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2016-11-15Fixed minor typoDTV96Calibre1-1/+1
2016-11-15Clean/fix triangulation internalsPedro J. Estébanez2-13/+5
2016-11-15Fix updating value of SpinBox with prefixvolzhs1-1/+4
2016-11-15Prevent to make UndoRedo for duplicate if no selected nodevolzhs1-0/+2
2016-11-15fix a tiny typoScotFlux1-2/+2
2016-11-15Rewrite the README to be more descriptiveRémi Verschelde1-15/+51
2016-11-15Fix wrong number for ERR_* on commentvolzhs1-12/+12
2016-11-15 Fix typos and missing newlines in --helpTim Roes1-3/+2
2016-11-15Fix scene tree drag & drop places node as child (#6912)Keetz1-31/+4
2016-11-15Fixed flag for importing animation and skipping value tracks.Saracen3-44/+51
2016-11-15Keep groups when replacing nodesIgnacio Etcheverry1-0/+6
2016-11-08memory ops implemented as OS functions by defaultAriel Manzur2-121/+8
2016-11-08adding get_stored_values methodAriel Manzur2-1/+20
2016-11-03server: Allow building against system librariesRémi Verschelde1-0/+36
2016-11-03opus: Move public headers to match system installRémi Verschelde9-2/+3
2016-11-03scons: Reorder options for clarityRémi Verschelde19-76/+83
2016-11-03libpng: Update to upstream 1.6.26Rémi Verschelde23-1095/+1416
2016-11-02Improve Android build (Clang + tidyness)Pedro J. Estébanez1-87/+100
2016-11-02style: Various other PEP8 fixes in Python filesRémi Verschelde24-369/+370
2016-11-02style: Fix PEP8 blank lines issues in Python filesRémi Verschelde50-193/+111
2016-11-02style: Fix PEP8 whitespace issues in Python filesRémi Verschelde91-2275/+2275
2016-11-02style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde84-6626/+6626
2016-11-02Fix to fit stylebox with ItemListvolzhs1-1/+4
2016-11-02Fixed Mix nodes in Animation Tree Playerm4nu3lf2-17/+4
2016-10-31Fix usage of 3.0 naming API in 1038c1f8Rémi Verschelde1-2/+2
2016-10-31Fix memory leak with drag & drop on 2D viewportvolzhs1-0/+1
2016-10-31Ability to drag script files from Filesystem dock to SceneTree dock.Andreas Haas4-2/+38
2016-10-31Improve drag and drop on 2D viewportvolzhs3-6/+453
2016-10-31scons: msvc_is_detected not available in 2.1Rémi Verschelde1-1/+1
2016-10-31classref: Sync with current sourcesRémi Verschelde1-0/+140
2016-10-31Fix p_index out of size error when closing scriptvolzhs1-1/+1
2016-10-31Fix Accept/ConfirmationDialog UI brokenvolzhs1-5/+8
2016-10-31Revert "Place child control under label in AcceptDialog."volzhs1-25/+10
2016-10-31scons: Move lib splitting method to methods.pyRémi Verschelde3-3/+51
2016-10-31Adopt simpler strategy for big libs on WindowsPedro J. Estébanez2-50/+12
2016-10-31Add "Never" underline mode to LinkButtonrdb3-4/+9
2016-10-31Fix locale for macOS-style localesDamon1-6/+12
2016-10-31Change set_locale to fallback to the global language (#6910)Damon Myers1-6/+27
2016-10-31Remove dead code in FileSystemDockvolzhs1-7/+0
2016-10-31Fix comparison bug with InputEventvolzhs1-1/+2
2016-10-31"CCFLAGS" are for C and C++ compilerBłażej Szczygieł1-1/+1
2016-10-31Prevent unwanted script editor input on game crashHenrique Lacreta Alves1-0/+1
2016-10-31Add/expose VisualServer::get_default_clear_color()Pedro J. Estébanez5-0/+9
2016-10-31Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...yg2f1-2/+4
2016-10-31Added general notes on RayCast[2D] updating behaviour and force_raycast_update()Karol Walasek1-0/+14
2016-10-31Added force_raycast_update GDScript method for RayCast[2D]Karol Walasek4-42/+59
2016-10-30Fix extraneous NULL character on HTML exportGeorge Marques1-2/+2
2016-10-30Fix the hiding of mouse cursor before interactionGeorge Marques1-2/+5
2016-10-30Fix output binary paths for VS project generationGeorge Marques1-3/+3
2016-10-30Fix shader tokenizer/compiler reporting wrong error locationPedro J. Estébanez2-66/+74