| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Document websocket module, further document enet | Fabio Alessandrelli | 2018-05-08 | 1 | -3/+3 |
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| * | Implement get_peer_[address|port] in ENet/WSServer | Fabio Alessandrelli | 2018-04-12 | 1 | -0/+3 |
| | | | | | | | | Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer. | ||||
| * | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | 2018-03-21 | 1 | -2/+2 |
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| * | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | 2018-02-06 | 1 | -3/+4 |
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| * | Add websocket module. | Fabio Alessandrelli | 2018-02-06 | 1 | -0/+93 |
| Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. | |||||
