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Author
Files
Lines
2016-11-15
Fixed minor typo
DTV96Calibre
1
-1
/
+1
2016-11-15
Clean/fix triangulation internals
Pedro J. Estébanez
2
-13
/
+5
2016-11-15
Fix updating value of SpinBox with prefix
volzhs
1
-1
/
+4
2016-11-15
Prevent to make UndoRedo for duplicate if no selected node
volzhs
1
-0
/
+2
2016-11-15
fix a tiny typo
ScotFlux
1
-2
/
+2
2016-11-15
Rewrite the README to be more descriptive
Rémi Verschelde
1
-15
/
+51
2016-11-15
Fix wrong number for ERR_* on comment
volzhs
1
-12
/
+12
2016-11-15
Fix typos and missing newlines in --help
Tim Roes
1
-3
/
+2
2016-11-15
Fix scene tree drag & drop places node as child (#6912)
Keetz
1
-31
/
+4
2016-11-15
Fixed flag for importing animation and skipping value tracks.
Saracen
3
-44
/
+51
2016-11-15
Keep groups when replacing nodes
Ignacio Etcheverry
1
-0
/
+6
2016-11-08
memory ops implemented as OS functions by default
Ariel Manzur
2
-121
/
+8
2016-11-08
adding get_stored_values method
Ariel Manzur
2
-1
/
+20
2016-11-03
server: Allow building against system libraries
Rémi Verschelde
1
-0
/
+36
2016-11-03
opus: Move public headers to match system install
Rémi Verschelde
9
-2
/
+3
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
19
-76
/
+83
2016-11-03
libpng: Update to upstream 1.6.26
Rémi Verschelde
23
-1095
/
+1416
2016-11-02
Improve Android build (Clang + tidyness)
Pedro J. Estébanez
1
-87
/
+100
2016-11-02
style: Various other PEP8 fixes in Python files
Rémi Verschelde
24
-369
/
+370
2016-11-02
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
50
-193
/
+111
2016-11-02
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
91
-2275
/
+2275
2016-11-02
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
84
-6626
/
+6626
2016-11-02
Fix to fit stylebox with ItemList
volzhs
1
-1
/
+4
2016-11-02
Fixed Mix nodes in Animation Tree Player
m4nu3lf
2
-17
/
+4
2016-10-31
Fix usage of 3.0 naming API in 1038c1f8
Rémi Verschelde
1
-2
/
+2
2016-10-31
Fix memory leak with drag & drop on 2D viewport
volzhs
1
-0
/
+1
2016-10-31
Ability to drag script files from Filesystem dock to SceneTree dock.
Andreas Haas
4
-2
/
+38
2016-10-31
Improve drag and drop on 2D viewport
volzhs
3
-6
/
+453
2016-10-31
scons: msvc_is_detected not available in 2.1
Rémi Verschelde
1
-1
/
+1
2016-10-31
classref: Sync with current sources
Rémi Verschelde
1
-0
/
+140
2016-10-31
Fix p_index out of size error when closing script
volzhs
1
-1
/
+1
2016-10-31
Fix Accept/ConfirmationDialog UI broken
volzhs
1
-5
/
+8
2016-10-31
Revert "Place child control under label in AcceptDialog."
volzhs
1
-25
/
+10
2016-10-31
scons: Move lib splitting method to methods.py
Rémi Verschelde
3
-3
/
+51
2016-10-31
Adopt simpler strategy for big libs on Windows
Pedro J. Estébanez
2
-50
/
+12
2016-10-31
Add "Never" underline mode to LinkButton
rdb
3
-4
/
+9
2016-10-31
Fix locale for macOS-style locales
Damon
1
-6
/
+12
2016-10-31
Change set_locale to fallback to the global language (#6910)
Damon Myers
1
-6
/
+27
2016-10-31
Remove dead code in FileSystemDock
volzhs
1
-7
/
+0
2016-10-31
Fix comparison bug with InputEvent
volzhs
1
-1
/
+2
2016-10-31
"CCFLAGS" are for C and C++ compiler
Błażej Szczygieł
1
-1
/
+1
2016-10-31
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
1
-0
/
+1
2016-10-31
Add/expose VisualServer::get_default_clear_color()
Pedro J. Estébanez
5
-0
/
+9
2016-10-31
Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...
yg2f
1
-2
/
+4
2016-10-31
Added general notes on RayCast[2D] updating behaviour and force_raycast_update()
Karol Walasek
1
-0
/
+14
2016-10-31
Added force_raycast_update GDScript method for RayCast[2D]
Karol Walasek
4
-42
/
+59
2016-10-30
Fix extraneous NULL character on HTML export
George Marques
1
-2
/
+2
2016-10-30
Fix the hiding of mouse cursor before interaction
George Marques
1
-2
/
+5
2016-10-30
Fix output binary paths for VS project generation
George Marques
1
-3
/
+3
2016-10-30
Fix shader tokenizer/compiler reporting wrong error location
Pedro J. Estébanez
2
-66
/
+74
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