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2017-12-31Updated timer docsAndrew Silver1-4/+6
2017-12-31Improve LTO build with MSVCGeorge Marques1-1/+5
2017-12-30change float to bool as correct typefirefly24421-1/+1
2017-12-30fix typo in switch statementfirefly24421-1/+1
2017-12-30prevent strings from being evaluated to just "true"firefly24421-1/+1
2017-12-29Editor: Respect -w command line flag.Andreas Haas1-2/+4
2017-12-29Fixed wrong highlighted line when erroring and using single-line comments, ↵binbitten1-0/+1
fixes #15167
2017-12-29avoid error on setting skeleton from transform changedJuan Linietsky1-0/+3
2017-12-29Missing transform notification for Skeleton.Juan Linietsky1-0/+1
2017-12-29Use a different approach to update skeletons when transform changesJuan Linietsky2-3/+17
2017-12-29Update the skeleton on transformJuan Linietsky1-0/+3
2017-12-29Mono: Bindings no longer relie on DocData for accessorsIgnacio Etcheverry1-49/+48
2017-12-28Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in ↵Juan Linietsky3-151/+171
this case), fixes #13393
2017-12-28Autotile Enhancementdamarindra2-63/+246
2017-12-27Update TileMap doc descriptions for update_bitmask_area/regionAndrew Thomas1-0/+3
2017-12-27Fix crash in StringBuffer::append()Bernhard Liebl1-1/+1
2017-12-27Reimport now checks source path changes and imported files and their md5, ↵Juan Linietsky3-4/+74
fixes #14728
2017-12-27Minor style fixes for editor helpDaniel J. Ramirez1-0/+5
2017-12-27Fix text editor status fontvolzhs1-7/+8
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
2017-12-27[DOCS] PhysicsDirectSpaceState enhancementshomer6662-28/+28
2017-12-26fix indent selection crashIan1-10/+8
2017-12-27[DOCS] Physics2DDirectSpaceStatehomer6661-31/+30
2017-12-26Properly rename scenes and resources after renaming or moving files, should ↵Juan Linietsky4-0/+66
fix #13976 It's not tested, so please test.
2017-12-26Fixed proper texture binding for sprite material, fixes #13987Juan Linietsky2-2/+14
2017-12-26Property apply shader parameters, even when materials are being reused, ↵Juan Linietsky1-6/+9
fixes #14012
2017-12-26A promise is a promise, so added ability to load and save shaders as text ↵Juan Linietsky3-1/+109
files, closes #14431
2017-12-26Ability to set flags via code in StreamTexture, as some users find it ↵Juan Linietsky1-0/+2
useful. Fixes #14526.
2017-12-26Change the rotate function of Spatial to be local, makes more sense. Closes ↵Juan Linietsky4-7/+17
#14569
2017-12-26Fix 2D editor checkboxes with a new projectGilles Roudiere1-1/+1
2017-12-26Fix sidedness check in material. Also remove SIDE built-in.Juan Linietsky4-4/+4
2017-12-26Add option to sign UWP exports with signtoolGeorge Marques1-1/+69
Windows-only.
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky8-44/+13
2017-12-25Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias6-32/+15
2017-12-25Added "get_popup" method for OptionButton and minor changes.Michael Alexsander Silva Dias3-32/+46
2017-12-25Inline some very common Vector2 operationsBernhard Liebl2-63/+64
2017-12-25Add missing parameter namesPoommetee Ketson5-8/+8
2017-12-25AnimTreePlayer: fix duplicated propertiesPoommetee Ketson1-2/+0
2017-12-25Fix popup menu size in Inspector dockvolzhs1-6/+2
2017-12-25EditorAbout: TTR workaround for "Project Manager" contextsPoommetee Ketson1-1/+1
2017-12-25Changes to the Editor File Dialog.Michael Alexsander Silva Dias3-64/+46
2017-12-24[DOCS] minor corrections to Transform2DChris Bradfield1-15/+15
2017-12-24Added default close and title color to editor themed graph nodesDaniel J. Ramirez1-0/+6
2017-12-25Fix error if scene has Camera at saving scenevolzhs1-1/+4
2017-12-24Animation Tree: Prevent cycle_test from being altered by past-test.AlmightyScientist2-5/+15
2017-12-25Fix crash from move_child at saving scenevolzhs1-1/+2
2017-12-24Restored opus build since WebM needs it, but disabled it from code.Juan Linietsky2-11/+11
2017-12-24-Removed OpenMP support, replaced by a custom class.Juan Linietsky10-68/+119
-Disabled Opus, implementation is wrong.
2017-12-24Mono: Make the bindings generator output enumsIgnacio Etcheverry13-298/+808
- Switch to PascalCase for constants names
2017-12-24Marshal NULL MonoString* as empty Godot stringIgnacio Etcheverry4-7/+15
2017-12-24x11: Fix maximized splash-boot screen bug.Enzo Nocera1-0/+4
Fixes #14336