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path: root/platform/iphone/os_iphone.cpp (follow)
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* Merge pull request #11824 from endragor/ios-loggingRémi Verschelde2017-10-091-1/+7
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| * Fix logging on iOSRuslan Mustakov2017-10-041-1/+7
* | Allow to obtain virtual keyboard heightRuslan Mustakov2017-10-041-0/+9
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* Merge pull request #11568 from endragor/loggersAndreas Haas2017-10-021-0/+10
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| * Extract logging logicRuslan Mustakov2017-09-251-0/+10
* | Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez2017-09-301-4/+2
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* removed calls to cursor_set_visible on all platforms fixes #10167toger52017-08-081-1/+1
* Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde2017-08-071-2/+2
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| * Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-2/+2
* | Copy point into mouse event as isBastiaanOlij2017-08-051-5/+3
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* Fixed setting our system_fbo framebufferBastiaanOlij2017-07-251-2/+5
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-7/+12
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-8/+8
* Merge pull request #8912 from RandomShaper/ios-alertRémi Verschelde2017-05-261-0/+7
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| * Implement OS.alert() for iOSPedro J. Estébanez2017-05-251-0/+7
* | More fixes for iOS Godot 3.0BastiaanOlij2017-05-231-9/+9
* | Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-58/+40
* | MFI gamepad support for iPhoneBastiaanOlij2017-05-171-0/+16
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* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-261-9/+0
* Input: Refactor JOY_* constants.Andreas Haas2017-03-241-3/+3
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-55/+48
* Really fix iphone buildsBojidar Marinov2017-02-231-1/+1
* Working on compile issues for iOSBastiaanOlij2017-01-161-40/+21
* Added support for getting gravity vector from iOSBastiaanOlij2017-01-121-0/+4
* Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij2017-01-121-4/+3
* Added gravity vector back into the accelerometer data and flipped Z on the gyroBastiaanOlij2017-01-121-2/+1
* Fixed up release motionManager and negate z for gyro and magnetometerBastiaanOlij2017-01-121-2/+5
* Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij2017-01-121-0/+6
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* merged iphoen changesAriel Manzur2016-04-291-0/+3
* remove trailing whitespaceHubert Jarosz2016-03-091-6/+6
* Reject any native video player calls on iOS that point to files within .pck a...Aren Villanueva2016-02-191-4/+18
* Add ability to set "keep screen on" for iOSvolzhs2016-01-161-0/+5
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* no need to revert this actuallyAriel Manzur2015-12-141-2/+2
* reverted mouse stuffsantiagopf2015-12-131-1/+3
* Merge pull request #590 from marynate/PR-fix-ios-release-eventpunto-2015-12-111-2/+2
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| * Fixed ios release event not been dispatched when app entering background (onl...marynate2014-07-131-2/+2
* | Initial iCloud implementation, supporting key value pairssteve2015-09-271-0/+6
* | ability to run 2D physics in a threadJuan Linietsky2015-05-261-1/+2
* | Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* | fixed iphone build with new window manamenet changessteve2015-03-231-0/+5
* | 2D Rewrite Step [1]Juan Linietsky2015-01-101-6/+2
* | -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-18/+35
* | -fix sound room params (was not working)Juan Linietsky2014-11-261-0/+7
* | NavMeshJuan Linietsky2014-11-171-3/+3
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