| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2018-03-31 | [GDNative] added GDCALLINGCONV to instance binding functions | karroffel | 1 | -3/+3 | |
| 2018-03-30 | Added missing end points for brief descriptions in the docs. | Michael Alexsander Silva Dias | 9 | -9/+9 | |
| 2018-03-30 | README: Use HTTPS URL for image. (#17851) | Maxwell Paul Brickner | 1 | -1/+1 | |
| Updated links to use https when possible to avoid redirects. | |||||
| 2018-03-30 | [DOCS] Some content for InterpolatedCamera | Mel Collins | 1 | -0/+7 | |
| 2018-03-30 | Implement missing navgiation polygon debugging in tilemap | Benedikt Bär | 1 | -0/+55 | |
| 2018-03-30 | [DOCS] Typo fix for CollisionShape[2D] | mhilbrunner | 2 | -2/+2 | |
| 2018-03-30 | Fix bug in HTML5 HTTPClient. | Fabio Alessandrelli | 1 | -1/+1 | |
| The URL parameter already has a slash, adding an extra one results in an invalid resource path | |||||
| 2018-03-29 | WASAPI driver will now resample when the device rate != audio/mix_rate | Marcelo Fernandez | 1 | -4/+13 | |
| 2018-03-29 | Fix UWP build after #17194 | Fabio Alessandrelli | 1 | -0/+2 | |
| `uwp/detect.py` was not setting the `env.msvc` variable to true causing scons to pass wrong arguments to `msvc` (using `clang/gcc` options) which in turn break the build due to `-Werror=return-type` not being recognized by ms compiler. | |||||
| 2018-03-29 | [Docs] fix typos | Poommetee Ketson | 2 | -8/+8 | |
| 2018-03-29 | Detect and configure JavaScript build per Emscripten configuration file | Leon Krause | 1 | -5/+15 | |
| 2018-03-28 | [DOCS] Node & PackedScene (#17833) | Max Hilbrunner | 2 | -2/+9 | |
| * [DOCS] Node: SceneSaver -> PackedScene * [DOCS] PackedScene: Code example, resolve TODO | |||||
| 2018-03-28 | [DOCS] Generic6DOFJoint fixes | Max Hilbrunner | 1 | -7/+7 | |
| 2018-03-28 | Fix IPhone and OSX cross compilation | Fabio Alessandrelli | 3 | -2/+8 | |
| 2018-03-28 | Enable snapping in 2D when control key pressed | Chaosus | 1 | -9/+11 | |
| 2018-03-26 | Simplify CanvasItemEditor anchor drag logic | Wilson E. Alvarez | 1 | -12/+12 | |
| 2018-03-26 | Refactor JavaScript platform build script | Leon Krause | 9 | -218/+105 | |
| 2018-03-26 | Added wrap functions to C# | Chaosus | 1 | -0/+12 | |
| 2018-03-25 | Added the "GLES2" option for the video-driver in the terminal help. | Michael Alexsander Silva Dias | 1 | -1/+1 | |
| 2018-03-24 | Fix mono basis GetEuler bug and marshalling/unmarshalling | Carter Anderson | 2 | -86/+110 | |
| 2018-03-24 | Fix bug added in PR#17589. Resources couldn't be saved to files | robfram | 1 | -4/+2 | |
| This PR fixes the code to avoid saving default environment every time the project is run whitin the editor. Should fix #17727. Sorry for the troubles! | |||||
| 2018-03-23 | Overhaul the display scaling editor settings | Hugo Locurcio | 3 | -26/+78 | |
| This adds more scaling options, in addition to a custom scaling option which allows any scale between 0.75 and 3.0 to be used. | |||||
| 2018-03-23 | Revert "Implement OS_OSX::execute" | bruvzg | 2 | -50/+0 | |
| This reverts commit e42576548f2c0ae2c6cb24ce2b0437ffb8978d65. | |||||
| 2018-03-22 | Replace float with real_t, default Vectors, other misc C# improvements | Aaron Franke | 13 | -289/+471 | |
| Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot. | |||||
| 2018-03-22 | Fix for clang warning at distance_to | Marcelo Fernandez | 1 | -1/+1 | |
| 2018-03-22 | Fix dragging window from non-retina to retina display. | bruvzg | 1 | -0/+1 | |
| 2018-03-22 | Fix several in-class initialization clang warning | Marcelo Fernandez | 7 | -9/+18 | |
| 2018-03-21 | Fix missing const in CapsuleShapeSW::get_area | Marcelo Fernandez | 1 | -1/+1 | |
| 2018-03-21 | Fix compressor audio effect sidechain selection | Benedikt Bär | 1 | -1/+1 | |
| 2018-03-21 | Prevented external editor from running multiple times | Ivan Vodopiviz | 1 | -1/+2 | |
| Fixes #16923. I'm not a fan of the special case for scripts in editor_node.cpp, but in any case, I made it so it wouldn't make the external editor to re-open just because we switched scenes. | |||||
| 2018-03-21 | [DOCS] minor ParticlesMaterial docs fix Linear -> Radial | Poommetee Ketson | 1 | -1/+1 | |
| 2018-03-21 | Prevent android to split-screen | Xavier Sellier | 1 | -1/+2 | |
| 2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | 37 | -73/+73 | |
| 2018-03-21 | Add --print-fps option to output FPS to stdout | Rémi Verschelde | 2 | -4/+15 | |
| Works both for the editor and games. Projects can still use "debug/settings/stdout/print_fps" to enable it permanently. The --print-fps option takes precedence (so works even if the project setting is disabled). That setting is also no longer redefined on the fly based on the verbose flag, that was a mess. | |||||
| 2018-03-20 | Updated thekla_atlas to support arm64 | Brigham Henry Keys | 2 | -4/+9 | |
| 2018-03-20 | add option to invert y-axis | Julien CATINEAU | 2 | -2/+13 | |
| 2018-03-20 | Fix getting Android device information | volzhs | 1 | -2/+8 | |
| Fix #17644 | |||||
| 2018-03-20 | Add RWLockDummy for NO_THREADS builds | Leon Krause | 7 | -25/+30 | |
| 2018-03-19 | Fix crash in `canvas_item_add_polyline` when passing more points than colors | robfram | 1 | -4/+8 | |
| When `p_points.size() > p_colors.size()`, it crashed with invalid array access to `p_colors`. Also, when `p_colors` was an empty `Vector` it crashed due a missing `else` checking the `size` condition, as the code handling that special case exists. This PR fixes the missing `else` for `p_colors.size == 0` and, following the `canvas_item_add_multiline` spirit, it only uses the first color for the whole polyline if points and colors differ in size. Fix #17621. | |||||
| 2018-03-19 | Fix mono build properly! | PJB3005 | 1 | -1/+1 | |
| Fixes the mistake I made in #17603 to make it require Python > 3.6. | |||||
| 2018-03-19 | Fix oversampled font artifacts after resize | Ruslan Mustakov | 1 | -3/+3 | |
| Font update after resize relies on the viewport size which was updated after the font was already refreshed, which resulted in artifacts when it was rendered into the actual/new viewport size. Fixes #15173. | |||||
| 2018-03-19 | Fix possible crash when audio channels change | Marcelo Fernandez | 2 | -11/+33 | |
| 2018-03-19 | Implement OS_OSX::execute | bruvzg | 2 | -0/+50 | |
| 2018-03-19 | Fix animation length from glTF not correctly set | Pedro J. Estébanez | 1 | -4/+3 | |
| 2018-03-19 | Fix glTF not accepting VEC3 colors | Pedro J. Estébanez | 1 | -3/+11 | |
| Aside from the colors themselves, the rejection was adding somes issues later in the mesh import process. | |||||
| 2018-03-18 | Mono: Runtime main args and assembly search fixes | Ignacio Etcheverry | 2 | -15/+42 | |
| - Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment. - Continue to search the assembly in the rest of the search locations if loading it from one of them failed. | |||||
| 2018-03-18 | Fixes wrong calculation of gridcontainer's children size | Gilles Roudiere | 1 | -2/+2 | |
| 2018-03-18 | Disable Emscripten assertions in release_debug builds | Leon Krause | 1 | -1/+2 | |
| The messages generated by some assertions can be confusing to users. | |||||
| 2018-03-18 | Fix bad rendering of BBCode tables in `RichTextLabel` | robfram | 2 | -3/+10 | |
| Text overflowed canvas as tables didn't calculate correctly the width of their columns. They used the whole table width available for each column. Also, the `cell` parameter was wrongly parsed if used with its optional argument (expand ratio). This PR fixs the parsing of `cell` parameter (i.e. `cell=e`) and the distribution of the full table width between columns, but it overrides automatically the `expand` flag if the column is smaller than it could be, to allow a better UX out-of-the-box. It keeps the `expand_ratio` flag to let the user customize how every column grows in relation to the rest. Partially fix #6289. | |||||
| 2018-03-18 | Fix listing files inside directory in pack file | Pedro J. Estébanez | 1 | -1/+5 | |
| When adding a directory path to the inventory of the pack, an empty file name was being added to the file list. That made `Directory.get_ntext()` signal end-of-list too early so that files in a subdirectory were missed. Fixes #15801. Helps with #16798. | |||||
