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* fix android resource localevolzhs2016-06-252-0/+0
| | | | (cherry picked from commit 591be5df25be713bfe9b34a93b72b33e6e6f989e)
* Icon: Remove more grey capsules behind official logoRémi Verschelde2016-06-041-0/+0
| | | | (cherry picked from commit e6e878e139eb48f587bf4f6e111b08ebf0121749)
* remove unused resources and add korean locale for androidvolzhs2016-04-272-3/+52
| | | | | | | - remove unused resources in platform/android/java/res/values/strings.xml - add korean language resource for apk expansion download screen (cherry picked from commit e94e710893960d9b6581c0c669a436173185d596)
* -Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky2016-01-087-1/+181
| | | | -Added new Gradle build system, as it is the required build system
* Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky2015-11-191-0/+0
|\ | | | | Add icon to exe file in windows export
| * Add icon to exe file in windows exportmasoud bh2015-11-091-0/+0
| | | | | | | | | | | | | | | | | | add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
* | Android add FA(persian) locale stringsmasoud bh2015-11-191-0/+16
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* -fixed godot icon for androidJuan Linietsky2015-05-011-0/+0
| | | | -added a genname option to generate the name of android app
* Small Issues & MaintenanceJuan Linietsky2014-08-012-1/+177
| | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-0940-0/+159