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2018-03-03Fix documentation indentation for apply_torqe_impulseHein-Pieter van Braam1-1/+1
2018-03-03Update changelog for 3.0.2Hein-Pieter van Braam1-0/+28
2018-03-03Fix floatBitsToUint functionChaosus1-4/+4
2018-03-03Viewport: Fix missing tooltips w/ disabled physics object pickingRémi Verschelde1-9/+18
2018-03-03[DOCS] Small fix to Area: Fix copy/paste errorsMax Hilbrunner1-3/+3
2018-03-03i18n: Sync translation templates with current sourceRémi Verschelde46-321/+368
2018-03-03i18n: Sync translations with WeblateRémi Verschelde13-764/+705
2018-03-03[DOCS] Small fix to PinJoint2DMax Hilbrunner1-1/+1
2018-03-03[DOCS] NetworkedMultiplayerENetMax Hilbrunner1-3/+13
2018-03-03prune cache only at the start and end of buildRhody Lugo1-10/+2
2018-03-03s/Camear/Camera in docsPoommetee Ketson1-2/+2
2018-03-03Fix more regressions in RichTextLabel from PR 15711Bernhard Liebl1-9/+5
2018-03-02Update AUTHORS and DONORS listRémi Verschelde2-10/+34
2018-03-02Fix serialization of identifiers with non printable ASCII charactersRémi Verschelde1-2/+9
2018-03-02Don't crash when trying to add an invalid navmeshHein-Pieter van Braam1-0/+1
2018-03-02NativeScript: Fix initialization in wrong scopeRémi Verschelde1-1/+1
2018-03-01Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"Hein-Pieter van Braam1-6/+0
2018-03-01Godot now allows built-in irrespective of the filepath.Anish1-9/+11
2018-03-01AnimationEditor: fix time indicator offsetPoommetee Ketson1-3/+3
2018-03-01Fixed Windows ignoring minimized/maximized status set by userMarcelo Fernandez1-1/+10
2018-03-01Fix server build on FreeBSDFabio Alessandrelli3-2/+15
2018-03-01Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam8-7/+20
2018-03-01Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov1-0/+1
2018-03-01Allow degenerate triangles in polygon triangulation when necessary.Nicolas Silva2-10/+37
2018-03-01Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32dpoke10241-0/+5
2018-02-27More reliably find mscorlib.dll on LinuxHein-Pieter van Braam1-2/+5
2018-02-27Deprecate a typo for a new method introduced in 3.0.1Hein-Pieter van Braam6-3/+21
2018-02-27Revert "fix spurious error messages during autocomplete and validate"Hein-Pieter van Braam1-4/+25
2018-02-27Revert "[Mono] Basis values now marshalled in the correct order."Hein-Pieter van Braam2-6/+6
2018-02-27Revert "The marshalling in was also incorrect."Hein-Pieter van Braam1-1/+1
2018-02-27(Magnify|Pan)Gesture: implement as_textPoommetee Ketson2-0/+12
2018-02-27doc: Sync with current sourceRémi Verschelde1-1/+1
2018-02-27doc: Update version string for 3.0.2Rémi Verschelde484-484/+484
2018-02-27Android: Mark GLES3 as required in the manifestRémi Verschelde1-1/+1
2018-02-27Mono: Buildsystem improvementsIgnacio Etcheverry3-12/+24
2018-02-27fix release builds with monoMichele Valente2-8/+3
2018-02-27Fix error spam when using PanoramaSky without texturePoommetee Ketson1-3/+3
2018-02-27added docs on Control's drag and drop apiindicainkwell1-0/+55
2018-02-27fix build error when compiling with mono, tools=no, target=releasePaul Joannon1-1/+1
2018-02-27Fixed physics server typoAndrea Catania1-1/+1
2018-02-27Add missing return statements (iOS and server).bruvzg3-13/+19
2018-02-27Fix visibility of gizmos on scene loadJFonS1-2/+6
2018-02-26only show information we have in stacktracePaul Joannon1-3/+11
2018-02-26[mono] get stacktraces for all inner exceptionsPaul Joannon1-20/+39
2018-02-26Mono: Fix bindings for parameters in vararg methodsIgnacio Etcheverry1-3/+3
2018-02-26The marshalling in was also incorrect.Nathan Warden1-1/+1
2018-02-26Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry14-87/+425
2018-02-26Add missing #endif for the main.cpp fix.Hein-Pieter van Braam1-0/+1
2018-02-26Allow running with a custom resource without a main sceneHein-Pieter van Braam1-10/+24
2018-02-26Bump to version 3.0.2-develHein-Pieter van Braam3-5/+5