| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-10-05 | Add GridMap::get_used_cells. Fixes #11857.feature/gridmap-used-cells | J08nY | 2 | -0/+17 | |
| 2017-10-05 | Uninitialized local and domain finalize fixes | Ignacio Etcheverry | 1 | -1/+6 | |
| - Make sure to run the GC before and after finalizing the scripts domain. | |||||
| 2017-10-05 | Add C# script to csproj when attaching it to an object | Ignacio Etcheverry | 3 | -18/+50 | |
| 2017-10-05 | Add alternative search locations for msbuild | Ignacio Etcheverry | 2 | -8/+54 | |
| 2017-10-04 | Match file dialog drive with the current folder. | Daniel J. Ramirez | 1 | -0/+1 | |
| 2017-10-04 | [DOCS] Adds RegExMatch doc and RegEx fix typo | Jerome67000 | 2 | -8/+12 | |
| 2017-10-04 | Restored normal bias as default bias in GIProbe | Juan Linietsky | 1 | -2/+2 | |
| 2017-10-04 | Allow to obtain virtual keyboard height | Ruslan Mustakov | 14 | -3/+114 | |
| On mobile platforms virtual keyboards take up significant amount of screen space and UI containing a text box may need to be adjusted after the keyboard appears to keep the text box visible to user. This commit adds a way to obtain virtual keyabord height so that controls are aware of how much they need to move. | |||||
| 2017-10-04 | Fix GIProbe light visibility | Hiroshi Ogawa | 2 | -3/+8 | |
| - Fix https://github.com/godotengine/godot/issues/10535 | |||||
| 2017-10-04 | Add function set_stream_position to VideoPlayer | Terah | 3 | -0/+17 | |
| Also add docucmentation for set_stream_position in VideoPlayer | |||||
| 2017-10-04 | [GDnative] add future-proof next field to godot_gdnative_api_struct (a la ↵ | Emmanuel Leblond | 1 | -0/+2 | |
| Vulkan) | |||||
| 2017-10-03 | [GDNative] added API struct wrapper generator | Karroffel | 4 | -54/+71 | |
| Previously functions of the GDNative API were accessed by letting the loader at load-time resolve the symbols. This causes troubles on Windows (...sigh...), so now the GDNative API isn't exported anymore. This means, that a library that wants to call a GDNative function needs to access it via a struct of pointers that's passed to it at right after the library was loaded. To make the usage easier, those function pointers in the struct can be wrapped in actual function in the global scope. This commit adds a generator for that wrapper code. | |||||
| 2017-10-03 | Avoid failed viewport when size is too smal, fixes #9891 | Juan Linietsky | 1 | -5/+5 | |
| 2017-10-03 | fixed the OS.has_feature() API, and added support for 32 and 64. | Juan Linietsky | 9 | -4/+38 | |
| 2017-10-03 | doc_status.py: Add -e (--empty) option to hide items with nothing left to do | mhilbrunner | 1 | -0/+15 | |
| 2017-10-03 | Fixed a bug where ssl would force validation even though you told it not to. | Nathan Warden | 1 | -1/+1 | |
| 2017-10-03 | [GDnative] add api version field to godot_gdnative_api_struct | Emmanuel Leblond | 1 | -2/+5 | |
| 2017-10-03 | Various clean ups and cosmetic changes in scene.glsl. | Ferenc Arn | 1 | -73/+74 | |
| Use self-documenting names for variables which are otherwise confusing. Also avoid recalculating certain terms. | |||||
| 2017-10-03 | Updated some documentation for the OS class. | Nathan Warden | 1 | -0/+7 | |
| 2017-10-03 | Document some of the VisualScript classes. | Bojidar Marinov | 16 | -3/+210 | |
| 2017-10-03 | [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system | Emmanuel Leblond | 5 | -734/+4586 | |
| 2017-10-02 | Added logs to .gitignore | Daniel J. Ramirez | 1 | -0/+1 | |
| [ciskip] | |||||
| 2017-10-02 | VS now supports white themes. | Daniel J. Ramirez | 6 | -70/+141 | |
| 2017-10-02 | Added correct initialization for script editor theme. | Daniel J. Ramirez | 4 | -23/+48 | |
| Some style fixes for VS interface. | |||||
| 2017-10-03 | added spacing to tabs | toger5 | 1 | -3/+9 | |
| 2017-10-03 | Fix SConstruct check for config.is_enabled() | Ignacio Etcheverry | 1 | -7/+6 | |
| 2017-10-03 | Added mono module | Ignacio Etcheverry | 92 | -0/+19622 | |
| 2017-10-03 | CurveEditor: fix can't edit right tangent | Poommetee Ketson | 2 | -14/+14 | |
| 2017-10-02 | Add OS::is_userfs_persistent to check user:// persistence | Leon Krause | 7 | -14/+45 | |
| Allows starting HTML5 export when IndexedDB is not available. | |||||
| 2017-10-02 | [DOCS] Update Polygon2D and CollisionPolygon2D | Chris Bradfield | 2 | -8/+22 | |
| 2017-10-02 | Fixed MSVC build issue introduced by commit ↵ | Indah Sylvia | 1 | -10/+10 | |
| c864b782c05f5e2833afd69a4c0dfc6fbcfc4b26 | |||||
| 2017-10-02 | missing PI division on vertex shader | Juan Linietsky | 1 | -1/+2 | |
| 2017-10-02 | [GDnative] Add active_library_path to init options struct | Emmanuel Leblond | 2 | -0/+2 | |
| 2017-10-02 | [GDnative] Add binding to GDNativeLibrary::get_active_library_path | Emmanuel Leblond | 1 | -0/+1 | |
| 2017-10-02 | Use primary WebAssembly.instantiate overload | Leon Krause | 1 | -3/+3 | |
| Previously WebAssembly.compile was used along with the secondary WebAssembly.instantiate overload. Using only the primary overload is recommended to get best performance. | |||||
| 2017-10-02 | [DOCS] Adds JSON and JSONParseResult doc | Jerome67000 | 2 | -0/+18 | |
| 2017-10-02 | [DOCS] Write member, signals and constants in the Control class | Nathan | 1 | -34/+103 | |
| I left the following properties and constants out: - rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me - mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them. - GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR. | |||||
| 2017-10-02 | Indentation Error | neogaston | 1 | -4/+4 | |
| TabError: inconsistent use of tabs and spaces in indentation was fixed | |||||
| 2017-10-02 | 3DEditorGizmo: fix spotlight and camera gizmo & handle | Poommetee Ketson | 1 | -2/+2 | |
| 2017-10-01 | Slight proposed fixes to PBR. | Juan Linietsky | 1 | -2/+2 | |
| 2017-10-01 | Using advise from Matias, left the 0-1 range for lights, divisiom by PI, and ↵ | Juan Linietsky | 2 | -16/+14 | |
| multiplied lights by PI internally. | |||||
| 2017-10-01 | Switched Burley/Lambert, and restored diffuse term to 0-1 range for ↵ | Juan Linietsky | 3 | -7/+10 | |
| compatibility. | |||||
| 2017-10-01 | doc_status.py Python 2.7 backwards compatibility | mhilbrunner | 1 | -4/+14 | |
| 2017-10-01 | Fix bones draw on viewport | Gabriel | 1 | -0/+1 | |
| 2017-10-01 | Fixed center align in LineEdit | balint magyar | 1 | -2/+8 | |
| 2017-10-01 | Fix scons: *** No SConstruct file found | Bartłomiej T. Listwon | 1 | -3/+3 | |
| Add --directory=$(ProjectDir) to build_commandline() | |||||
| 2017-10-01 | Fix IntelliSense | Bartłomiej T. Listwon | 1 | -0/+1 | |
| Fix the CPPPATH passed to MSVSProject. Uses SCons Dir() function to convert "#" paths http://www.scons.org/doc/0.97/HTML/scons-user/a3414.html#CV-CPPPATH | |||||
| 2017-10-01 | Replace a OPCODE_BREAK with break in opcode 31 | Hein-Pieter van Braam | 1 | -1/+1 | |
| This was a mistake made in 520d84e. There are no more other looping structures left in this function. | |||||
| 2017-10-01 | EditorAudioBus: restore delete option on master bus | Poommetee Ketson | 1 | -3/+2 | |
| 2017-10-01 | Add missing N.L factor to Burley's contribution to radiance. | Ferenc Arn | 1 | -1/+1 | |
