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2018-05-30Improve return value of OS.execute in blocking/non-blocking variantsRémi Verschelde3-16/+18
Initialized the PID to -2, which will be the value returns in blocking- mode where the PID is not available. (-1 was already taken to signify an execution failure). OS::execute will now properly return a non-OK error code when it fails to execute the target file. The documentation was rewritten to be very clear about the differences between blocking and non-blocking mode. Fixes #19056.
2018-05-29New sync keywords in GDScript, NativeScript, MonoFabio Alessandrelli10-5/+84
2018-05-29New sync RPC modes to match all combinationsFabio Alessandrelli3-4/+25
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli25-328/+217
2018-05-29Allow setting higher numbers in Android version/codeDmitry Pupinin1-1/+1
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner30-319/+333
2018-05-29Fix index out of size error of image.cppvolzhs1-0/+1
2018-05-28fixed building using scons with python3Ibrahn Sahir2-4/+8
I broke python 3 builds by using py2 specific dict functions in commit 98846b39ee039358584884b439b96e799f1d2bd0 Fixed with functions in compat.py
2018-05-28Enable singletons to be recognized as constant expressionsGeorge Marques1-0/+8
Fix #14681
2018-05-28Fix MethodInfo for EditorInspectorPlugin.can_handleRémi Verschelde2-2/+4
2018-05-28Sync classref with current sourceRémi Verschelde24-59/+404
Also fix binding of Basis.slerp
2018-05-28Change position of validation in set_custom_mouse_cursorGuilherme Felipe3-3/+6
2018-05-28Revert "Make the performance reporting update frequency customizable"Juan Linietsky6-21/+8
2018-05-28Fix for not picking up locale of some .po translation filesFabian1-1/+1
2018-05-27Add validation in set_custom_mouse_cursorGuilherme Felipe3-0/+3
Check if the image is valid.
2018-05-27Mono: Fix MonoImage filename being set to an invalid pathIgnacio Etcheverry1-4/+5
2018-05-27Improved kinematic test_body_motion codeAndrea Catania1-48/+34
2018-05-27[WIP] Adding version info to GDNative ARVR interfacesBastiaan Olij3-1/+13
2018-05-27Fixed GroupCallFlags links in the SceneTree's doc.Michael Alexsander Silva Dias1-3/+3
2018-05-26Fix memory leak in set_custom_mouse_cursorGuilherme Felipe3-5/+17
2018-05-26Instance scene at root by defaultZirak1-1/+1
Fix bug in cdcfb9582e6e9f18df1475619f2ebe62b7f0bdce leading to the root node not being selected by default. Fix #18557.
2018-05-26Don't cut of long errors in debugger.Benjamin1-1/+4
Autowrap to expand to up to 3 lines + display full error in tooltip.
2018-05-26New sync keywords in GDScript, NativeScript, MonoFabio Alessandrelli9-5/+81
2018-05-26New sync RPC modes to match all combinationsFabio Alessandrelli3-4/+25
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli25-328/+217
2018-05-26Added some quick info on shaders to the docsBastiaan Olij2-2/+8
2018-05-26Check for 0 roll influenceBastiaan Olij1-4/+7
2018-05-25Expose methods area_set_area_monitor_callback and area_set_monitorable in ↵MrCdK2-0/+4
PhysicsServer and Physics2DServer
2018-05-25[DOCS] Array sortMax Hilbrunner1-2/+2
2018-05-25Take tween speed into account when calculating runtimeRasmus Ketelsen1-1/+6
2018-05-25Revert "Improve TileMap undo operations"Rémi Verschelde2-11/+16
2018-05-25Don't draw bones if it's not visiblevolzhs1-0/+3
2018-05-24Revert #14753, as it is buggy and no longer necessary.Webster Sheets1-1/+1
2018-05-24Update stb_truetype to 1.19 and stb_vorbis to 1.14Guilherme Felipe3-242/+542
2018-05-24Javascript: Remove weird logMax Hilbrunner1-2/+0
2018-05-24Mono: Improve 'script class not found' errorIgnacio Etcheverry1-5/+12
No longer printed when using using placeholder script instances (for non-tool scripts in the editor). Print different error if the project assembly is not loaded
2018-05-24Update libvorbis to 1.3.6Guilherme Felipe72-163/+82
2018-05-24Ensures CMD+left and CMD+right only valid for OSX.Anish1-0/+2
Fix in #18370 is now only valid for OSX and is reverted for other OS. Fixes #19042
2018-05-24Fix potential bugs with Find in FilesMarc Gilleron1-4/+6
- Iteration still going on after scan finished - Comparing milliseconds with seconds - Potential imprecision due to accumulating milliseconds (iteration could take fewer than 1ms) - Folders to scan not cleared when a new search starts
2018-05-23Capitalized comments of methods created by the Connect Signal dialog.Michael Alexsander Silva Dias2-2/+2
2018-05-23Fix positive operator in GDScript compilerGeorge Marques1-0/+3
2018-05-23More fixes to set_borderless_windowGuilherme Felipe4-16/+10
[x11] Preserve window size when calling this method. [osx] Make sure it don't make the window resizable if it's not needed. [windows] clean up the code.
2018-05-23Improve TileMap undo operationsMarcelo Fernandez2-16/+11
2018-05-23Use relative node path when assigning a node on inspectorvolzhs1-1/+2
2018-05-23cppcheck - defensive programming on i index check orderfirefly24421-1/+1
2018-05-22Only add autoloads in editor if they have tool scriptsGeorge Marques3-98/+126
2018-05-22Allow body-up-to-EOF HTTP responsesPedro J. Estébanez4-15/+52
Implements the same heuristic as Curl (and web browsers): if no `Content-Length`, no `Connection: keep-alive` and no chunked transfer encoding, assume th rest of the data until EOF is the body, gracefully setting the HTTP client back to the disconnected state. Theoretically, this is not compliant with HTTP 1.1, by which `keep-alive` is the default, but in practice, an explicit header is sent by servers.
2018-05-22Fix updating mesh when reimportingvolzhs1-1/+1
2018-05-22Make filename clipped on Import dockvolzhs1-0/+1
2018-05-22mono: add Slerp method to vector classes, expose Cross method for Vector2, ↵Kelly Thomas4-5/+17
and fix unnecessary casts in Basis