| Commit message (Expand) | Author | Files | Lines |
| 2017-08-15 | Small fix for problem of nodes losing type, this is not good enough to solve ... | Juan Linietsky | 3 | -1/+15 |
| 2017-08-15 | Fix Editor dimming. | Andreas Haas | 1 | -5/+11 |
| 2017-08-15 | Converting to MeshLibrary works again, fixes #8092 | Juan Linietsky | 4 | -174/+185 |
| 2017-08-15 | Ensure nothing is found outside modal stack, but keep logic going. Fixes #7622 | Juan Linietsky | 1 | -2/+1 |
| 2017-08-15 | Removing a Resource also deletes imported files. | Andreas Haas | 4 | -0/+64 |
| 2017-08-14 | Rename Light2D::scale to texture_scale, so it doesn't conflict | Bojidar Marinov | 1 | -1/+1 |
| 2017-08-14 | Ability to save objects to binary format | Juan Linietsky | 4 | -32/+174 |
| 2017-08-12 | InputDefault: Fix joypad actions when axis quickly changes direction. | Andreas Haas | 1 | -2/+8 |
| 2017-08-12 | InputEventJoypadMotion: Add missing is_pressed() method. | Andreas Haas | 2 | -0/+6 |
| 2017-08-12 | Disabling Particles::one_shot restarts emission | Zher Huei Lee | 2 | -0/+4 |
| 2017-08-12 | Fix missing and incorrect values in return value of _move method | Nathan Hold | 1 | -1/+2 |
| 2017-08-12 | Fix broken stream reading in StreamPeerBuffer | Raymoo | 1 | -1/+2 |
| 2017-08-12 | Project manager UI displaced by long paths #10245 | Zher Huei Lee | 1 | -0/+3 |
| 2017-08-11 | Some fixes for shaders and WebGL2 | Fabio Alessandrelli | 4 | -2/+12 |
| 2017-08-11 | fix crash after click on MeshInstance with no owner | Jakub Grzesik | 1 | -2/+2 |
| 2017-08-11 | Explicitily unsed AI_NUMERICHOST flag to fix HTML5 | Fabio Alessandrelli | 1 | -0/+1 |
| 2017-08-11 | Fix icon loading error a boot | Fabio Alessandrelli | 1 | -0/+1 |
| 2017-08-10 | Fixes to buses editor | Daniel J. Ramirez | 6 | -11/+120 |
| 2017-08-10 | Hide tilemap menu when no tilemap is selected | Daniel J. Ramirez | 1 | -2/+3 |
| 2017-08-10 | Inspector: Right click on resource opens sub-menu. | Andreas Haas | 4 | -5/+17 |
| 2017-08-10 | Fixed undo when converting indent with no changes, issue 9841 | Paulb23 | 1 | -2/+6 |
| 2017-08-10 | Improved add texture as node dialog | Daniel J. Ramirez | 8 | -13/+187 |
| 2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry | 14 | -19/+19 |
| 2017-08-10 | Removes type information from vararg method binds | Ignacio Etcheverry | 2 | -2/+2 |
| 2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | 140 | -603/+603 |
| 2017-08-10 | Adds missing type information to virtual method binds | Ignacio Etcheverry | 3 | -3/+3 |
| 2017-08-10 | Improves method bind detection of signature types | Ignacio Etcheverry | 8 | -40/+296 |
| 2017-08-09 | ability to click on spatial subscene to select it | Jakub Grzesik | 1 | -3/+29 |
| 2017-08-09 | Implement NSTextInputClient protocol for IME | bruvzg | 7 | -32/+312 |
| 2017-08-09 | Allow to edit base type NativeScript properties | Ruslan Mustakov | 1 | -7/+5 |
| 2017-08-09 | Fix getting default values for NativeScript base type properties | Ruslan Mustakov | 1 | -5/+5 |
| 2017-08-09 | Use YXZ convention for Euler angles. | Ferenc Arn | 5 | -20/+145 |
| 2017-08-09 | Gizmos properly follow the edited object, closes #7837 | Juan Linietsky | 1 | -2/+8 |
| 2017-08-09 | Add expand stretch/ascpect - no more black bars | Yakov Borevich | 3 | -6/+8 |
| 2017-08-09 | Updated default values in SpatialMaterial and Environment | Rasmus Ketelsen | 2 | -3/+3 |
| 2017-08-09 | tab_clicked signal for Tabs | Jakub Grzesik | 1 | -0/+2 |
| 2017-08-08 | Moved mirror and rotations to the tile mapen, to avoid taking up too much too... | Juan Linietsky | 1 | -10/+12 |
| 2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 22 | -215/+196 |
| 2017-08-08 | Clean up canvas item when changing state, closes #5977 | Juan Linietsky | 1 | -0/+2 |
| 2017-08-08 | Set some reasonable limits for sending information to the debugger, closes #5848 | Juan Linietsky | 4 | -12/+24 |
| 2017-08-08 | Implemented String C API. | ducdetronquito | 2 | -3/+1305 |
| 2017-08-08 | Fix crash when running a game with the profiler enabled | Marcelo Fernandez | 1 | -2/+2 |
| 2017-08-08 | -Restored Sprite3D to working function, fixes #2061, fixes #9738 | Juan Linietsky | 11 | -51/+119 |
| 2017-08-08 | Fix freeze on close of game using 2D physics introduced by #9832 | Bojidar Marinov | 2 | -4/+4 |
| 2017-08-08 | Several ui improvements (mostly margins) | Daniel J. Ramirez | 23 | -84/+187 |
| 2017-08-08 | Ability to set a function as sequenced, so when called you can choose not to ... | Juan Linietsky | 3 | -12/+55 |
| 2017-08-08 | push variable later when created, to avoid self-referencing as a valid case, ... | Juan Linietsky | 1 | -2/+5 |
| 2017-08-08 | Properly rename visual script functions, fixed #6076 | Juan Linietsky | 1 | -2/+14 |
| 2017-08-08 | Fixes node selection, and properly ignore mouse on inner comment node body, c... | Juan Linietsky | 3 | -11/+12 |
| 2017-08-08 | removed calls to cursor_set_visible on all platforms fixes #10167 | toger5 | 4 | -4/+4 |