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* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-2466-66/+66
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* Removed whitespaces around arguments of functions.anakimluke2018-02-221-2/+0
| | | | | | | | | Functions automatically generated by conneting signals via GUI put whitespaces around the arguments of the generated function. This is inconsistent with the style guide. This commit fixes that.
* Fix typos with codespellluz.paz2018-02-2210-15/+15
| | | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` (cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
* Fixes gravity calculation for kinematic bodies in BulletNeil Moore2018-02-211-1/+2
| | | | (cherry picked from commit 5fb8a6a6c223561e1e7a11699eae8aca68f8abd6)
* Update warning about C# supportRémi Verschelde2018-02-211-3/+4
| | | | (cherry picked from commit 24cf4fe062b06205d5fcf3e8824eb14f0fbb0246)
* [Mono] Fixed "expression did not evaluate to a constant" compiler error for ↵Nathan Warden2018-02-211-3/+4
| | | | | | visual studio. (cherry picked from commit 72fe70272d540afca691143d3a4f029176e37087)
* fix spurious error messages during autocomplete and validatex12122018-02-191-25/+4
| | | | | | | _parse() caused resets on members like validating and for_completion by calling clear(). (cherry picked from commit 48c9ed45450a7d30f880d6a30ecd0459a66f6282)
* Mono: Fix build status iconsIgnacio Etcheverry2018-02-191-5/+3
| | | | (cherry picked from commit 8bd05f0c717032c6b89886c42e8bacd14c20aee9)
* implement signal related methods in csharp_script so signals can be used ↵Paul Joannon2018-02-194-8/+89
| | | | | | with emit (cherry picked from commit cfbd7fd21e6630cc513ac3a36849c0f796d142c3)
* add a [Signal] attribute to CSharpScriptsPaul Joannon2018-02-197-1/+103
| | | | (cherry picked from commit efd52cd1725145dc9c8038477dbe133b23868e99)
* Gridmap editor now lists plane instead of floor when not horizontal.Anish2018-02-192-3/+18
| | | | | | | | | Instead of gridmap editor calling grid as floor irrespective of the orientation, it now calls the grid plane if it's vertical and floor if horizontal. Resolves: #14611 (cherry picked from commit 7c356a9c0514bdb184aac651117f0e542baccfc4)
* Makes project manager never initialize mono debug.Pieter-Jan Briers2018-02-191-16/+2
| | | | | | | | | | The heuristic whether we're in the project manager inside GDMono didn't work if the project manager was launched by not having any path to run. This is fixed now by making a Main::is_project_manager(). (cherry picked from commit 10998380799f25cb3198c62f29e30e743c6013ac)
* Give C# NodePath a ToString().Pieter-Jan Briers2018-02-191-1/+2
| | | | | | | | | It already had an implicit cast operator to string, but this doesn't get used in say string formatting. So now something like $"path: {GetPath()}" works. (cherry picked from commit 3c1f8efd9e5066ded2d36e99ce40511fdea79488)
* Makes NodePath and RID follow PascalCase in C#.Pieter-Jan Briers2018-02-191-1/+1
| | | | | | Fixes #15685 (cherry picked from commit b1a81374d4e2ac6150a95c3ce9af8d46720b717e)
* Added return true o collide when no rusult is NULLAndrea Catania2018-02-191-0/+2
| | | | (cherry picked from commit f48845428dcfe79edf381b1626e4ae7994fbdc96)
* Add and use mono build variables with cloned environment.Jonathan Tinkham2018-02-191-2/+2
| | | | (cherry picked from commit 70d281b94685c2ce6273125efa1babd1e4cfd4dc)
* Remove debugging prints related to the asset libraryHugo Locurcio2018-02-191-5/+0
| | | | (cherry picked from commit 5513e4e1f9674f9163fdeb6ccc6dc1994736703a)
* Fix pkgconfig detection of monoBenjamin Dobell2018-02-191-0/+1
| | | | (cherry picked from commit 5920bc6f72daacbfb0345c19af9e181110b0def6)
* [Mono] Basis values now marshalled in the correct order.Nathan Warden2018-02-192-6/+6
| | | | (cherry picked from commit 0cc4de1f24bf1fee89cb64cd11ae245be0ea3d98)
* Show default values in docs for GDScript built-in functionsGeorge Marques2018-02-192-2/+4
| | | | (cherry picked from commit dca2ae78dd04530bf96c3d550e57fc945876ea95)
* Change 'Build Project' button style in Mono panelPaul Joannon2018-02-191-1/+1
| | | | | | Address #15208 (cherry picked from commit 484f664331a0aa45f0b6bbee46a9d1d631edf23e)
* Fixed android arm64v8Colin Kinloch2018-02-191-2/+2
| | | | (cherry picked from commit 853b1daa499cf3add4014cf4d825c01603e2d1ea)
* Added async and await as C# keywords.Nathan Warden2018-02-051-3/+7
| | | | (cherry picked from commit 3dcf0567a11887a460aefc76b3bce8636d688019)
* Mono: Remove automatic script multilevel callsIgnacio Etcheverry2018-02-052-22/+9
| | | | (cherry picked from commit 84437b48645ac688bd182eb9f5f58896e46a752f)
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-0414-29/+29
| | | | (cherry picked from commit 08d4bfacafa8abe435d51a6afecb276030a23280)
* Fix an infinite recursion in the Mathf.Decimals method when using floats.Nathan Warden2018-02-041-1/+1
| | | | (cherry picked from commit 2109bd3f9722929a1d8b6850b235677a03a1313a)
* Expose audio streams get_length()MrCdK2018-01-302-8/+8
| | | | (cherry picked from commit 8a9f1c2a5d7364016b9c67dc158557607f6de4bd)
* Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymoreRémi Verschelde2018-01-272-0/+12
|\ | | | | Mono: Fix build errors with tools=no and target=release
| * Mono: Fix build errors with tools=no and target=releaseIgnacio Etcheverry2018-01-272-0/+12
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* | Mono: Fix method_bind fields being generated as instance membersIgnacio Etcheverry2018-01-271-2/+1
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* Mono: Don't defer call to dispose queue objects when finalizing domainIgnacio Etcheverry2018-01-261-5/+7
| | | | | It's going to be called anyway after `mono_domain_finalize`. This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702).
* Mono: Fix NodePath and RID bindingsIgnacio Etcheverry2018-01-254-43/+141
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-253-3/+3
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* doc: Sync with current sourceRémi Verschelde2018-01-2569-69/+69
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* - Improves portability in joystick buttons enumAriel Manzur2018-01-241-1/+1
| | | | - Fixes linking bug in modules split library
* Improved stabilization of ray shape in BulletAndrea Catania2018-01-241-3/+10
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* Merge pull request #16016 from neikeq/issue-13316Ignacio Etcheverry2018-01-241-2/+7
|\ | | | | Fix CSharpInstance::call not initializing CallError
| * Fix CSharpInstance::call not initializing CallErrorIgnacio Etcheverry2018-01-241-2/+7
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* | SignalAwaiter::_signal_callback was calling the thunk with a wrong pointerPaul Joannon2018-01-232-2/+2
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* | Merge pull request #15972 from akien-mga/mono-warningRémi Verschelde2018-01-222-1/+93
|\ \ | | | | | | Mono: Display opt-out warning in editor about WIP status
| * | Mono: Display opt-out warning in editor about WIP statusRémi Verschelde2018-01-222-1/+93
| | | | | | | | | | | | | | | | | | | | | | | | | | | This ensures that all users of the Mono flavour of Godot 3.0 are aware of its current shortcomings (no export, crashes and usability issues). The dialog is shown each time the editor is started, until the checkbox is disabled (i.e. until users will have actually read it). Fixes #15956.
* | | RID cached class was wrong (mono)Paul Joannon2018-01-221-1/+1
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* | Merge pull request #15949 from MarianoGnu/issue_15743Rémi Verschelde2018-01-221-2/+4
|\ \ | | | | | | Prevent prompting unexpected errors on Bullet's RigidBody. Attemps to fix #15743
| * | attemp to fix #15743Mariano Suligoy2018-01-211-2/+4
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* | | fix GDMonoProperty::set_valuePaul Joannon2018-01-211-1/+1
|/ / | | | | | | | | was calling getter and not setter should close #15387
* | GDScript: always call ResourceLoader::load() in non-completion modeBernhard Liebl2018-01-211-1/+1
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* | Allow shadowing class members with local variables in GDScript, closes #15896Juan Linietsky2018-01-201-14/+24
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* | SCsub: fix mixed indentationPoommetee Ketson2018-01-191-4/+4
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* | adding option to split modules libraryAriel Manzur2018-01-181-2/+6
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* | Merge pull request #15849 from poke1024/preload-completionRémi Verschelde2018-01-181-1/+3
|\ \ | | | | | | GDScript: fix autocompletion for preload() (issue 15766)