| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 2016-09-06 | 5 | -376/+504 | |
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| * | Should Fix Compiling Export Templates | ISylvox | 2016-09-06 | 3 | -2/+5 | |
| | | | | | | - Works on Windows, Linux x11, Linux Server, Android, HTML5 - Not tested on Mac/iOS (don't have Apple's devices yet) | |||||
| * | Removed script_variables/ prefix to VS properties, made them easier to ↵ | Juan Linietsky | 2016-09-04 | 2 | -27/+12 | |
| | | | | | access from GD and Expression nodes | |||||
| * | Added expression nodes to visual script, please test. | Juan Linietsky | 2016-09-04 | 6 | -6/+1727 | |
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| * | small fix | Juan Linietsky | 2016-09-03 | 1 | -0/+1 | |
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| * | Connection hints when connecting to empty space. | Juan Linietsky | 2016-09-03 | 8 | -3/+491 | |
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| * | Made basic call nodes unsequenced, since they are like gdscript and most ↵ | Juan Linietsky | 2016-09-03 | 1 | -2/+2 | |
| | | | | | return const. | |||||
| * | Basic type constants for visual script | Juan Linietsky | 2016-09-02 | 3 | -0/+189 | |
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| * | made visual script switch more flexible | Juan Linietsky | 2016-09-01 | 4 | -53/+53 | |
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| * | -Modified Input and added is_action_just_pressed() as well as ↵ | Juan Linietsky | 2016-09-01 | 2 | -3/+67 | |
| | | | | | is_action_just_released() | |||||
| * | More improvements to visual script.. | Juan Linietsky | 2016-08-31 | 9 | -24/+96 | |
| | | | | | fixed a bug of not saving when sub-nodes changed. | |||||
| * | -Reworked constant nodes better | Juan Linietsky | 2016-08-31 | 7 | -52/+340 | |
| | | | | | -Added simple switch node, removed InputEventFilter | |||||
| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 9 | -276/+509 | |
| | | | | | | | -Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! | |||||
| * | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY | 2016-08-30 | 1 | -3/+3 | |
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| * | Fixed compilation | Daniel J. Ramirez | 2016-08-29 | 1 | -1/+1 | |
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| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-29 | 1 | -2/+38 | |
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| | * | Colors for VS sockets and icons | Daniel J. Ramirez | 2016-08-28 | 1 | -2/+38 | |
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| * | | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 9 | -129/+1174 | |
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| * | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | 2016-08-27 | 1 | -2/+2 | |
| |\ | | | | | Icons for VScript types | |||||
| | * | Icons for VScript types | Daniel J. Ramirez | 2016-08-23 | 1 | -2/+2 | |
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| * | | Even more work on visual script editor: | Juan Linietsky | 2016-08-26 | 5 | -47/+410 | |
| | | | | | | | | | | | | | | | | | -Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph | |||||
| * | | More visual script work | Juan Linietsky | 2016-08-25 | 13 | -210/+1419 | |
| |/ | | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | |||||
| * | Proper function/property selection in visual script editing for property. | Juan Linietsky | 2016-08-23 | 8 | -676/+91 | |
| | | | | | This one has an ordered list, built-in description, search, etc. | |||||
| * | Brand new networked multiplayer | Juan Linietsky | 2016-08-19 | 3 | -6/+18 | |
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| * | VisualScript: Adding TOOLS_ENABLED flag where needed (#6144) | vkbsb | 2016-08-15 | 3 | -1/+6 | |
| | | | | Fixes #6022. | |||||
| * | -Show proper node name in subcall | Juan Linietsky | 2016-08-08 | 3 | -1/+17 | |
| | | | | | -Implemented Ctrl-F to focus script type search | |||||
| * | Added a simpler way to do sub-functions in both visual and gdscript with the ↵ | Juan Linietsky | 2016-08-08 | 6 | -1/+202 | |
| | | | | | | | | subcall node. With this, visual script is almost done (missing registering custom nodes from addon). All this is probably pretty broken, too and needs a lot of testing. | |||||
| * | Added ability to create custom nodes from script. | Juan Linietsky | 2016-08-07 | 5 | -0/+320 | |
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| * | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky | 2016-08-07 | 1 | -0/+17 | |
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| * | -Added yield nodes to visual script | Juan Linietsky | 2016-08-07 | 12 | -138/+2413 | |
| | | | | | | -Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used. | |||||
| * | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky | 2016-08-06 | 1 | -2/+2 | |
| | | | | | Will have to check better, likely for 3.0 | |||||
| * | Likely with bugs and with some features are missing, as well as profiler ↵ | Juan Linietsky | 2016-08-06 | 5 | -34/+626 | |
| | | | | | support, but VisualScript should be more or less done! | |||||
| * | VisualScript can now execute visual scripts, but there is no debugger or ↵ | Juan Linietsky | 2016-08-05 | 12 | -185/+3188 | |
| | | | | | profiler yet. | |||||
| * | Concluded base visual scripting! can edit but not run though. | Juan Linietsky | 2016-08-04 | 1 | -1/+35 | |
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| * | More work on visual scripting.. | Juan Linietsky | 2016-08-03 | 9 | -55/+336 | |
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| * | More progress on visual script editing | Juan Linietsky | 2016-08-03 | 7 | -101/+869 | |
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| * | Fix translatable strings in VisualScript | Rémi Verschelde | 2016-08-03 | 1 | -6/+6 | |
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| * | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 16 | -0/+8683 | |
