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2018-01-24Silence verbose stderr info message on X11Rémi Verschelde1-1/+1
2018-01-24Fix bug in color docChaosus1-2/+1
2018-01-24Improved stabilization of ray shape in BulletAndrea Catania1-3/+10
2018-01-24Rotate Control node with respecting pivot offsetvolzhs1-2/+2
2018-01-24Fix HTML5 JS API setResizeCanvasOnStartLeon Krause1-8/+3
2018-01-24Fix CSharpInstance::call not initializing CallErrorIgnacio Etcheverry1-2/+7
2018-01-23Print FPS setting now only prints the game FPSZephilinox1-1/+1
2018-01-23update signals' MethodInfo in TweenPaul Joannon1-3/+3
2018-01-23SignalAwaiter::_signal_callback was calling the thunk with a wrong pointerPaul Joannon2-2/+2
2018-01-22defend Path2D against a null curveTodd Ross1-1/+1
2018-01-23Rename Fixed Fps to Physics Fps on Project Settingsvolzhs1-1/+1
2018-01-22More precise description for is_visible_in_treePetePete19841-1/+1
2018-01-22Mono: Display opt-out warning in editor about WIP statusRémi Verschelde2-1/+93
2018-01-22RID cached class was wrong (mono)Paul Joannon1-1/+1
2018-01-22Copyright: replace tabs by 8 spacesPoommetee Ketson1-6/+6
2018-01-22Copyright: Add license info for bullet and Mozilla CA certsRémi Verschelde2-7/+387
2018-01-22Bump version to 3.0-rc3Rémi Verschelde1-1/+1
2018-01-22i18n: Fix typo in translation msgidRémi Verschelde46-92/+92
2018-01-22i18n: Sync translations with WeblateRémi Verschelde16-1254/+1300
2018-01-22Fix ObjectDB Instances still existPoommetee Ketson2-1/+6
2018-01-21Fix typo in CollisionObject warningRémi Verschelde1-1/+1
2018-01-21I have no idea why this commit fixes #15392Juan Linietsky2-15/+12
2018-01-21attemp to fix #15743Mariano Suligoy1-2/+4
2018-01-21Fix crash on deleted rigidbodies without contact monitor (issue 15904)Bernhard Liebl2-0/+22
2018-01-21fix GDMonoProperty::set_valuePaul Joannon1-1/+1
2018-01-21GDScript: always call ResourceLoader::load() in non-completion modeBernhard Liebl1-1/+1
2018-01-20clarify OS.execute usage, add examplesTodd Ross1-1/+12
2018-01-21Hide only PluginScript in dialog boxEmmanuel Leblond1-2/+3
2018-01-20Allow shadowing class members with local variables in GDScript, closes #15896Juan Linietsky1-14/+24
2018-01-20Fix horizontal scroll for windows platformbinbitten1-1/+1
2018-01-20Fix minor typo: it's -> itsYuri Chornoivan1-1/+1
2018-01-20fixed crash with StringBuilderkarroffel1-0/+3
2018-01-20HTML export: Make s3tc the standard Texture Formatx12121-3/+3
2018-01-20i18n: Sync translation templates with current sourceRémi Verschelde46-3090/+3727
2018-01-20i18n: Sync translations with WeblateRémi Verschelde18-3020/+10314
2018-01-19Fix option run/output/always_open_output_on_playGuilherme Silva1-1/+3
2018-01-19Added description to dedent in String.xmlAnutrix1-0/+1
2018-01-19Hide Script nodes in dialog box to prevent crash with pluginscriptEmmanuel Leblond1-0/+3
2018-01-19Bump version to 3.0-rc2Rémi Verschelde1-1/+1
2018-01-19On macOS, prevent key_event_buffer overflowsBernhard Liebl2-9/+14
2018-01-18Include .hpp files in VS scons builds. Fixed Typo.Will Nations2-1/+3
2018-01-19[DOCS] Fixed incorrect information inside String's "find_last" method.Michael Alexsander Silva Dias1-1/+1
2018-01-19SCsub: fix mixed indentationPoommetee Ketson1-4/+4
2018-01-18adding option to split modules libraryAriel Manzur2-2/+7
2018-01-18improves portability with some compilersAriel Manzur2-8/+8
2018-01-18Remove obsolete Viewport _update_rect() codeRémi Verschelde2-133/+1
2018-01-18Suppress errors on autocompletion for preload()Bernhard Liebl1-1/+1
2018-01-18Fix typos in code and docs with codespellRémi Verschelde138-405/+405
2018-01-18GDScript: fix autocompletion for preload() (issue 15766)Bernhard Liebl1-1/+3
2018-01-18Update MultiMeshInstance and WorldEnvironment documentationAbhas Kumar Sinha2-3/+8