aboutsummaryrefslogtreecommitdiff
path: root/modules/visual_script/visual_script_nodes.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2017-10-09Added documenation for Line2DUnknown1-2/+24
[ci skip]
2017-10-09Fix trailing whitespaces in project settings header commentEmmanuel Leblond1-2/+2
2017-10-08A minor documentation typo fix.authenticate1-1/+1
2017-10-09[GDnative] fix crash at cleanup time when singleton_gdnatives is not emptyEmmanuel Leblond1-0/+1
2017-10-09Fixed IntPtr unboxing (#11949)Ignacio Etcheverry5-53/+31
- Fix boolean never reset to false - Fix IntPtr unboxing and cleanup
2017-10-08[DOCS] File Class method descriptionbrunosxs1-13/+15
2017-10-08[GDnatvie] improve wrapper code generationEmmanuel Leblond1-5/+3
2017-10-08Fix binary marshalling of ObjectsLeon Krause1-1/+2
2017-10-08Fix a typo in KinematicBody and KinematicBody2D.Benjamin Larsson2-2/+2
2017-10-08Add documentation for Performance.Benjamin Larsson1-3/+36
2017-10-08[GDnative] Add string_name apiEmmanuel Leblond6-0/+228
2017-10-07Minor fixes to KinematicBody and KinematicBody2DBenjamin Larsson2-8/+8
2017-10-07[DOCS] Add descriptions to members of Camera2Dbrunosxs1-0/+12
2017-10-07Edit move_and_slide, it does a bit more than I first thought.Benjamin Larsson2-2/+18
2017-10-07Fixed an error in get_floor_velocity() docsBenjamin Larsson1-1/+1
2017-10-07Fix dot separated assembly names confused with file extensionsIgnacio Etcheverry2-5/+3
2017-10-07[DOCS] BackBufferCopy: Document membersDio1-4/+6
2017-10-07Small changes to KinematicBody2D docs.Benjamin Larsson1-5/+6
2017-10-07Update KinematicBody2D docs.Benjamin Larsson1-4/+17
2017-10-07Store GDNative API in array instead of dictionarysheepandshepherd2-672/+1334
2017-10-07[DOCS] Camera documentationmhilbrunner1-4/+27
2017-10-07Added Documentation for Sprite3D, AnimatedSprite3D and SpriteBase3D etc.Grosskopf5-14/+48
2017-10-07[DOCS] Write TextureButton, review and finish TextureProgressNathan2-16/+39
2017-10-07Fix Python 3 incompatibility in Mono buildMatthias Hoelzl1-2/+3
2017-10-07Fix python 3 build in osx-specific platformN0hbdy1-1/+1
2017-10-07Fix sizeof wrong typeIgnacio Etcheverry1-1/+1
2017-10-07Fix assembly load hooksIgnacio Etcheverry4-54/+85
2017-10-07Quote MSBuild arguments. Fixes #11892Ignacio Etcheverry2-1/+5
2017-10-07Mono: Make sure editor thread is attached on script reloadIgnacio Etcheverry1-0/+25
2017-10-06[DOCS] Update ParticlesMaterial, Particles class refChris Bradfield3-2/+102
2017-10-06EditorSettings: remove duplicate set_favorite_dirsPoommetee Ketson1-2/+0
2017-10-06Fix LINK/UNLINK console spam with navmeshesBartłomiej T. Listwon1-4/+0
Removed unnecessary debug messages. Fixes #10804
2017-10-06Made a few tweaks to the interfaceBastiaanOlij17-113/+538
2017-10-05get parent class fields when updating a CSharpScript's exportsCarter Anderson1-22/+31
This makes the fields viewable / editable in the inspector
2017-10-05Fix mono enabled builds (broken by 3d87b70).Ferenc Arn2-4/+4
2017-10-05Make sure to obey hidpi to off by default, as present in project settings. ↵Juan Linietsky2-1/+4
Set it to on by default for editor. Many integrated GPUs can't really get enough performance to play games at hidpi, so this should be enabled manually.
2017-10-05Fix crash when a custom theme can't be loadedMarcelo Fernandez1-1/+6
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky19-48/+81
to has_setting. Fixes #11844
2017-10-05Add GridMap::get_used_cells. Fixes #11857.feature/gridmap-used-cellsJ08nY2-0/+17
2017-10-05Add NIL_IS_VARIANT usage to few definitionsRuslan Mustakov3-3/+3
The missing usage flag led to GDNative API descriptions containting arguments with "void" type.
2017-10-05Fix logging of long strings via RotatedFileLoggerRuslan Mustakov1-1/+4
2017-10-05fixes several scaling problems on multi monitor retina/non-retina setups on OS XBernhard Liebl4-55/+64
2017-10-05Uninitialized local and domain finalize fixesIgnacio Etcheverry1-1/+6
- Make sure to run the GC before and after finalizing the scripts domain.
2017-10-05Add C# script to csproj when attaching it to an objectIgnacio Etcheverry3-18/+50
2017-10-05Add alternative search locations for msbuildIgnacio Etcheverry2-8/+54
2017-10-04Fix Python 3 buildMatthias Hoelzl3-12/+35
- Take care of the differences in handling unicode characters in `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`. - Conditionally include `_winreg` or `winreg` in the Mono editor module.
2017-10-04Match file dialog drive with the current folder.Daniel J. Ramirez1-0/+1
2017-10-04[DOCS] Adds RegExMatch doc and RegEx fix typoJerome670002-8/+12
2017-10-04Restored normal bias as default bias in GIProbeJuan Linietsky1-2/+2
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov14-3/+114
On mobile platforms virtual keyboards take up significant amount of screen space and UI containing a text box may need to be adjusted after the keyboard appears to keep the text box visible to user. This commit adds a way to obtain virtual keyabord height so that controls are aware of how much they need to move.