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2018-02-27
fix release builds with mono
Michele Valente
2
-8
/
+3
2018-02-27
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
1
-3
/
+3
2018-02-27
added docs on Control's drag and drop api
indicainkwell
1
-0
/
+55
2018-02-27
fix build error when compiling with mono, tools=no, target=release
Paul Joannon
1
-1
/
+1
2018-02-27
Fixed physics server typo
Andrea Catania
1
-1
/
+1
2018-02-27
Add missing return statements (iOS and server).
bruvzg
3
-13
/
+19
2018-02-27
Fix visibility of gizmos on scene load
JFonS
1
-2
/
+6
2018-02-26
only show information we have in stacktrace
Paul Joannon
1
-3
/
+11
2018-02-26
[mono] get stacktraces for all inner exceptions
Paul Joannon
1
-20
/
+39
2018-02-26
Mono: Fix bindings for parameters in vararg methods
Ignacio Etcheverry
1
-3
/
+3
2018-02-26
The marshalling in was also incorrect.
Nathan Warden
1
-1
/
+1
2018-02-26
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
14
-87
/
+425
2018-02-26
Add missing #endif for the main.cpp fix.
Hein-Pieter van Braam
1
-0
/
+1
2018-02-26
Allow running with a custom resource without a main scene
Hein-Pieter van Braam
1
-10
/
+24
2018-02-26
Bump to version 3.0.2-devel
Hein-Pieter van Braam
3
-5
/
+5
2018-02-26
Update the changelog for 3.0.1
3.0.1-stable
Hein-Pieter van Braam
1
-0
/
+50