |
| Since create_outline can only make outline for PRIMITIVE_TRIANGLES, when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create outline, will leave `arrays` empty, and crash when it is being indexed for "indices" subarray. This PR shows error when there's only one surface and it is not TRIANGLES. Also prevent the crash if it has more than one surface and none of them are TRIANGLES (and any other cases that could leave `arrays` empty) by checking the size of `arrays` == 8 before indexing it, since the method seems to expect `arrays` to be of that size. | |||||
| 2018-04-01 | physics area added monitorable check | Andrea Catania | 1 | -1/+4 | |
| 2018-03-31 | Fix Collada material roughness import function 3 | Dmitriy Romanov | 1 | -1/+1 | |
| Improved readability and further tweaking of function | |||||
| 2018-03-31 | Fix UpdatePowerInfo method implementation in PowerIphone class | Igors Vaitkus | 1 | -1/+1 | |
| 2018-03-31 | [GDNative] fixed issue with library unloading order | karroffel | 1 | -13/+25 | |
