| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-05-01 | Adds z-index properties to TileSets. | Pieter-Jan Briers | 4 | -2/+32 | |
| 2018-05-01 | Fix #17019 : overrides with unknown base setting | Manuel Moos | 1 | -4/+3 | |
| If at the time of the _GLOBAL_DEF call a setting itself was unknown, the function would always return the supplied default value instead of checking for overrides. This commit changes that, lookup now always happens which correctly takes overrides into account. | |||||
| 2018-05-01 | Prevent PulseAudio driver to lock its mutex for too long | Marcelo Fernandez | 1 | -2/+11 | |
| 2018-05-01 | Fix enums without class name not opening docs page | Peter Folkins | 1 | -0/+12 | |
| 2018-05-01 | Revert "Added a more specific error message on export" | Rémi Verschelde | 1 | -1/+1 | |
| This reverts commit 00c689d625d0243577c225612aa86aa6a85274c4. Reason: "Missing template" is just one possible explanation for `err` being != OK here, it does not make sense to hardcode it in the generic error message (and break translations doing so). | |||||
| 2018-05-01 | Fix Node2D::global_scale's PropertyInfo type | Rémi Verschelde | 1 | -1/+1 | |
| Was missed in #18391. | |||||
| 2018-05-01 | Adds keywords to autocomplete predictions. | Anish | 1 | -0/+7 | |
| Adds keywords to the autocomplete prediction in GDScript so they are not replaced by irrelevant predictions. Fixes: #5972 | |||||
| 2018-04-30 | Changed Sprite Frame move buttons for icons | Superwaitsum | 1 | -6/+20 | |
| 2018-04-30 | Handle missing arg pointer in get_call_error_text | Gary Oberbrunner | 1 | -1/+5 | |
| I had a situation coming from godot-python where the caller of Variant::get_call_error_text() passed null for `p_argptrs`. In addition to fixing that in the caller, seems like good practice to defend against that situation in the callee to prevent a crash. So this patch just substitutes some semi-useful text for the source type name and keeps going so the user's actual error gets emitted. | |||||
| 2018-04-30 | hide tab changed debug print | Alexander Holland | 1 | -2/+0 | |
| 2018-04-30 | Fix lto builds on clang compilers | Hein-Pieter van Braam | 1 | -2/+2 | |
| The --no-lto option only works on GCC compilers. This breaks LTO builds on MacOS and iPhone when building the gdnative wrappers. -fno-lto works on both brands of compilers. | |||||
| 2018-04-30 | Fix msbuild with a msvc 'tools only' install | Hein-Pieter van Braam | 1 | -1/+1 | |
| Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild without '-products *' vswhere does not locate msbuild when installing a tools-only (no IDE) version of the microsoft compilers. | |||||
| 2018-04-30 | fix API string path | Paul Joannon | 3 | -5/+5 | |
| 2018-04-29 | Add option to renormalize mipmaps when generating them for normalmaps. | Juan Linietsky | 3 | -14/+38 | |
| Reduces some aliasing. | |||||
| 2018-04-30 | Make the LineEdit "secret" character customizable | Hugo Locurcio | 3 | -7/+35 | |
| 2018-04-29 | Updated icons, | Daniel J. Ramirez | 33 | -299/+118 | |
| Added CSG icons and other action icons [ci-skip] | |||||
| 2018-04-29 | [DOCS] Clarify look_at and looking_at | Mel Collins | 2 | -3/+7 | |
| 2018-04-29 | Added a more specific error message on export | Alexander Holland | 1 | -1/+1 | |
| 2018-04-28 | Mono: BindingsGenerator enum fixes | Ignacio Etcheverry | 2 | -93/+117 | |
| - Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods. - Make type resolver fallback to int if a type is not found and it's an enum. | |||||
| 2018-04-28 | Tweak the property hint ranges of caret blink and line length guideline | Hugo Locurcio | 3 | -4/+4 | |
| This allows for more precise adjustments. | |||||
| 2018-04-28 | Add poly triangulation order check, ensures faces do not flip on different order | Juan Linietsky | 1 | -27/+33 | |
| 2018-04-28 | -Changed how operators work, any shape can operate on any other | Juan Linietsky | 3 | -131/+105 | |
| -Added some break condition for bad poly data to avoid editor freezes | |||||
| 2018-04-28 | Fix how snapping is applied to 3D polygon editing, make it more friendly. | Juan Linietsky | 2 | -3/+22 | |
| 2018-04-28 | Avoid CSG freeze condition on degenerates | Juan Linietsky | 1 | -0/+3 | |
| 2018-04-28 | GDNative Unix: fix shared lib loading, dlopen expects leading ./ to ↵ | Robin Hübner | 1 | -0/+6 | |
| interpret as relative path. | |||||
| 2018-04-28 | Do not crash if the polygon is invalid | Juan Linietsky | 1 | -0/+3 | |
| 2018-04-28 | Reduce false positives in interior detection by adding a small offset to ↵ | Juan Linietsky | 1 | -1/+1 | |
| raycast, fixes #18476 | |||||
| 2018-04-27 | CSG Support for Godot! | Juan Linietsky | 18 | -42/+4715 | |
| -Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing! | |||||
| 2018-04-27 | Made the Pin button disable when no AnimationPlayer is selected. | Michael Alexsander Silva Dias | 1 | -0/+1 | |
| 2018-04-27 | Fixed deleting an animation marked to autoplay in the editor affecting the ↵ | Michael Alexsander Silva Dias | 1 | -0/+6 | |
| creation of one with the same name. | |||||
| 2018-04-27 | Fix theme editor sample widgets | Pedro J. Estébanez | 1 | -3/+3 | |
| 2018-04-27 | Fix use64 used without being initialized | Marcelo Fernandez | 2 | -1/+1 | |
| 2018-04-27 | Fixed stylebox crash | sersoong | 1 | -1/+5 | |
| 2018-04-26 | Numerous changes to the Animation Editor. | Michael Alexsander Silva Dias | 2 | -8/+20 | |
| 2018-04-26 | Make 'Export PCK/ZIP' work well with EditorExportPlugin | Ignacio Etcheverry | 5 | -5/+23 | |
| Add debug flag to the 'Export PCK/ZIP' option Make 'Export PCK/ZIP' notify when the export process begins. This is necessary to receive the 'EditorExportPlugin::_export_begin' callback | |||||
| 2018-04-26 | Fix _export_begin not being called when exporting to android | Ignacio Etcheverry | 1 | -0/+2 | |
| 2018-04-26 | Adds shortcuts for zooming in the 2D editor | Gilles Roudiere | 1 | -2/+5 | |
| 2018-04-25 | Fixing input strength and the impossibility to erase action events | groud | 3 | -5/+7 | |
| 2018-04-25 | Add option to link mono statically on Windows | Ignacio Etcheverry | 1 | -14/+28 | |
| 2018-04-25 | Fixed (minor) typo in CapsuleShape2D doc page | HoratioZEDU | 1 | -1/+1 | |
| 2018-04-24 | Mono: Fix '!t' error messages when generating bindings | Ignacio Etcheverry | 1 | -1/+1 | |
| This error wasn't affecting the bindings generation process. | |||||
| 2018-04-24 | Mono: Do not spam script class not found error | Ignacio Etcheverry | 1 | -10/+9 | |
| Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts. | |||||
| 2018-04-24 | Mono: Fix crash on script load if the scripts domain isn't loaded | Ignacio Etcheverry | 1 | -6/+14 | |
| 2018-04-24 | Fix Node2D::global_position to have Vector2 type | Ruslan Mustakov | 1 | -1/+1 | |
| 2018-04-23 | Fix AnimationPlayer edited scene bug | Peter Folkins | 1 | -1/+0 | |
| 2018-04-23 | Fix GridContainer's children visibility breaking the layout | groud | 1 | -8/+15 | |
| 2018-04-23 | Fixes hard to select Node2D | groud | 1 | -1/+1 | |
| 2018-04-23 | Fixes 2d editor panning not working | groud | 2 | -40/+68 | |
| 2018-04-23 | Replaces CTRL with CMD in TileMapEditor for MacOS. | Anish | 1 | -3/+12 | |
| Replacing CTRL with CMD makes sense dure to consistency with MacOS and avoiding conflict with the accessibility hotkey (ctrl+lmb = rmb) Fixes: #18238 | |||||
| 2018-04-23 | Adds support for CMD+Left and CMD+Right on MacOS | Anish | 1 | -0/+6 | |
| CMD+Left and CMD+Right are hotkeys used on MacOS for moving cursor to start and end of the text, respectively. They are now supported, alongside ALT+key. Fixes: #17631 | |||||
