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path: root/modules/visual_script/visual_script_expression.h (unfollow)
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2017-05-18Editor: Make "open 2d/3d/script editor" shortcuts configurable.Andreas Haas3-23/+52
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
2017-05-18Make MessageQueue::flush() reentrantPedro J. Estébanez1-6/+9
2017-05-18Add column_title_pressed signal to Tree nodeyanorax1-0/+21
The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699
2017-05-17Adapt tutorials (Godot Docs) icon to new designRémi Verschelde8-169/+174
2017-05-17Use new Godot icon consistently everywhereRémi Verschelde12-155/+329
2017-05-17Fix two typos from previous commitRémi Verschelde10-107/+42
Also cleanup comments on variant types.
2017-05-17Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez3-4/+20
2017-05-17MFI gamepad support for iPhoneBastiaanOlij3-80/+451
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky110-3203/+690
2017-05-17fix varying in 3.0 shaderPanPan1-1/+1
2017-05-16Particles potential crash fix 2honix1-0/+2
2017-05-16Add trim_trailing_whitespace to .editorconfigBojidar Marinov1-0/+3
2017-05-16Upgrade Android build tools to the latestPedro J. Estébanez1-1/+1
2017-05-15Revert "Particles potential crash fix"Andreas Haas1-2/+0
2017-05-15Particles potential crash fixhonix1-0/+2
2017-05-14fixed typo 'one short connection' to 'one shot'Christian Winter1-1/+1
2017-05-14Fixed #8526, popup menu width now responds to submenu iconAlexHoratio1-0/+5
2017-05-14docs: ERR_EOF -> ERR_FILE_EOFhonix1-1/+1
2017-05-14New logo, in SVG formatJuan Linietsky2-102/+158
2017-05-14AssetInstaller: fix toggling dir bug, scan after installPoommetee Ketson1-0/+2
2017-05-13[GDNative] fixed a reload bugKarroffel1-7/+7
When there was no terminate function defined in the library the exported variables would not update. This fixes that.