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"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
(cherry picked from commit 3c7d9001bc9591368d743e9bd6cc29a74c7bddd5)
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(cherry picked from commit 7a1b7ddf6c86a52eedbec3554b4b4e7eb2126472)
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(cherry picked from commit 7154a96d3f68fab458f9227931f6787a5d3f2034)
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change TTR to RTR in `print_unhandled_exception`
(cherry picked from commit 90a705d67102c30083d91cff47f35300eb5049a9)
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(cherry picked from commit 134cca0cf2ab3d962034e295b3d43f4d40d549df)
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(cherry picked from commit e3c2778d7ecf84d362bae74b93572e7775171cad)
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(cherry picked from commit 99d740c46ed69f53a9ce55e38436f156cec3b69d)
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do not show line number and/or file if not defined
(cherry picked from commit 3ee4ce51a9d564584b7878c125085e57faa32f98)
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(cherry picked from commit 89af6c2cd7b6f8ebbed12085384441a3480b2846)
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(cherry picked from commit 0c828581218b1f4694d4a6988b98ee2378163739)
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(cherry picked from commit 60daa9d7183afa9aebde022d6fb14a2b21fbbd9b)
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(cherry picked from commit f37090ccf4f699800a43878273b8b94b5906f4bc)
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I forgot to amend my previous commit.
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After 3f8a4cc7193e964f716fde2cd28a946669e2d8d6 trying to run an
individual scene on a project without a main scene fails. We move the
check until after we've determined whether or not we're trying to run an
individual scene.
We also stop trying to show the project manager if any game pack is
found at all, unless the user explicitly asks for the project manager to
be shown.
(cherry picked from commit b4215c991aa6a43464dcb983e85d4374dea23c69)
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