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(cherry picked from commit f48845428dcfe79edf381b1626e4ae7994fbdc96)
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method/help lists.
(cherry picked from commit 4dbf6ac1b890ff6333d1600d2c091baa176b356c)
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(cherry picked from commit 268d7c7c5b4249c0281cbb7f7fc8a66b2ebdc969)
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Command line options were refactored for 3.0 to follow the common usage
of double-dashed long options, but `--main-pack` went through the cracks.
Fixes #16533.
(cherry picked from commit e3658a6464b4473b7cca1d41f9315cd6bfd255d4)
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Closes #5968
(cherry picked from commit da69a0625333304e81e5d706d13e15ccbd414a52)
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(cherry picked from commit b169b16f98eb2db92a227c1f7c43dab747a48326)
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(cherry picked from commit 95f7879923783c3cbfc0a42cfd11e2b9d8260b46)
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(cherry picked from commit c68948fdfaf154acc00b9b92f44875d8518957c4)
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(cherry picked from commit ae579a256eaa0954be4c072b88b89c297ab031b3)
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(cherry picked from commit ea1d726a4603fdd6bd4dfa6c1fa3128cfb2915c7)
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The new import option "scale_mesh" allows setting a scale that is applied to the mesh's vertices during import.
(cherry picked from commit 291c1d0f459abb40c146f90a336dafbdac477507)
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(cherry picked from commit 70d281b94685c2ce6273125efa1babd1e4cfd4dc)
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(cherry picked from commit 4d92c5e1c306b483d30004fe04fbef1ad46f7f7f)
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(cherry picked from commit 3094e897821491a1b2a9e28096d94ff32a3461e8)
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set_enable_monitoring -> set_monitoring
(cherry picked from commit 5e8f7c9782c336d2afef9a8d3a80483894a10e2b)
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(cherry picked from commit da81d9f843c7b1d42c92e10e61c4c7e3a9cfd612)
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(cherry picked from commit 5513e4e1f9674f9163fdeb6ccc6dc1994736703a)
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(cherry picked from commit fe1ca3c6e649ac599029b71f4508f840fa91f208)
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(cherry picked from commit b4f1a035e327b6e9f0f4a02040175b23bf5eac3f)
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text is selected
(cherry picked from commit 9cd3ed4acef91ee7dcef1db2edfe3e40d6838656)
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The ear clipping algorithm used to triangulate polygons has a slightly too conservative point-in-triangle test which can, in some configurations prevent it from finding a possible tessellation. Relaxing the test by considering that points exactly on edges don't belong the triangle fixes the issue. Changing the semantic of the test is safe because no other code makes use of it. A more detailed explanation can be found in issue #16395.
Fixes #16395.
(cherry picked from commit 91215e191992f3cbbbf4fe047b000ac5a403085c)
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(cherry picked from commit 398f5b74e3f1d0131f28ca13dfd6d0308c40d54e)
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(cherry picked from commit 84267915f50559ebc555c88fa90713596a74e918)
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This makes its hiDPI behavior consistent with the editor.
(cherry picked from commit 55a2bffac9ca2db40f5bd1dfad0e1c3b28400171)
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The Camera gizmo no longer looks twice as wide as it actually is.
This fixes #16399.
(cherry picked from commit 0d7d293889edaf12cc3cc4205b5450dee2203cbd)
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(cherry picked from commit 24e87f97c600f73187a8c3c9071943a465a6354e)
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(cherry picked from commit 8315aa40ccbb0274d87f7b94ed52aa252e4aa626)
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(cherry picked from commit fb8d2420b58825c5293025ca8dc5b3f4e587787d)
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(cherry picked from commit 06965f2770a5ee25db1691174d22d2a4a8e9116a)
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(cherry picked from commit 4e96e043898cc3e37df9aea4758b765630c9e326)
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(cherry picked from commit 4f9ef96b540adacafbf912379b16ed6519567d0d)
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(cherry picked from commit 3ba43ac975fae174454f38ec7ae9979ea0eb5964)
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(cherry picked from commit 331cfc1d18bc57b798ebc024a8cf40b79ac65a82)
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(cherry picked from commit b507eeddcce18511445c940a8803ab439f830afa)
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(cherry picked from commit 5920bc6f72daacbfb0345c19af9e181110b0def6)
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(cherry picked from commit e7b98119df4a4ddf8476d4b6f255f674c85be12c)
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(cherry picked from commit 0cc4de1f24bf1fee89cb64cd11ae245be0ea3d98)
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(cherry picked from commit d0a2931cd75c48759a3d955632e898b4f0f5a60d)
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Document JSON not guaranteeing key order.
(cherry picked from commit 82b8f1729dd2d0d1e574628e82261e2a21809a96)
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(cherry picked from commit 6e1c02b828f0238c97b87e5a5678152d4c518da1)
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Fix #16231
(cherry picked from commit 09c277693e951199ede72f47263088e1d2bc4c67)
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(cherry picked from commit dca2ae78dd04530bf96c3d550e57fc945876ea95)
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(cherry picked from commit cfac160f9fb29996a38e1360f223236ccf15c48c)
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I'm not sure about this fix. This seems to also fixes the weird
selection bug where when selecting node 1 to 3 it focuses on
2nd node.
(cherry picked from commit 25dd1f0681cf6532b1d0fb1e023d0e8a50c30e69)
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(cherry picked from commit d1f32708b72371db77bcf070618bf6bddaa78280)
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(cherry picked from commit 30e1e421751fad51364b85ad3620819408aea352)
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Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly,
but we cannot remove them without marking them as deprecated before that.
Fixes issue introduced in #15892.
(cherry picked from commit fd92e571ac4380b83ee1f1af5eef59f3aa8b8535)
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- Added bindings for multimesh, immediate, skeleton, light, reflection probe, gi probe, lightmap, particles, camera, environment, scenario, instance
- Removed draw and sync, were duplicates of force_* equivalents
- Bumped binders max arguments from 11 to 13
- Wrote some wrappers as not all methods were variant-friendly
(cherry picked from commit e415fd05bb5f7f66cfa76bf27247ffe329429405)
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(cherry picked from commit d5afcf7ab1cd52d14a120c3857fff5801f063d9c)
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Fixes #16713.
(cherry picked from commit 4fa8987494c213bf85fbadaf394d844874544990)
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