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* Do not allow multiple data connections to the same data input slot, fixes ↵Daniel J. Ramirez2017-07-271-0/+10
| | | | #6357.Improved curve rendering when nodes are close.
* Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde2017-07-242-7/+7
|\ | | | | Add object type hint for docs
| * Add object type hint for docsPoommetee Ketson2017-07-232-9/+9
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* | Merge pull request #9765 from Noshyaar/pr-clangRémi Verschelde2017-07-232-2/+2
|\ \ | | | | | | Clang-formatting *.cpp and *.h (some files excluded)
| * | Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-224-4/+4
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* | Merge pull request #9758 from vnen/fix-vs-returnRémi Verschelde2017-07-231-3/+3
|\ \ | | | | | | VS: Fix return value for user-defined functions
| * | VS: Fix return value for user-defined functionsGeorge Marques2017-07-221-3/+3
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* | Merge pull request #9741 from vnen/fix-vs-customnodeRémi Verschelde2017-07-232-3/+13
|\ \ | | | | | | Fix issues with custom nodes in visual script
| * | Update a VS custom node when its script changesGeorge Marques2017-07-212-0/+9
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| * | Fix issues with custom nodes in visual scriptGeorge Marques2017-07-211-3/+4
| |/ | | | | | | | | - Doesn't crash anymore. - Inputs are properly transferred.
* | Merge pull request #9706 from djrm/theme_fixesRémi Verschelde2017-07-231-4/+1
|\ \ | |/ |/| Icons can now be added inside line edits (Search icon).
| * Icons can now be added inside line edits (Search icon).Daniel J. Ramirez2017-07-191-4/+1
| | | | | | | | | | | | Fixed window title bar margins. fixed compilation error
* | -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-194-21/+21
|/ | | | -Added system for feature overrides, it's pretty cool :)
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-1/+1
| | | | | (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
* Improvements and fixes for the default theme.Daniel J. Ramirez2017-07-161-3/+4
| | | | Added customizable border size and window highlight.
* Some more typo fixes for "threshold"Rémi Verschelde2017-07-151-4/+4
| | | | Looks like @reduz really does not like that word.
* [#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito2017-07-111-1/+1
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* -Many fixes to VisualScript, fixed property names, etc.Juan Linietsky2017-06-3013-245/+743
| | | | | | -Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
* Merge pull request #9360 from GodotExplorer/pr-external-editor-language-checkRémi Verschelde2017-06-271-0/+1
|\ | | | | Better user experience with external text editors.
| * Better user expirence with external text editors.geequlim2017-06-271-0/+1
| | | | | | | | | | Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
* | -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-263-3/+3
|/ | | | -Fixded BackBuffercopy object
* Add ability to use custom script templates.Andreas Haas2017-06-132-0/+13
| | | | | | | | | | Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders
* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-1/+1
|\ | | | | renamed all Rect2.pos to Rect2.position
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-1/+1
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* | Added members overviewPaulb232017-05-292-0/+5
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-2010-304/+160
| | | | this might cause bugs I haven't found yet..
* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-201-2/+2
|\ | | | | New customizable editor theme
| * Revert "Add new editor and default theme (WIP)"volzhs2017-05-031-2/+2
| | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-3/+0
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* Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-2/+2
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* Merge pull request #8417 from neikeq/hello-thereRémi Verschelde2017-04-204-14/+15
|\ | | | | External editor improvements and fixes
| * External editor improvements and fixesIgnacio Etcheverry2017-04-174-14/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Notable changes: - Now ScriptLanguages have the option to override the global external editor setting. If `ScriptLanguage::open_in_external_editor()` returns `ERR_UNAVAILABLE` (which it does by default), then the global external editor option will be used. - Added formatting to the external editor execution arguments. Now it's possible to write something like this: `{project} -g {file}:{line}:{col}`. - `VisualScript::get_member_line()` now can return the line of functions (well, it returns the id of the _Function_ node of the function). I guess there is nothing else we can get a "line" from. Fixes: - Fixes a bug where `ScriptEditor::script_goto_method()` would not work if the script is not already open in the built-in editor. - Fixes wrong DEFVAL for `cursor_set_column` and `cursor_set_line` in TextEdit. - `Script::get_member_line()` now returns -1 ("found nothing") by default.
* | Convert indent on savePaulb232017-04-182-0/+8
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* | Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-3/+3
|/ | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0818-0/+18
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* Fix typos in source code using codespellRémi Verschelde2017-03-242-2/+2
| | | | From https://github.com/lucasdemarchi/codespell
* Make Create New Node dialog resizable and burninate old dialogRay Koopa2017-03-181-1/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-0517-7128/+5648
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-0516-3/+458
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-052-6/+6
| | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
* Added missing FIXMEs in PR #7878Ferenc Arn2017-03-021-1/+1
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* Merge pull request #7878 from RebelliousX/elseRémi Verschelde2017-02-281-1/+1
|\ | | | | Bunch of missing `else` statements and general logic
| * Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
| | | | | | | | | | | | | | - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements
* | Inf and NaN support added to GDScript.Saracen2017-02-283-2/+14
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* -renamed globals.h to global_config.cpp (this seems to have caused a few ↵Juan Linietsky2017-02-214-4/+4
| | | | | | modified files) -.pck and .zip exporting redone, seems to be working..
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-136-195/+195
| | | | | | This new name also makes its purpose a little clearer This is a step towards fixing #56
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-136-72/+72
| | | | This saves typing and is a step towards fixing #56
* Overloaded basic math funcs (double and float variants). Use real_t rather ↵Ferenc Arn2017-01-161-31/+31
| | | | | | than float or double in generic functions (core/math) whenever possible. Also inlined some more math functions.
* Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde2017-01-161-2/+2
|\ | | | | Replace the existing PRNG (Xorshift31) with (minimal) PCG-32.
| * Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant ↵Ferenc Arn2017-01-151-2/+2
| | | | | | | | | | | | with 32-bit output, 64-bit state). PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.