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2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
1383
-1389
/
+1389
2016-12-24
Expose set_bone_name and get_bone_name to GDscript
Elia Argentieri
2
-0
/
+7
2016-12-24
Update libwebp to 0.5.2
volzhs
28
-230
/
+311
2016-12-23
PopupMenu upgrade: Hide on item selection (#7306)
Ivan P. Skodje
4
-4
/
+50
2016-12-22
Fix issue #7331
REBELLIOUSX\Rebel_X
1
-1
/
+1
2016-12-22
Fix duplicated string on RichTextLabel if starts with '\n'
volzhs
1
-1
/
+2
2016-12-21
Allows to start the scene with custom arguments within the editor
bebae
2
-12
/
+9
2016-12-20
Remove extraneous line in .po reader, which caused it to disregard first line
Bojidar Marinov
1
-2
/
+0
2016-12-18
Register SpatialGizmo as a scene type
Ignacio Etcheverry
1
-0
/
+1
2016-12-18
Fix search to find "whole" words at end of line
Johnson Earls
1
-1
/
+1
2016-12-17
doc improvement for get_colliding_bodies() methods
Jerome67000
1
-2
/
+2
2016-12-16
Fix #7303, Quad node mesh data leak
Bojidar Marinov
2
-0
/
+5
2016-12-12
fix for crash when no ALSA or Pulse installed on linux
Gustav Lund
2
-0
/
+7
2016-12-10
KinematicBody: Fix wrong method bind return type
Ignacio Etcheverry
2
-2
/
+2
2016-12-08
WebM: Fix compilation on Linux/X11 ARM platform
Błażej Szczygieł
1
-3
/
+5
2016-12-04
small improvement to y_sort: make clear which item has to be drawn first when...
Patrick Reh
1
-1
/
+4
2016-12-04
Remove incomplete Inverse Kinematic module
Rémi Verschelde
6
-492
/
+0
2016-12-03
TextureRegionEditor: Fix mouse wheel scroll speed.
Andreas Haas
1
-2
/
+2
2016-12-03
Curve2D/3D: Add clear_points method.
Andreas Haas
2
-0
/
+21
2016-12-03
Particles2D: Fix initial size randomness property having no effect.
Andreas Haas
1
-1
/
+1
2016-12-02
Fix crash on project importing by dragging a folder.
Andreas Haas
1
-1
/
+1
2016-12-02
Show selected node in Scene dock when parent node is folded
volzhs
1
-0
/
+6
2016-12-01
WebM: Fix crash when there is no audio stream
Błażej Szczygieł
2
-2
/
+4
2016-11-30
Emit asm.js code into a dedicated file for asm.js export
eska
2
-0
/
+6
2016-11-30
Add window features in web export
eska
2
-38
/
+161
2016-11-30
Fix some mouse bugs in WebAssembly/asm.js
eska
3
-5
/
+17
2016-11-30
OS additions and fixes for WebAssembly/asm.js
eska
4
-57
/
+49
2016-11-30
Travis: Disable Android builds for now
Rémi Verschelde
1
-3
/
+3
2016-11-30
Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"
Rémi Verschelde
2
-7
/
+6
2016-11-29
Check keystore field when export Android release apk
volzhs
3
-0
/
+222
2016-11-28
Fix console output for MinGW compilers
Rémi Verschelde
1
-2
/
+10
2016-11-28
Add alert window on Android
volzhs
4
-5
/
+38
2016-11-28
Fix scroll bar moving in AnimationPlayer editor
volzhs
1
-1
/
+1
2016-11-28
Fix color selected with mouse scroll
volzhs
1
-2
/
+2
2016-11-27
Fix snap mode selector sticking in texture region module
Dmitry Kram
1
-1
/
+1
2016-11-24
TileMap now honors blending mode.
Ovnuniarchos
3
-1
/
+12
2016-11-25
Prevent Spinbox value update while not focused or disabled
volzhs
1
-5
/
+13
2016-11-25
Set minimum version to 10.9 building OSX
BastiaanOlij
3
-4
/
+6
2016-11-23
Revert "X11: Fix maximized boot splash"
Rémi Verschelde
1
-21
/
+0
2016-11-22
Properly localize absolute path.
Fabio Alessandrelli
1
-1
/
+2
2016-11-21
Correct description for the return values from get_status. (#7137)
romeojulietthotel
1
-1
/
+1
2016-11-19
Reused Button styleboxes for ButtonArray
Zher Huei Lee
1
-11
/
+10
2016-11-19
Flat button support in ButtonArray. Fixes #7153
Zher Huei Lee
2
-2
/
+22
2016-11-19
png: Allow building shared freetype with bundled libpng
Rémi Verschelde
2
-2
/
+0
2016-11-19
Revert "libpng: Fix erroneously linking against libpng12 on old distros"
Rémi Verschelde
2
-2
/
+2
2016-11-19
libpng: Same fix as previous commit for server platform
Rémi Verschelde
1
-1
/
+1
2016-11-19
libpng: Fix erroneously linking against libpng12 on old distros
Rémi Verschelde
1
-1
/
+1
2016-11-18
memory ops implemented as OS functions by default
Ariel Manzur
2
-121
/
+8
2016-11-18
adding get_stored_values method
Ariel Manzur
2
-1
/
+20
2016-11-18
Add Array.front() and Array.back()
Kazuo256
4
-0
/
+31
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