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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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visual_script_func_nodes.cpp
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2016-09-19
Make the choosable default editor layout the same as the actual default one.
Andreas Haas
1
-3
/
+3
2016-09-19
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
Andreas Haas
2
-12
/
+24
2016-09-16
Update documentation on joystick vibration.
Andreas Haas
1
-1
/
+2
2016-09-15
Hacked a demo C# class parser for neikeq.
Juan Linietsky
1
-1
/
+399
2016-09-15
Center camera2D with the proper viewport size
Juan Linietsky
1
-4
/
+7
2016-09-14
Call run callback
Juan Linietsky
2
-0
/
+12
2016-09-14
Added API version and hashing to ObjectTypeDB
Juan Linietsky
5
-2
/
+212
2016-09-14
Added a few functions to make 2D split screen easier.
Juan Linietsky
4
-22
/
+110
2016-09-14
Restore viewport set_world_2d functionality
Fabio Alessandrelli
2
-22
/
+34
2016-09-13
Added a generic AStar implementation to Godot.
Juan Linietsky
4
-0
/
+509
2016-09-13
Make Godot detect if the screen is too small (<1200 pixels wide), and use sin...
Juan Linietsky
2
-5
/
+21
2016-09-13
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
10
-41
/
+61