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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* openssl: Move to a module and split thirdparty libRémi Verschelde2016-10-301-0/+646
Same rationale as the previous commits. (cherry picked from commit 422196759f93df249db38619f136cabd5dcf42cd) Removed the winrt-specific parts.