aboutsummaryrefslogtreecommitdiff
path: root/modules/visual_script/visual_script_builtin_funcs.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-3/+3
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov2016-10-031-0/+17
| | | | Just hope it doesn't crashes with that much pointer math... :smile:
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-375/+403
|
* More visual script improvementsJuan Linietsky2016-08-301-2/+13
| | | | | | -Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
* -Added yield nodes to visual scriptJuan Linietsky2016-08-071-1/+1
| | | | | -Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used.
* VisualScript can now execute visual scripts, but there is no debugger or ↵Juan Linietsky2016-08-051-58/+602
| | | | profiler yet.
* More work on visual scripting..Juan Linietsky2016-08-031-2/+3
|
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+641