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2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky79-1161/+10470
2016-08-02DynamicFont caches now accounts for texture flagsZher Huei Lee2-65/+67
CacheID added for future-proofing
2016-08-02Added extra spacing support for DynamicFontZher Huei Lee3-7/+77
Side effect is that label min-size will now take into account kerning.
2016-08-02Added texture mipmaps and filtering to DynamicFontZher Huei Lee2-10/+88
2016-08-01Auto import project folder, confirm scan multiple folders or non-project folderDima Granetchi2-8/+50
2016-08-01Added Scene tree dock shortcutsPaulb231-6/+8
2016-08-01Fix help page title indentationMario Schlack1-6/+4
2016-07-31Improve dialog title when scanning for projectsRémi Verschelde1-0/+1
2016-07-31dnd folder open scan window if engine.cfg not foundDima Granetchi1-0/+6
2016-07-31fix run button availability checkDima Granetchi2-14/+10
2016-07-30Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska3-4/+28
2016-07-31Fix String::is_valid_integer() for single symbols + and -allkhor1-1/+1
2016-07-30UI navigation via JOYSTICK_MOTION.Andreas Haas1-0/+1
Previously, you could assign joystick axis events to "ui_*" actions but they had no effect. See https://godotengine.org/qa/6232
2016-07-30Fix infinite loop when replacing textIgnacio Etcheverry1-4/+6
2016-07-29Project Manager: Import projects using filesystem drag'n'drop.Andreas Haas2-0/+18
Can drop an engine.cfg file over the window to import it ;)
2016-07-29Explicitly initialize 'pending_auto_reload' to false.Saracen1-0/+1
2016-07-28New http request and tutorials iconDaniel J. Ramirez7-1034/+77
Remove garbage in group icon
2016-07-29keep selected_list up to dateDima Granetchi2-22/+35
2016-07-28Fix editor icons source file generationGeorge Marques2-52/+1
Also removes the unused make_icons.py file.
2016-07-28World2D: Fix typo in default_density deprecation checkRémi Verschelde1-1/+1
2016-07-28Exposed enable syntax highlighting to propertiesPaulb231-0/+1
2016-07-28Fix regression with str() improvements for math typesIgnacio Etcheverry6-23/+44
2016-07-27Fix Windows resource scriptGeorge Marques1-2/+2
2016-07-27LineEdit: Fix event handled as text when a mod key is pressedIgnacio Etcheverry1-1/+1
2016-07-27AboutDialog: Popup respecting its minimum sizeIgnacio Etcheverry1-1/+1
2016-07-27Improve Windows application detailsGeorge Marques1-4/+10
2016-07-27Project Settings: Use containers for the Input Map tab contentIgnacio Etcheverry1-16/+17
2016-07-27Prettier str() for some math typesIgnacio Etcheverry5-10/+17
2016-07-27Fix reading of empty StringArray-s in .tscnBojidar Marinov1-1/+3
Closes #5912
2016-07-27Array has() documentationPawel Kowal1-0/+9
2016-07-27Command-F focus filter input field in project managerDima Granetchi1-0/+4
2016-07-26Fix GraphEdit dragging issues at scales != 1Rémi Verschelde2-1/+5
Works around the issue originally described in #5907 (that was then hijacked to describe the broader issue it exposes).
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many ↵Juan Linietsky6-22/+27
issues.
2016-07-26Windows: Make alert message box use MB_TASKMODALRémi Verschelde1-1/+1
This flag pauses the current running thread, allowing for the user to see the alert and acknowledge it before the thread continues (and e.g. crashes :)). Thanks to @SuperUserNameMan for finding it. Ref: https://msdn.microsoft.com/en-us/library/windows/desktop/ms645505(v=vs.85).aspx
2016-07-26Add gamepad mapping for the steam controller userspace driver.Andreas Haas1-0/+1
2016-07-25Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez4-2/+20
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25GLES2: Check for GPU capabilities to display an errorRémi Verschelde1-1/+10
The engine will still segfault, but the error message should be displayed by the OS in a blocking manner, so that it will only crash once users have acknowledged the error dialog. Closes #1162.
2016-07-25Update Tween class documentationJavier López Úbeda1-3/+3
2016-07-25Fix some warningsJohan Manuel3-6/+6
2016-07-25Fix default ranges of the inspectorBojidar Marinov1-2/+2
Probably closes #3091 (Should apply to Variant::REAL and Variant::INT)
2016-07-24Update documentation.MarianoGNU2-2/+2
2016-07-24expose bottom panel button to EditorPlugin scriptsMarianoGNU2-3/+4
2016-07-24Add thread support to HTTPRequest, changed assetlib to use it.Juan Linietsky3-26/+102
2016-07-24shows progress (bytes) on download even if getting chunked contentJuan Linietsky1-4/+8
2016-07-24Bump version to 2.1-rc1Rémi Verschelde1-1/+1
2016-07-24Fix non-visible col number in text editorRémi Verschelde2-10/+31
The issue itself cannot be fully fixed due to the changes in 864c0e8, but this solution makes the bug less likely to happen (it would only happen with > 5 digits for line or column, and/or a much bigger font. Could be further refined by taking the configured font into account... Fixed #5890.
2016-07-24Avoid changing position when the window is fullscreenGeorge Marques1-0/+1
2016-07-24Viewport: Replace obsolete "windows" group callsIgnacio Etcheverry1-6/+4
- Fixes neighbour focusing event propagation not being stopped
2016-07-24Fix for incorrect velocity report due to a typo.Alex Piola1-4/+4
Closes #5854
2016-07-24Fix crash when GraphNode wasn't a child of a ControlJohan Manuel1-0/+5