index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
android
/
java
/
src
/
com
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2014-04-19
heck
Juan Linietsky
17
-252
/
+371
2014-04-18
-Revert change that broke paths
Juan Linietsky
1
-2
/
+1
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
15
-40
/
+83
2014-04-17
text cursor in text editor & const in Rect2i
jonyrock
3
-5
/
+14
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
33
-260
/
+1592
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
184
-0
/
+2953
2014-04-10
home button like & whitespace
jonyrock
1
-2
/
+15
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
66
-84
/
+2748
2014-04-06
Move onKeyDown/onKeyUp from Godot to GodotView
sanikoyes
2
-10
/
+16
2014-04-06
Fixed Android crash by adding safety to the hideKeyboard() -function.
sikakraa
1
-2
/
+7
2014-04-05
-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
8
-212
/
+309
2014-04-05
-Support for changing fonts
Juan Linietsky
47
-161
/
+1492
2014-04-03
Make secondary handle 50% transparent in Path editor to distinguish from
marynate
3
-88
/
+94