| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | 12 | -9/+778 | |
| 2016-09-11 | Changed default assignment of shorcut for alt-left/right to history ↵ | Juan Linietsky | 2 | -4/+4 | |
| next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P | |||||
| 2016-09-11 | Added constants from types in code completion, somehow this was never added. | Juan Linietsky | 1 | -1/+12 | |
| Stuff like Label.ALIGN_CENTER or Mesh.PRIMITIVE_TRIANGLES did not complete.. | |||||
| 2016-09-11 | Add argument options for the theme override functions in Control | Juan Linietsky | 2 | -0/+31 | |
| 2016-09-11 | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | 10 | -4/+220 | |
| -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor | |||||
| 2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | 9 | -31/+47 | |
| selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | |||||
| 2016-09-10 | Fix build error in WinRT export | George Marques | 1 | -10/+10 | |
| 2016-09-10 | fix get_selected_nodes() | Juan Linietsky | 3 | -15/+36 | |
| 2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky | 7 | -6/+222 | |
| -Added set_child_rect, which was unavailable for script | |||||
| 2016-09-10 | small clarification in doc | Juan Linietsky | 1 | -1/+1 | |
| 2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | 14 | -39/+95 | |
| Arranged some functions to achieve this. | |||||
| 2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky | 6 | -126/+237 | |
| -Updated documentation | |||||
| 2016-09-10 | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵ | Juan Linietsky | 2 | -1/+9 | |
| comments of #6254 | |||||
| 2016-09-10 | Fix Viewport.get_mouse_pos() for specific situations, closes #1885 | Juan Linietsky | 2 | -17/+16 | |
| 2016-09-10 | Revert "Change Android float ABI to hard" | Juan Linietsky | 1 | -8/+5 | |
| 2016-09-10 | Fix the Windows environment in SCons spawn function | George Marques | 1 | -0/+1 | |
| Properly fix #2974 as discussed there. | |||||
| 2016-09-10 | Fix Input.action_release() marking action as pressed | Pedro J. Estébanez | 1 | -1/+1 | |
| 2016-09-09 | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer | 2 | -5/+5 | |
| 2016-09-09 | Added ItemList get_v_scroll to docs | Paulb23 | 1 | -0/+7 | |
| 2016-09-09 | Added get_v_scroll to item list, issue 5343 | Paulb23 | 2 | -0/+4 | |
| 2016-09-09 | Change Android float ABI to hard | Pedro J. Estébanez | 1 | -5/+8 | |
| 2016-09-08 | Tweaked some icons, including xform one | Daniel J. Ramirez | 7 | -25/+19 | |
| 2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 | 2 | -4/+9 | |
| 2016-09-08 | x11: fix x360 wireless gamepad mapping. | Andreas Haas | 1 | -1/+1 | |
| Uses hat values instead of buttons for the dpad now. Fixes #6419 | |||||
| 2016-09-07 | Change the documentation to reflect that Directory.list_dir_begin() | Gastronok | 1 | -1/+1 | |
| returns true (not false) when a stream could not be initialized. (See, for example, https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76 ) | |||||
| 2016-09-07 | Explicitly initialize TextureProgress's initial angle value. | MarianoGNU | 1 | -0/+1 | |
| (Hopefully) Fixes #3856 Fixes #6426 Fixes #6344 | |||||
| 2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | 13 | -60/+55 | |
| documentation more clearly and also make it easier to bind to C# | |||||
| 2016-09-07 | fixed wrong placement of AcceptDialog Buttons issue-6143 | bebae | 1 | -2/+0 | |
| 2016-09-07 | Document itemlist disable tooltip | Paulb23 | 1 | -0/+18 | |
| 2016-09-07 | Ability to disable item list tooltip, issue 6240 | Paulb23 | 2 | -0/+22 | |
| 2016-09-07 | Added setting to change current script background color, issue 5450 | Paulb23 | 1 | -2/+9 | |
| 2016-09-07 | Add show bones checkable menu item | Pedro J. Estébanez | 2 | -57/+87 | |
| 2016-09-07 | Fix dialogs in ProjectManage don't with editor theme issue | Geequlim | 1 | -4/+3 | |
| 2016-09-07 | classref: Sync with current source | Rémi Verschelde | 1 | -26/+178 | |
| 2016-09-07 | LineEdit: Quick fix to set_expand_to_text_length argument name | Rémi Verschelde | 1 | -4/+4 | |
| 2016-09-07 | Fix (potentially) Android libs packaging issue (#5645) | Pedro J. Estébanez | 1 | -1/+0 | |
| 2016-09-06 | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky | 5 | -25/+94 | |
| -Added ability for LineEdit to expand to fit text | |||||
| 2016-09-06 | Better snapping for graph ports, closes #6394 | Juan Linietsky | 1 | -4/+8 | |
| 2016-09-06 | Do not expose resource/ properties in sectioned property editor, closes #6396 | Juan Linietsky | 1 | -1/+1 | |
| 2016-09-06 | Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, ↵ | Juan Linietsky | 2 | -3/+7 | |
| closes #6398 | |||||
| 2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 6 | -383/+507 | |
| 2016-09-06 | enable autoload for command-line scripts | caryoscelus | 1 | -75/+72 | |
| fixes #6360 | |||||
| 2016-09-06 | Add Windows Universal export to editor | George Marques | 11 | -0/+2453 | |
| - Use OPENSSL_ENABLED definition to the whole source to detect it anywhere. - Add WinRT/UWP template files with manifest and default images. | |||||
| 2016-09-06 | Always show output panel when debugging | supaiku | 1 | -0/+3 | |
| 2016-09-06 | osx: Support gamepad input. | Andreas Haas | 6 | -3/+760 | |
| Fixes #3881 Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength, but just takes the parameter with the highest value for the vibration gain. | |||||
| 2016-09-06 | Show object string cast instead of object id in debugger | supaiku | 1 | -2/+4 | |
| 2016-09-06 | Select newly created folder on Directory dialog | volzhs | 1 | -7/+7 | |
| 2016-09-06 | Should Fix Compiling Export Templates | ISylvox | 3 | -2/+5 | |
| - Works on Windows, Linux x11, Linux Server, Android, HTML5 - Not tested on Mac/iOS (don't have Apple's devices yet) | |||||
| 2016-09-05 | Clean up GDScript template | Răzvan Cosmin Rădulescu | 1 | -7/+5 | |
| 2016-09-05 | Add http method and request data parameters | Kazuo256 | 2 | -5/+11 | |
| For HTTPRequest::request | |||||
