| Commit message (Collapse) | Author | Files | Lines |
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Fixed unselectable bus
Added bus options button
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Fixes #9052
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As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases.
This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905).
Internally, both XYZ and YXZ functions are kept, for potential future applications.
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toolbar space, fixes #6461
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-Restored an alpha scissor property in Material
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Additionally, port the fix to 3D physics, just in case
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Improved colors
Added some missing icons
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use sequence ports. Fixes #6346
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closes #6111
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closes #6298
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-Restored time rollover in visual server
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-Fixed skeleton crash, probably fixes other issues
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