| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Mono: Project building fixes | Ignacio Etcheverry | 2018-06-01 | 1 | -20/+64 |
| | | | | | | | | | - Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild. - Set Mono's MSBuild as the default build tool on Windows. - Generate projects with portable DebugType instead of full. (cherry picked from commit 01397a10d9f82e00638eb9b5c200b6dde8e515a9) | ||||
| * | Fix regression from #12473 and #12388 | Ignacio Etcheverry | 2017-10-29 | 1 | -23/+14 |
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| * | Buildsystem improvements for the Mono module | Ignacio Etcheverry | 2017-10-29 | 1 | -19/+54 |
| | | | | | | | | | | | | - Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup. | ||||
| * | Quote MSBuild arguments. Fixes #11892 | Ignacio Etcheverry | 2017-10-07 | 1 | -1/+1 |
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| * | Add alternative search locations for msbuild | Ignacio Etcheverry | 2017-10-05 | 1 | -1/+9 |
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| * | Added mono module | Ignacio Etcheverry | 2017-10-03 | 1 | -0/+335 |
