| Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
-Fixed skeleton crash, probably fixes other issues
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #10039
|
|
|
|
|
|
Fix #9209
|
|
|
|
they should be. Fixes #9267, Fixes #9939
|
|
|
|
|
|
|
|
|
|
Closes #7695
|
|
|
|
|
|
explicit bool constructor has thus now been removed, as it served it's mission!
|
|
|
|
This bug got discovered thanks to clang!
|
|
|
|
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
|
|
|
|
|
|
closes #7615
|
|
closes #10051
|
|
|
|
|
|
|
|
- set_window_maximized hides page content
- Fix sporadic full-screen render-size bug in Chromium
- Smoother resizing for maximized canvas
|
|
|
|
|
|
|
|
Fix #9927
|
|
|
|
|
|
|
|
|
|
Clamp FOV to [0.01, 179], Znear and Zfar to [0.01, 10000]
|
|
fixes #10071. The problem is that the json.h file includes the
local variant.h instead of the "absolute" core/variant.h
|