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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Files
Lines
2016-06-05
classref: Sync with source
Rémi Verschelde
1
-50
/
+50
2016-06-05
Added InputMap.get_actions()
J08nY
3
-0
/
+49
2016-06-05
Right click->Quit on the godot icon will now close the application on OSX.
marcelofg55
1
-5
/
+3
2016-06-05
The create dialog starts collapsed now.
Warlaan
2
-0
/
+14
2016-06-05
Fix typo in http_client.h
J08nY
1
-1
/
+1
2016-06-05
deselect in help when click somewhere
volzhs
2
-0
/
+10
2016-06-05
Fix Color8 constructor using wrong value range
George Marques
1
-2
/
+2
2016-06-04
Added classref for HTTPClient and HTTPRequest
J08nY
1
-2
/
+14
2016-06-04
Update to libpng 1.5.27
Rémi Verschelde
5
-49
/
+66
2016-06-04
Added classes' short descriptions as tooltips in the create dialog.
Warlaan
1
-0
/
+4
2016-06-04
Remove Make-related flags from Android build
George Marques
2
-4
/
+4
2016-06-04
StaticBody documentation
P-GLEZ
1
-4
/
+14
2016-06-04
classref: Area documentation
P-GLEZ
1
-0
/
+2
2016-06-04
Make Color.{rgba}8 return int instead float
Andreas Haas
1
-5
/
+5
2016-06-04
Area Documentation
P-GLEZ
1
-1
/
+37
2016-06-04
Switched the space shooter demo from none fixed process to fixed process
jmintb
5
-18
/
+14
2016-06-04
Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys now on OSX
marcelofg55
1
-11
/
+39
2016-06-04
Added classref for RigidBody, and finished classref for Resource
J08nY
1
-3
/
+57
2016-06-04
Filling in documentation
CowThing
1
-0
/
+33
2016-06-04
Current line draws behind line numbers and breakpont gutter
Paulb23
1
-13
/
+13
2016-06-04
Icon: Remove more grey capsules behind official logo
Rémi Verschelde
5
-0
/
+0
2016-06-04
Documented Light2D and LightOccluder2D
Julian Murgia - StraToN
1
-0
/
+48
2016-06-04
Documented BackBufferCopy. Need validation for the different copy modes (cons...
Julian Murgia - StraToN
1
-0
/
+9
2016-06-04
Fix MS Visual Studio build settings
Aleksandar Danilovic
2
-7
/
+20
2016-06-04
Editor: Fix base dir when going back to project manager
Rémi Verschelde
1
-2
/
+2
2016-06-04
Remove focus from Sprite Region Editor dialog. Fixes #4751
MarianoGNU
1
-0
/
+1
2016-06-04
Added, goto next and previous breakpoint and remove all, issue 1690
Paulb23
2
-0
/
+61
2016-06-04
Add spaces to macros in memory.h to make C++11 compilers happy
Geequlim
1
-5
/
+4
2016-06-04
Fix crash when redoing backspace to clear selection
Paulb23
1
-1
/
+3
2016-06-04
Added breakpoint markers, issue 4750
Paulb23
4
-6
/
+67
2016-06-04
Debugger: show error message if description is not available
Ignacio Etcheverry
1
-1
/
+1
2016-06-04
Added application/fat_bits property for EditorExportPlatformOSX::EditorExport...
marcelofg55
1
-1
/
+8
2016-06-04
Fixed caret color not changing though properties
Paulb23
1
-1
/
+1
2016-06-04
Remove noisy print
Carter Anderson
1
-1
/
+0
2016-06-04
Modified damp ranges
Daniel J. Ramirez
1
-3
/
+3
2016-06-04
Clamped some light2D ranges
Daniel J. Ramirez
1
-3
/
+3
2016-06-04
fix unexpected char: '\' error on windows
volzhs
1
-3
/
+3
2016-06-04
use node name as filename when save scene
volzhs
2
-2
/
+4
2016-06-04
Change the default comment color to #676767 (#4763)
Hugo Locurcio
1
-1
/
+1
2016-06-04
README.md docs are not wiki (#4770)
anatoly techtonik
1
-1
/
+1
2016-06-04
README: use https links to main website
est31
1
-2
/
+2
2016-06-04
README: Improve Documentation section
est31
1
-1
/
+1
2016-06-04
Change low processor usage mode to cap to 60 FPS rather than 40 FPS
Calinou
1
-1
/
+1
2016-06-04
SCons: using 1 env for all drivers
Ariel Manzur
4
-30
/
+31
2016-06-04
Added 'fat' option for bits param on scons for osx, this will produce a fat b...
marcelofg55
2
-2
/
+7
2016-06-04
Document the FileDialog and partial OS methods
Geequlim
1
-0
/
+13
2016-06-04
Fix for tooltip blinking (#4713)
captainwasabi
1
-2
/
+2
2016-06-04
Fix a XML error with the documentation
Bojidar Marinov
1
-1
/
+1
2016-06-04
Multiline duplication, issue #4661
Paulb23
1
-6
/
+25
2016-06-04
Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
Rémi Verschelde
1
-1
/
+0
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