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* Implement get_peer_[address|port] in ENet/WSServerFabio Alessandrelli2018-04-129-4/+87
| | | | | | | Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer.
* Websocket client SSL supportFabio Alessandrelli2018-04-033-1/+39
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* s/2017/2018/g for gles2, websocket, linux appdataPoommetee Ketson2018-03-2124-48/+48
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* Remove unneeded and problematic minilex.c from lws.Fabio Alessandrelli2018-03-011-1/+0
| | | | We don't need it, it's used upstream to test the lexical parser
* Use Prepend instead of Append for mbedTLS includeFabio Alessandrelli2018-02-281-2/+2
| | | | Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
* Fix typos with codespellluz.paz2018-02-211-1/+1
| | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ```
* Websocket module properly recognize UWP (by @vnen)George Marques2018-02-201-2/+5
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* Allow building with system wide mbedtls on X11Fabio Alessandrelli2018-02-141-2/+3
| | | | | Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included.
* lws module now uses mbedtls as OpenSSL replacementFabio Alessandrelli2018-02-141-3/+13
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* Relicense module to the wondeful Godot community!Fabio Alessandrelli2018-02-0624-72/+96
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* Add websocket module.Fabio Alessandrelli2018-02-0626-0/+2847
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets.