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2017-06-04Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky5-11/+108
2017-06-04Added depth texture support (using parallax) to default material.Juan Linietsky5-38/+194
2017-06-04Update window size property names for editor runGeorge Marques1-4/+4
2017-06-04project manager, fixed siing of sort buttontoger51-1/+1
2017-06-03subsurface scattering is fixed and working againJuan Linietsky6-19/+27
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly84-685/+685
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas51-282/+282
Make the naming consistent with other classes.
2017-06-02many fixes to image loader, voxel cone tracing, etc.Juan Linietsky5-8/+10
2017-06-01GI probes working back againJuan Linietsky2-6/+9
2017-06-01Rework shading modes and change location of light shaderJuan Linietsky10-28/+100
2017-05-31stuff got modified :(Juan Linietsky1-2/+3
2017-05-31rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky13-176/+114
2017-06-01fixed PowerState enum castKarroffel2-1/+2
Quite a while ago I made a commit (131631b) where I did a weird thing to fix compilation with PTRCALL_ENABLED. And I couldn't sleep because of this after all these months. So here is the proper version.
2017-05-31Fix GDNative PoolVector typossheepandshepherd1-8/+8
2017-05-31EditorHelp: Help>Class now switch to script editorPoommetee Ketson2-10/+4
2017-05-31Fix autoplay animation starts from last editor state #8976Poommetee Ketson1-0/+1
2017-05-31Fixed compiling on windows after .hdr supportzer0problem1-1/+1
Changed type to avoid casting.
2017-05-31Wrap copy constructor for some GDNative typessheepandshepherd6-0/+63
2017-05-30Several fixes related to PBR and EnvironmentJuan Linietsky21-97/+132
2017-05-30Formatting CONTRIBUTING.md to 80 columsGilles Roudiere1-28/+97
Added a little paragraph about how to contribute to Godot's translations
2017-05-29Changed enum to const because enum with uint64 size does not work on VSC++ ↵Thomas Görlich1-3/+1
Compiler
2017-05-29X11: Turn warning about not finding cursor theme into verbose output.Andreas Haas1-1/+3
Failing to get the cursor theme should not cause any issues since we're then using the default one anyway. So I removed the warning and made it a verbose-only print instead, as people tend to mistake it for a real error.. (pretty much like `iCCP: known incorrect sRGB profile` :P)
2017-05-29Added members overviewPaulb237-1/+82
2017-05-29Fixed a typo in a Visual Server var name (#8977)suptoasty2-5/+5
2017-05-29NaturalSort: strings start with . treated differentlyPoommetee Ketson1-0/+12
2017-05-28-Added .hdr format supportJuan Linietsky34-292/+1222
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28Remove obsolete signal_renames fileRémi Verschelde1-21/+0
2017-05-28opus: Update to upstream version 1.1.5Rémi Verschelde40-250/+425
2017-05-28Use new icons everywhereTimo Schwarzer9-0/+0
Closes #8879
2017-05-28Fixing typo for rect_position in _change_notify call for ControlKristupas Stumbrys1-1/+1
2017-05-28CreateDialog: fix activating recent item creates node selected in search resultPoommetee Ketson1-0/+2
2017-05-28CreateDialog: select root if search exactly matchPoommetee Ketson1-1/+1
2017-05-27Fix moving path controls in edit mode.Zaven Muradyan1-9/+7
The previous code would never trigger the subsequent conditionals (for moving the control points) when in EDIT_MODE because the point conditionals were nested instead of being a conjunction.
2017-05-27openssl: Sync with upstream 1.0.2lRémi Verschelde208-1706/+3121
2017-05-27openssl: Reapply necessary UWP changes from patchRémi Verschelde4-19/+28
2017-05-27openssl: Define WIN32_LEAN_AND_MEAN on WindowsRémi Verschelde3-0/+66
This avoids namespace collisions with things such as X509_NAME. Also force include of necessary definitions in `crypto/o_str.c` which seem missing on MSVC (but work on MinGW).
2017-05-27openssl: Sync with pristine upstream 1.0.2hRémi Verschelde6-106/+11
Our necessary custom changes will be reapplied in later commits for clarity, and saved as patches for future updates.
2017-05-27openssl: Document update process and delete unused filesRémi Verschelde26-7213/+24
2017-05-27TinyEXR: Document licensing and copyrightRémi Verschelde2-0/+20
2017-05-27Fix MinGW-w64 build of TinyEXR for old toolchainsRémi Verschelde1-7/+33
MinGW-w64 is at version 2.0.1 on our current Travis CI toolchain, and seems not to like fopen_s.
2017-05-27Fix text warp in color blocks with CJKGeequlim1-1/+1
(cherry picked from commit cd778e00dc5362d00d4760c79fc301951f6f9b75)
2017-05-27Fix item list scroll speed.Sean Bohan1-4/+0
Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more. (cherry picked from commit 064dce7a4c4bdca13b5358ccc9f9829f0e1068fb)
2017-05-27Fix incorrect input event reference in editor_profiler.cppCarter Anderson1-1/+1
2017-05-27Fix incorrect input event reference in animation_editor.cppCarter Anderson1-7/+7
2017-05-27GDScript: Use "is" keyword for type checking.Andreas Haas7-8/+12
Replaces the `extends` keyword with `is` in the context of testing for type compatibility. `extends` is still used for declaring class inheritance. Example: ```gdscript extends Node2D func _input(ev): if ev is InputEventKey: print("yay, key event") ```
2017-05-27Fix InputEvent actions.Andreas Haas2-3/+3
The `InputEvent::is_action(pressed|released)` methods weren't implemented yet. Also fixed a typo in `InputDefault` that prevented `Input.is_action(pressed|released)` from working.
2017-05-26-Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky18-109/+13359
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-27Rework warning levelsPedro J. Estébanez1-10/+22
Now you have: extra, all (the default), moderate, no. The old 'yes' option is still supported, but a warning will be printed and 'all' will be assumed. The different options will translate to the following: MSVC: extra -> /Wall (implies /W4) all -> /W3 + disable non-essential (*) moderate -> /W2 + disable non-essential (*) no -> /w GCC/Clang: extra -> -Wall -Wextra all -> -Wall moderate -> -Wall -Wno-unused no -> -w * = Truncations, narrowing conversions...: /wd4267 /wd4244 /wd4305 /wd4800
2017-05-27Allow custom CCFLAGS for iPhone buildsPedro J. Estébanez1-4/+4
plus disable exceptions by default
2017-05-27Make OS.get_locale() returns same valuevolzhs2-4/+3