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2018-02-27fix release builds with monoMichele Valente2-8/+3
2018-02-27Fix error spam when using PanoramaSky without texturePoommetee Ketson1-3/+3
2018-02-27added docs on Control's drag and drop apiindicainkwell1-0/+55
2018-02-27fix build error when compiling with mono, tools=no, target=releasePaul Joannon1-1/+1
2018-02-27Fixed physics server typoAndrea Catania1-1/+1
2018-02-27Add missing return statements (iOS and server).bruvzg3-13/+19
2018-02-27Fix visibility of gizmos on scene loadJFonS1-2/+6
2018-02-26only show information we have in stacktracePaul Joannon1-3/+11
2018-02-26[mono] get stacktraces for all inner exceptionsPaul Joannon1-20/+39
2018-02-26Mono: Fix bindings for parameters in vararg methodsIgnacio Etcheverry1-3/+3
2018-02-26The marshalling in was also incorrect.Nathan Warden1-1/+1
2018-02-26Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry14-87/+425
2018-02-26Add missing #endif for the main.cpp fix.Hein-Pieter van Braam1-0/+1
2018-02-26Allow running with a custom resource without a main sceneHein-Pieter van Braam1-10/+24
2018-02-26Bump to version 3.0.2-develHein-Pieter van Braam3-5/+5
2018-02-26Update the changelog for 3.0.13.0.1-stableHein-Pieter van Braam1-0/+50