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2018-01-12Set correct types on a couple variables inside the canvas.glslMrCdK1-1/+1
2018-01-12Properly save the new save safe setting, avoid crash.Juan Linietsky2-2/+3
2018-01-12Attempt renaming multiple times on safe file save, and make the behavior opti...Juan Linietsky2-15/+26
2018-01-12Mono: Some StackTrace to StackInfo[] fixesIgnacio Etcheverry4-6/+38
2018-01-12Added some explanations that should make it easier to use the AnimationTreePl...Grosskopf1-8/+27
2018-01-12Mono: Fix starting MonoDevelop process from the wrong appdomainIgnacio Etcheverry1-0/+2
2018-01-12Fix mat2 alignmentJuan Linietsky1-2/+4
2018-01-12Fix uniform alignment, closes #14962Juan Linietsky1-4/+58
2018-01-12Fix Material's shader property bindingRuslan Mustakov1-1/+1
2018-01-12Fix GDNative procedures returning godot_char_stringRuslan Mustakov1-3/+3
2018-01-12Make burley default for materials, fixes #15054Juan Linietsky1-1/+1
2018-01-12Properly resize textures so they can be ETC compressed, fixes #15139Juan Linietsky1-1/+19
2018-01-12modify default param names in couple of signalsUnknown3-7/+7
2018-01-12[macOS] Adds ability to open files with "Open With" or double-click from Finderbruvzg3-1/+33
2018-01-12Make members a bit more visible color wiseJuan Linietsky1-1/+1
2018-01-12Add special coloring to members, to make shadowing more obvious.Juan Linietsky4-0/+66
2018-01-12get_target_fps and set_target_fps now both use an intPaul Joannon2-2/+2
2018-01-12fix set_stream_peer binding in PacketPeerPaul Joannon1-1/+1
2018-01-12Instance dependency for particles was not being get rid of. Again fixes #15591Juan Linietsky1-0/+1
2018-01-12Reset collider on ray nodeAndreaCatania1-0/+2
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...Juan Linietsky16-41/+51
2018-01-12Fix malformed doc after #15611Rémi Verschelde2-1/+4
2018-01-12-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14...Juan Linietsky5-63/+62
2018-01-11Restored multiplication by textureJuan Linietsky1-1/+1
2018-01-12Fix HTML5 feature tagsLeon Krause3-13/+21
2018-01-11Removed extra multiplication in bakerJuan Linietsky1-1/+1
2018-01-12Update docsBojidar Marinov71-3092/+695
2018-01-12Bind many more properties to scriptsBojidar Marinov98-471/+562
2018-01-11Fixes nodes being resized or moved when changing an anchorGilles Roudiere1-5/+13
2018-01-11Properly fix blend equations for both transparent and non transparent framebu...Juan Linietsky1-5/+23
2018-01-11Fixes add script button updateGilles Roudiere2-13/+16
2018-01-11Update collision shapes data on tree enteredPedro J. Estébanez8-15/+74
2018-01-12Fix Android build errorvolzhs1-0/+1
2018-01-11solved particle memory leak, fixes #15591Juan Linietsky1-0/+17
2018-01-11Forced no duplication of animation dataAndreaCatania1-1/+1
2018-01-11Fixed crash on duplicate GIProbe bakingAndreaCatania3-2/+12
2018-01-11Fixed resource setup handlingAndreaCatania1-3/+1
2018-01-11Update documentation to clarify that list of overlaps is not updated immediat...Juan Linietsky4-10/+10
2018-01-11Dont print error when loading resource from cacheRuslan Mustakov1-1/+2
2018-01-11Fix registered light_data property type nameRuslan Mustakov1-1/+1
2018-01-11Fixed graphic artifact caused by anisotropic filterAndreaCatania1-2/+2
2018-01-11Destroy AudioServer after other non-core types are unregisteredRuslan Mustakov1-5/+5
2018-01-11Fixes snap button getting out of sync (issue 15366)poke10241-1/+1
2018-01-11Fixes empty line selection when scrollingpoke10241-1/+1
2018-01-11[GDNative] updates to string API and const fixeskarroffel5-165/+221
2018-01-11fix updating tileset list when assign texture and set autotile truedamarindra3-1/+12
2018-01-10sorry, accidentally pressed delete before commiting.Juan Linietsky1-1/+2
2018-01-10Added middle button doubleclick, fixes #15567Juan Linietsky1-1/+7
2018-01-10Fix crash on save-branch-as-scenePedro J. Estébanez1-1/+8
2018-01-10Fixes Mono color creation from string.Pieter-Jan Briers1-13/+13