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path: root/modules/visual_script/visual_script_flow_control.h (follow)
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* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-8/+8
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* made visual script switch more flexibleJuan Linietsky2016-09-011-1/+1
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* -Reworked constant nodes betterJuan Linietsky2016-08-311-3/+14
| | | | -Added simple switch node, removed InputEventFilter
* Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky2016-08-281-0/+3
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* More visual script workJuan Linietsky2016-08-251-0/+47
| | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
* -Added yield nodes to visual scriptJuan Linietsky2016-08-071-0/+79
| | | | | -Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used.
* VisualScript can now execute visual scripts, but there is no debugger or ↵Juan Linietsky2016-08-051-5/+10
| | | | profiler yet.
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+196