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2017-05-18
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
Andreas Haas
3
-23
/
+52
2017-05-18
Make MessageQueue::flush() reentrant
Pedro J. Estébanez
1
-6
/
+9
2017-05-18
Add column_title_pressed signal to Tree node
yanorax
1
-0
/
+21
2017-05-17
Adapt tutorials (Godot Docs) icon to new design
Rémi Verschelde
8
-169
/
+174
2017-05-17
Use new Godot icon consistently everywhere
Rémi Verschelde
12
-155
/
+329
2017-05-17
Fix two typos from previous commit
Rémi Verschelde
10
-107
/
+42
2017-05-17
Add extended check option to GDFunctionState::is_valid()
Pedro J. Estébanez
3
-4
/
+20
2017-05-17
MFI gamepad support for iPhone
BastiaanOlij
3
-80
/
+451
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
110
-3203
/
+690
2017-05-17
fix varying in 3.0 shader
PanPan
1
-1
/
+1
2017-05-16
Particles potential crash fix 2
honix
1
-0
/
+2
2017-05-16
Add trim_trailing_whitespace to .editorconfig
Bojidar Marinov
1
-0
/
+3
2017-05-16
Upgrade Android build tools to the latest
Pedro J. Estébanez
1
-1
/
+1
2017-05-15
Revert "Particles potential crash fix"
Andreas Haas
1
-2
/
+0
2017-05-15
Particles potential crash fix
honix
1
-0
/
+2
2017-05-14
fixed typo 'one short connection' to 'one shot'
Christian Winter
1
-1
/
+1
2017-05-14
Fixed #8526, popup menu width now responds to submenu icon
AlexHoratio
1
-0
/
+5
2017-05-14
docs: ERR_EOF -> ERR_FILE_EOF
honix
1
-1
/
+1
2017-05-14
New logo, in SVG format
Juan Linietsky
2
-102
/
+158
2017-05-14
AssetInstaller: fix toggling dir bug, scan after install
Poommetee Ketson
1
-0
/
+2
2017-05-13
[GDNative] fixed a reload bug
Karroffel
1
-7
/
+7