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Author
Files
Lines
2015-08-11
prevent to change tool mode when control or shift key is pressed
volzhs
1
-0
/
+3
2015-08-07
Add missing token name for signal. closes #2201
neikeq
1
-0
/
+1
2015-08-06
tested and fixed unix os_system_time_msec()
xodene
1
-2
/
+3
2015-08-06
Add OS.get_system_time_msec
Maximillian
8
-2
/
+26
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
17
-81
/
+182
2015-08-04
more debugger fixes
Juan Linietsky
5
-0
/
+37
2015-08-04
added bindings for screen rotation in OS
Juan Linietsky
2
-0
/
+37
2015-08-04
error debugger
Juan Linietsky
7
-3
/
+307
2015-08-03
Fix vorbis seek_pos
Andy Conrad
1
-1
/
+1
2015-08-02
live debug fixes
Juan Linietsky
8
-23
/
+105
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
22
-217
/
+1320
2015-08-01
add flag and multiline hits in GDScript
Gen
1
-9
/
+16
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
1
-1
/
+0
2015-07-30
forgot to remove a method declaration...
Julian Murgia - StraToN
1
-1
/
+0
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
1
-1
/
+0
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
3
-6
/
+17
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2
-0
/
+16
2015-07-28
adding some base64 marshalls
punto-
2
-0
/
+83
2015-07-26
A bunch of spell checks, and rewordings. Also, some simple documentation.
Ovnuniarchos
2
-5998
/
+5950
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
8
-5
/
+158
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
3
-6
/
+52
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
4
-2
/
+25
2015-07-24
Fixed incorrect failsafe return values
Zher Huei Lee
1
-3
/
+3
2015-07-24
Made RegEx API similar to old version
Zher Huei Lee
5
-15
/
+17
2015-07-24
Added a live-edit RegEx tester to the demos
Zher Huei Lee
3
-0
/
+26
2015-07-24
More nrex fixes
Zher Huei Lee
1
-8
/
+16
2015-07-24
Updated nrex fixes
Lee Zher Huei
1
-5
/
+5
2015-07-24
Regex library Nrex initial port
Lee Zher Huei
17
-1206
/
+1254
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
1
-1
/
+1
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
1
-0
/
+1
2015-07-20
Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.
Ovnuniarchos
3
-6
/
+17
2015-07-20
Added FLAGS to int hint to make an int a bitmask on the editor.
Ovnuniarchos
1
-0
/
+11
2015-07-09
when copy images enabled, 'images' path prefix was only being written to file...
romulox_x
1
-2
/
+2
2015-07-01
fixed ios compilation error
romulox_x
1
-1
/
+1
2015-06-30
small fixes
Juan Linietsky
2
-5
/
+8
2015-06-30
-some changes by okam
Juan Linietsky
13
-6
/
+72
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
62
-294
/
+475
2015-06-27
more code completion improvements
Juan Linietsky
5
-85
/
+482
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
10
-25
/
+210
2015-06-25
forgot to add mirroredrepeat flag to flags file. fixed.
romulox_x
3
-1
/
+9
2015-06-25
added support for mirrored repeat texture wrapping
romulox_x
4
-7
/
+22
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
4
-2
/
+5
2015-06-24
compile fix
Juan Linietsky
1
-1
/
+1
2015-06-24
fix connection dialog bug
Juan Linietsky
1
-2
/
+2
2015-06-24
Tiny typo
Kermer
1
-2
/
+2
2015-06-24
ability to change shadow color in light2d
Juan Linietsky
9
-1
/
+41
2015-06-24
Add some documentation for RayCast2D about is_colliding and get_collider quirks
ShadowKyogre
1
-0
/
+2
2015-06-24
added ability to define signals in script
Juan Linietsky
12
-64
/
+270
2015-06-23
Added helper methods to InputEvent
Jaguar
3
-0
/
+16
2015-06-23
CollisionShape2D visual editor
Franklin Sobrinho
3
-0
/
+608
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