| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio | 2018-06-05 | 1 | -3/+3 |
| | | | | | (cherry picked from commit 1c419531a009f48aa074f9b5f93b98d387c33723) | ||||
| * | Fix documentation version strings | Hein-Pieter van Braam | 2018-06-01 | 45 | -45/+45 |
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| * | Hand-merge API hash fixes #18514 | Hein-Pieter van Braam | 2018-04-29 | 1 | -0/+2 |
| | | | | | | | This hasn't made it into master yet but is important for mono support. If this turns out to be the wrong call we'll revert and merge whatever next version of this becomes available. | ||||
| * | Remove incorrect & potentially confusing references to Euler | Will Vincent | 2018-04-28 | 2 | -3/+3 |
| | | | | | | | | | e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid. (cherry picked from commit b6b8c7b21564672ad5e2e96eb95b857c73404b44) | ||||
| * | doc: Update version string for 3.0.2 | Rémi Verschelde | 2018-02-27 | 45 | -45/+45 |
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| * | Update doc version strings to 3.0.1 | Hein-Pieter van Braam | 2018-02-24 | 45 | -45/+45 |
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| * | Fix typos with codespell | luz.paz | 2018-02-22 | 2 | -5/+5 |
| | | | | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` (cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5) | ||||
| * | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
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| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 45 | -45/+45 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | 2018-01-17 | 1 | -1/+1 |
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| * | Fixes for parameter names of builtin functions in visual scripts/core | Chaosus | 2018-01-16 | 1 | -8/+8 |
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| * | Filled tutorial field in most relevent classes. | Juan Linietsky | 2018-01-15 | 1 | -0/+1 |
| | | | | | Added tutorial display in doc. | ||||
| * | Make sure PropertyHint matches in the VisualScript editor. | K. S. Ernest (iFire) Lee | 2018-01-15 | 1 | -1/+2 |
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| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 45 | -45/+45 |
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| * | Update docs | Bojidar Marinov | 2018-01-12 | 1 | -14/+2 |
| | | | | | [ci skip] | ||||
| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 3 | -12/+12 |
| | | | | | | | | Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | ||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 18 | -3/+21 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 18 | -36/+36 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Merge pull request #14754 from willnationsdev/dictionary-copy | Rémi Verschelde | 2017-12-17 | 1 | -3/+3 |
| |\ | | | | | Added 'duplicate' function for Dictionary in C++ and API. | ||||
| | * | Dictionary::copy -> ::duplicate | Will Nations | 2017-12-17 | 1 | -3/+3 |
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| * | | Now every variant type has its icon. | Daniel J. Ramirez | 2017-12-17 | 1 | -8/+8 |
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| * | | General use Variant type icons, plus other icon updates. | Daniel J. Ramirez | 2017-12-17 | 1 | -52/+52 |
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| * | | Cleanup some #if 0'd code | Rémi Verschelde | 2017-12-17 | 2 | -949/+0 |
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| * | Scons: Build modules in seperate env. | Andreas Haas | 2017-12-13 | 1 | -1/+4 |
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| * | Merge pull request #14358 from RandomShaper/fix-vscript | Rémi Verschelde | 2017-12-09 | 1 | -0/+1 |
| |\ | | | | | Fix function arg count not considered in VisualScript | ||||
| | * | Fix function arg count not considered in VisualScript | Pedro J. Estébanez | 2017-12-07 | 1 | -0/+1 |
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| * | | Merge pull request #14332 from akien-mga/clang-format | Rémi Verschelde | 2017-12-07 | 1 | -3/+3 |
| |\ \ | | | | | | | Update style for clang-format 5.0.0, new min required version | ||||
| | * | | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -3/+3 |
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| * / | doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc | Rémi Verschelde | 2017-12-07 | 8 | -42/+42 |
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| * | Merge pull request #13436 from hoelzl/pr-vs-yield-signal-oneshot | Rémi Verschelde | 2017-12-06 | 1 | -1/+1 |
| |\ | | | | | Connect signal for VisualScript "Yield Signal" using oneshot mode | ||||
| | * | Connect signal for VisualScript "Yield Signal" using oneshot mode | Matthias Hoelzl | 2017-12-01 | 1 | -1/+1 |
| | | | | | | | | | | | Since the first call to a VisualScriptFunctionState invalidates the state, any further call results in errors. | ||||
| * | | Merge pull request #13427 from hoelzl/pr-vs-enable-yield | Rémi Verschelde | 2017-12-06 | 1 | -1/+1 |
| |\ \ | | | | | | | Make VisualScriptFunctionState instantiable | ||||
| | * | | Make VisualScriptFunctionState instantiable | Matthias Hoelzl | 2017-11-30 | 1 | -1/+1 |
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| * / | Fixed typo: substract to subtract | Indah Sylvia | 2017-12-05 | 1 | -4/+4 |
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| * | Fix constant node value edit | Marcin Zawiejski | 2017-11-25 | 1 | -2/+2 |
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| * | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | 2017-11-25 | 3 | -9/+9 |
| | | | | | | | wrong function, leading to unnecesary copy on writes and reduced performance. | ||||
| * | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | 2017-11-24 | 9 | -119/+119 |
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| * | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | 2017-11-24 | 29 | -938/+0 |
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| * | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 45 | -45/+45 |
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| * | doc: Sync classref with current source | Rémi Verschelde | 2017-11-24 | 2 | -18/+18 |
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| * | Merge pull request #11933 from cxong/master | Juan Linietsky | 2017-11-21 | 1 | -3/+3 |
| |\ | | | | | Use "Command" instead of "Meta" for macOS (#1619) | ||||
| | * | Use "Command" for OSX in translation strings (#1619) | Cong | 2017-10-13 | 1 | -3/+3 |
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| * | | Add cartesian to polar conversion functions | pablotato | 2017-11-20 | 3 | -22/+68 |
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| * | | Merge pull request #12930 from vnen/gdscrit-output-print | Juan Linietsky | 2017-11-17 | 1 | -1/+1 |
| |\ \ | | | | | | | Make tool scripts print on the editor Output panel | ||||
| | * | | Add print_error function, akin to print_line | George Marques | 2017-11-16 | 1 | -1/+1 |
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| * | | | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -2/+2 |
| |/ / | | | | | | | Fixes #12973. | ||||
| * | | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 45 | -4/+3052 |
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| * | | Create API to add and remove VisualScript custom nodes | George Marques | 2017-11-15 | 7 | -0/+135 |
| | | | | | | | | | | | | | | | This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category. | ||||
| * | | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 2 | -13/+14 |
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| * | | Add support for the TAU constant. Fixes #12094. | Goutte | 2017-11-12 | 3 | -4/+7 |
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