| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-10-15 | drivers: Refactor SCsub and drop redundant env_drivers clone | Rémi Verschelde | 11 | -60/+60 | |
| The reordering of the SConscript includes allows to ensure that stuff like the builtin zlib headers will be available for libpng. Also moved glew back into global env, otherwise windows seems not to find it... Kind of shooting in the dark with this multi-env setup. | |||||
| 2016-10-15 | freetype: Make it a module and split thirdparty library | Rémi Verschelde | 510 | -882/+178 | |
| Comment out the weird workaround for building on Windows at it might not be needed anymore. Testing needed to confirm. | |||||
| 2016-10-15 | chibi: Move to a module | Rémi Verschelde | 52 | -12/+84 | |
| 2016-10-15 | zlib: Split thirdparty files, simplify scons option | Rémi Verschelde | 36 | -49/+57 | |
| 2016-10-15 | glew: Split thirdparty files and isolate env | Rémi Verschelde | 16 | -19/+115 | |
| Not fully happy about the way this one interacts with the various platforms. Maybe the platform_config.h should be generated by the SCsub instead of passing a define just to know where is the header. | |||||
| 2016-10-15 | squish: Update to upstream 1.14 | Rémi Verschelde | 25 | -3643/+3912 | |
| Sources are untouched, tarball from https://sourceforge.net/projects/libsquish | |||||
| 2016-10-15 | squish: Move to a module and split thirdparty lib | Rémi Verschelde | 37 | -60/+144 | |
| 2016-10-15 | rtaudio: Split thirdparty files | Rémi Verschelde | 7 | -4/+33 | |
| 2016-10-15 | mpc: Move to a module and split thirdparty libmpcdec | Rémi Verschelde | 34 | -54/+157 | |
| 2016-10-15 | theora: Move to a module and split thirdparty lib | Rémi Verschelde | 88 | -178/+199 | |
| Same rationale as the previous commits. | |||||
| 2016-10-15 | modules: Clone env in each module | Rémi Verschelde | 17 | -93/+94 | |
| This allows to pass include paths and flags only to a given thirdparty library, thus preventing conflicts between their files (e.g. between opus and openssl which both provide modes.h. This also has the nice effect of making the compilation command smaller for each module as it no longer related to all other modules, only the final linking brings them together. This however requires adding manually the ogg include path in opus and vorbis when building against the builtin ogg, since it is no longer in the global env. Also simplified template 'thirdparty_<module>_sources' to 'thirdparty_sources'. "Core" modules like cscript, gdscript, gridmap, ik and virtual_script still use the main env_modules, but it could be changed if need be. | |||||
| 2016-10-15 | openssl: Move to a module and split thirdparty lib | Rémi Verschelde | 960 | -737/+839 | |
| Same rationale as the previous commits. | |||||
| 2016-10-15 | ogg/vorbis/opus: Make them modules and unbundle thirdparty libs | Rémi Verschelde | 408 | -1400/+4223 | |
| Took the opportunity to undo the Godot changed made to the opus source. The opus module should eventually be built in its own environment to avoid polluting others with too many include dirs and defines. TODO: Fix the platform/ stuff for opus. | |||||
| 2016-10-15 | webp: Make it a module and unbundle libwebp thirdparty files | Rémi Verschelde | 162 | -250/+287 | |
| Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. | |||||
| 2016-10-15 | dds/etc1/pbm/pvr: Make those modules and split thirdparty files | Rémi Verschelde | 55 | -126/+433 | |
| They are not particularly packaged in Linux distros so we do not facilitate unbundling via SCons. There could be done if/when there is interest. Also s/pnm/pbm/, long-lived typo :) | |||||
| 2016-10-15 | enet: Split enet thirdparty files and allow unbundling | Rémi Verschelde | 26 | -11/+107 | |
| Building against shared libraries only implemented for Linux X11 so far. TODO: Document Godot's modifications of upstream enet. | |||||
| 2016-10-15 | jpg: Make it a module and split jpgd thirdparty files | Rémi Verschelde | 13 | -35/+112 | |
| Similar rationale as in previous commit. | |||||
| 2016-10-15 | png: Split library to thirdparty dir and allow unbundling | Rémi Verschelde | 35 | -61/+203 | |
| Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. | |||||
| 2016-10-14 | Drop nedmalloc which is apparently not used anymore | Rémi Verschelde | 14 | -8003/+2 | |
| 2016-10-13 | Remove speex support, it is obsoleted by opus | Rémi Verschelde | 110 | -28804/+1 | |
| As mentioned by upstream, Xiph.Org [0]: > The Speex codec has been obsoleted by Opus. It will continue to be > available, but since Opus is better than Speex in all aspects, > users are encouraged to switch. [0] http://www.speex.org/ | |||||
| 2016-10-13 | Fixed Particle2D docs - radians to degrees for some params | Karol Walasek | 1 | -2/+2 | |
| 2016-10-13 | Adapt overlooked instances of zero-based column numbers | Pedro J. Estébanez | 1 | -5/+5 | |
| 2016-10-13 | Only show AnimationEditor automatically when an Animplayer is selected. | Andreas Haas | 1 | -1/+1 | |
| Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213 | |||||
| 2016-10-13 | Properly handle absolute paths in Globals::localize_path | Fabio Alessandrelli | 1 | -1/+1 | |
| This give a proper fix for #4280 - #3106 , allowing absolute paths that starts from the file system, not the resource folder | |||||
| 2016-10-13 | Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)" | Fabio Alessandrelli | 2 | -12/+0 | |
| Also closes: #6801 This reverts commit e59820ac94b7c9706298d5559608937dfca332e5. | |||||
| 2016-10-13 | Allow turing off zero-padding for line numbers | Pedro J. Estébanez | 4 | -1/+16 | |
| 2016-10-13 | Fix GraphEdit connection wire when zoom in/out | volzhs | 1 | -5/+6 | |
| 2016-10-13 | Add "button_selected" signal to ButtonGroup | volzhs | 1 | -0/+4 | |
| 2016-10-13 | Expose resizable property of GraphNode in inspector | volzhs | 1 | -0/+1 | |
| 2016-10-11 | Replace a node with saved branch scene instance | volzhs | 2 | -1/+30 | |
| 2016-10-11 | Sprite: Fix inspector not showing changes on "frame" property. | Andreas Haas | 1 | -0/+1 | |
| Fixes #6562 | |||||
| 2016-10-11 | Refresh TextureRegionEditor when region has been changed externally. | Andreas Haas | 2 | -0/+9 | |
| Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772 | |||||
| 2016-10-11 | New load icon, removed unused open icon | Pawel Kowal | 5 | -0/+85 | |
| 2016-10-11 | Remove unnecessary parentheses | volzhs | 1 | -2/+2 | |
| 2016-10-10 | Fix #5959, contrasting texture for toggled button | Pawel Kowal | 1 | -0/+0 | |
| 2016-10-10 | Fix Script Editor drawing over Dialogs. | Andreas Haas | 2 | -2/+14 | |
| Resets the z-index when focus is lost and the completion is shown. Fixes #6769 | |||||
| 2016-10-10 | Revise serial naming behavior | Pedro J. Estébanez | 1 | -9/+22 | |
| 2016-10-10 | Allow step for integer properties | Pedro J. Estébanez | 1 | -6/+6 | |
| Small readability improvement | |||||
| 2016-10-10 | Make text column numbers one-based | Pedro J. Estébanez | 3 | -3/+3 | |
| Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages | |||||
| 2016-10-10 | Refactor duplicated code | Pedro J. Estébanez | 4 | -67/+23 | |
| 2016-10-10 | Add line length guideline to code editors | Pedro J. Estébanez | 5 | -0/+39 | |
| 2016-10-09 | Bindings: Fix missing default value | Ignacio Etcheverry | 1 | -1/+1 | |
| 2016-10-09 | Fix Android build detection on Windows | George Marques | 1 | -1/+1 | |
| 2016-10-09 | i18n: Sync template and translations with current code | Rémi Verschelde | 31 | -905/+6050 | |
| 2016-10-09 | i18n: Fix string that broke msgmerge | Rémi Verschelde | 2 | -1/+2 | |
| 2016-10-09 | i18n: Sync translations with Weblate | Rémi Verschelde | 13 | -653/+7219 | |
| Adds template for Icelandic translation. | |||||
| 2016-10-08 | editor_node: add an option to stop the update spinner from spinning, fixes #6653 | J08nY | 2 | -4/+13 | |
| 2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | 4 | -128/+81 | |
| Make 'name_num_separator' a project setting Make all node operations separator-aware | |||||
| 2016-10-08 | Fix reparent undo not renaming back | Pedro J. Estébanez | 1 | -0/+3 | |
| 2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | 2 | -1/+4 | |
| (https://github.com/godotengine/godot/issues/6296). | |||||
