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* Updated copyright year in all headersJuan Linietsky2015-04-186-6/+6
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* merges from okam repoJuan Linietsky2015-03-031-1/+2
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* -attempt to be friendlier on non english keyboardsJuan Linietsky2015-01-041-3/+3
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* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-2/+2
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* Reduce android build size(-fvisibility=hidden)sanikoyes2014-12-251-0/+4
| | | | Fix gridmap link error when disable_3d=Yes
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-052-8/+8
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-1/+1
| | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender
* Light Baker!Juan Linietsky2014-06-112-1/+152
| | | | | | -=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-098-0/+3610