aboutsummaryrefslogtreecommitdiff
path: root/platform/iphone/globals/global_defaults.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
|
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* -renamed globals.h to global_config.cpp (this seems to have caused a few ↵Juan Linietsky2017-02-211-1/+1
| | | | | | modified files) -.pck and .zip exporting redone, seems to be working..
* -Changed most project settings in the engine, so they have major and minor ↵Juan Linietsky2017-01-051-2/+3
| | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-1/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* Added setting for CADisplayLink on iOS, so you no longer need to recompile ↵steve2015-10-221-0/+1
| | | | to change it
* Fixes from ArielJuan Linietsky2014-08-011-0/+1
|
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+11