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2017-08-08Attempt to resolve #4673Juan Linietsky1-1/+6
2017-08-07-Errors are printed again to Output, after a long time. Fixes #3373Juan Linietsky1-27/+2
2017-08-07-Fixed BoneAttachment delay, closes #3966Juan Linietsky2-2/+6
-Fixed skeleton crash, probably fixes other issues
2017-08-07Ability to pause particles, closes #3675Juan Linietsky3-0/+22
2017-08-07ProjectManager: Show error dialog if unable to run project.Andreas Haas2-10/+18
2017-08-07Implement len() gdscript built-in function for python users, closes #1960Juan Linietsky2-0/+64
2017-08-07Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky8-31/+105
2017-08-07Revert "fixed loading old theme styleboxes"Juan Linietsky8-10/+10
2017-08-07Display the Y angle properly when rotating from gizmo, partially helps #1479Juan Linietsky1-3/+11
2017-08-07renames leftover 'path_db' to node_pathIndah Sylvia2-4/+4
2017-08-07Re-revert #378b1e6 for s3tcbruvzg1-2/+2
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia112-430/+430
2017-08-07Texture: Fix wrong method bind instance typeIgnacio Etcheverry1-1/+1
2017-08-07Revert #378b1e6 for s3tcbruvzg1-4/+4
2017-08-07Add handling of touch events in _gui_input_eventEvgeny Zuev1-0/+83
Fixes #10039
2017-08-07Adjust FileSystem split mode's height thresholdhomer6661-1/+1
2017-08-07UWP: Add Gamepad vibration supportGeorge Marques2-10/+63
2017-08-07UWP: Fix Gamepad removal logicGeorge Marques1-9/+1
Fix #9209
2017-08-06Fixed some string names and animation playback options, closes #9446Juan Linietsky3-8/+4
2017-08-06RGTC and S3TC are now always enabled on desktop, given the spect dictates ↵Juan Linietsky1-2/+4
they should be. Fixes #9267, Fixes #9939
2017-08-06Use vertex distance instead of z, fixes #9108Juan Linietsky1-1/+1
2017-08-06Duplicate error messages to macOS logging systembruvzg2-0/+44
2017-08-06Added a .gdignore check to ignore specific folders. Closes #8461Juan Linietsky1-0/+4
2017-08-06Added missing binding to ImageTexture, closes #8371Juan Linietsky1-1/+1
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov18-33/+33
Closes #7695
2017-08-06keep default exported script values unless overriden, closes #8127Juan Linietsky5-1/+39
2017-08-06Fix is_class check typo in ObjectDB::cleanupRuslan Mustakov1-1/+1
2017-08-05few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky3-2/+3
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-06ClassDB: Adds get_property_index methodIgnacio Etcheverry2-0/+23
2017-08-06[GDNative] fixed double variant callKarroffel1-1/+0
This bug got discovered thanks to clang!
2017-08-05Made bool constructor explicit in Variant to avoid bugs, fixes #7843Juan Linietsky5-10/+20
2017-08-05Renames properties and methods to avoid ambiguitiesIgnacio Etcheverry3-4/+4
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05emit signal properly when frame has changed in autoplay, fixes #7730Juan Linietsky1-0/+1
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky2-4/+4
2017-08-05Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵Juan Linietsky4-0/+70
closes #7615
2017-08-05'tab_changed' signal after using 'set_current_tab'Jakub Grzesik1-1/+3
closes #10051
2017-08-05renamed node path, closes #5691Juan Linietsky6-5/+5
2017-08-05Initialize Particles2D draw order propertyL. Krause1-0/+1
2017-08-05Copy point into mouse event as isBastiaanOlij1-5/+3
2017-08-05Improve HTML5 canvas managementL. Krause2-48/+70
- set_window_maximized hides page content - Fix sporadic full-screen render-size bug in Chromium - Smoother resizing for maximized canvas
2017-08-05fixed loading old theme styleboxestoger58-10/+10
2017-08-04Fix warp_mouse_pos on macOSbruvzg1-8/+3
2017-08-04Fix resource docker thumbnail bugCradmon1-1/+1
2017-08-04Fix label align of button in editorvolzhs1-1/+1
Fix #9927
2017-08-04Dont call nativescript callbacks if lib is not initializedRuslan Mustakov3-10/+17
2017-08-04SpatialEditor: fix "Top", overflow preview buttonPoommetee Ketson1-5/+5
2017-08-04editor: update helps and script panel on theme could change.toger54-50/+74
2017-08-04Builtin script template loading improvementstoger51-10/+36
2017-08-04SpatialEditor: uniform min/max of fov,znear,zfarPoommetee Ketson1-21/+16
Clamp FOV to [0.01, 179], Znear and Zfar to [0.01, 10000]
2017-08-04[GDNative] fixed a bug with ambiguous include pathsKarroffel1-1/+2
fixes #10071. The problem is that the json.h file includes the local variant.h instead of the "absolute" core/variant.h