| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -8/+8 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | made visual script switch more flexible | Juan Linietsky | 2016-09-01 | 1 | -1/+1 |
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| * | -Reworked constant nodes better | Juan Linietsky | 2016-08-31 | 1 | -3/+14 |
| | | | | | -Added simple switch node, removed InputEventFilter | ||||
| * | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 1 | -0/+3 |
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| * | More visual script work | Juan Linietsky | 2016-08-25 | 1 | -0/+47 |
| | | | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | ||||
| * | -Added yield nodes to visual script | Juan Linietsky | 2016-08-07 | 1 | -0/+79 |
| | | | | | | -Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used. | ||||
| * | VisualScript can now execute visual scripts, but there is no debugger or ↵ | Juan Linietsky | 2016-08-05 | 1 | -5/+10 |
| | | | | | profiler yet. | ||||
| * | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | 2016-08-02 | 1 | -0/+196 |
